G06T15/40

Tessellation of patches of surfaces in a tile based rendering system

A method and apparatus are provided for tessellating patches of surfaces in a tile based three dimensional computer graphics rendering system. For each tile in an image a per tile list of primitive indices is derived for tessellated primitives which make up a patch. Hidden surface removal is then performed on the patch and any domain points which remain after hidden surface removal are derived. The primitives are then shaded for display.

Tessellation of patches of surfaces in a tile based rendering system

A method and apparatus are provided for tessellating patches of surfaces in a tile based three dimensional computer graphics rendering system. For each tile in an image a per tile list of primitive indices is derived for tessellated primitives which make up a patch. Hidden surface removal is then performed on the patch and any domain points which remain after hidden surface removal are derived. The primitives are then shaded for display.

INTERSECTION TESTING IN A RAY TRACING SYSTEM USING SCALED MINIMUM AND MAXIMUM CULLING DISTANCES
20220343578 · 2022-10-27 ·

A method and intersection testing module in a ray tracing system for determining whether a ray intersects a 3D axis-aligned box that represents a volume defined by a front-facing plane and a back-facing plane for each dimension. Scaled inverse ray components are determined and a scaled minimum culling distance is determined using a result of multiplying an unscaled minimum culling distance for the ray by a predetermined magnitude. Scaled intersection distances to the planes defining the box are determined using scaled inverse ray components. The largest of the determined scaled intersection distances to a front-facing plane of the box is identified. The smallest of the determined scaled intersection distances to a back-facing plane of the box is identified. It is determined that the ray intersects the box if all of three determinations are satisfied, and it is determined that the ray misses the box if one or more of the three determinations are not satisfied.

INTERSECTION TESTING IN A RAY TRACING SYSTEM USING SCALED MINIMUM AND MAXIMUM CULLING DISTANCES
20220343578 · 2022-10-27 ·

A method and intersection testing module in a ray tracing system for determining whether a ray intersects a 3D axis-aligned box that represents a volume defined by a front-facing plane and a back-facing plane for each dimension. Scaled inverse ray components are determined and a scaled minimum culling distance is determined using a result of multiplying an unscaled minimum culling distance for the ray by a predetermined magnitude. Scaled intersection distances to the planes defining the box are determined using scaled inverse ray components. The largest of the determined scaled intersection distances to a front-facing plane of the box is identified. The smallest of the determined scaled intersection distances to a back-facing plane of the box is identified. It is determined that the ray intersects the box if all of three determinations are satisfied, and it is determined that the ray misses the box if one or more of the three determinations are not satisfied.

REPROJECTING HOLOGRAPHIC VIDEO TO ENHANCE STREAMING BANDWIDTH/QUALITY

Improved video compression and video streaming systems and methods are disclosed for environments where camera motion is common, such as cameras incorporated into head-mounted displays. This is accomplished by combining a 3D representation of the shape of the user's environment (walls, floor, ceiling, furniture, etc.), image data, and data representative of changes in the location and orientation (pose) of the camera between successive image frames, thereby reducing data bandwidth needed to send streaming video in the presence of camera motion.

System for photo-realistic reflections in augmented reality
11481955 · 2022-10-25 · ·

The present disclosure describes a system for fast generation of ray traced reflections of virtually augmented objects into a real-world image, specifically on reflective surfaces. The system utilizes a standard raster graphics pipeline.

ACCELERATING TRIANGLE VISIBILITY TESTS FOR REAL-TIME RAY TRACING

Techniques applicable to a ray tracing hardware accelerator for traversing a hierarchical acceleration structure with reduced round-trip communications with a processor are disclosed. The reduction of round-trip communications with a processor during traversal is achieved by having a visibility mask that defines visibility states for regions within a geometric primitive available to be accessed in the ray tracing hardware accelerator when a ray intersection is detected for the geometric primitive.

GUIDE DISPLAY DEVICE AND CRANE EQUIPPED WITH SAME

Provided is a guide display device that prevents misidentification of the same feature as a plurality of different features or the ground surface even if an occlusion area occurs. A guide display device for a crane includes: a laser scanner that scans a suspended load and a ground surface from above the suspended load; and a data processing unit that calculates a representative point for each grid using the point cloud data acquired by the laser scanner, creates a three-dimensional map based on the representative points, and updates the three-dimensional map if the newly calculated representative point differs from the existing representative point. When an occlusion area, which is a shadow of the suspended load, occurs in the three-dimensional map, the occlusion area is not updated even if the newly calculated representative point and the existing representative point are different.

GUIDE DISPLAY DEVICE AND CRANE EQUIPPED WITH SAME

Provided is a guide display device that prevents misidentification of the same feature as a plurality of different features or the ground surface even if an occlusion area occurs. A guide display device for a crane includes: a laser scanner that scans a suspended load and a ground surface from above the suspended load; and a data processing unit that calculates a representative point for each grid using the point cloud data acquired by the laser scanner, creates a three-dimensional map based on the representative points, and updates the three-dimensional map if the newly calculated representative point differs from the existing representative point. When an occlusion area, which is a shadow of the suspended load, occurs in the three-dimensional map, the occlusion area is not updated even if the newly calculated representative point and the existing representative point are different.

Apparatus, a method and a computer program for volumetric video
11599968 · 2023-03-07 · ·

Embodiments for volumetric video encoding and decoding relating to one or more three-dimensional objects are disclosed. In encoding, after mapping from 3D space to 2D plane (802) a point in the 2D plane is examined (805) to determine which points of the 3D object are mapped to the same point to obtain a set of candidate points. Candidate points belonging to a same surface can be used to determine a center of mass for the surface (807). A depth value of the centre of mass is mapped to a 2D projection depth plane (808). A colour value for the centre of mass is interpolated from colour values of points of the set of surface points which are nearest neighbours of the center of mass (810), and used as the colour of the surface in the texture plane (812). Corresponding embodiments for decoding are provided.