Patent classifications
G06T2219/2024
OBJECT MODELING AND MOVEMENT METHOD AND APPARATUS, AND DEVICE
The present invention discloses an object modeling and movement method. The method is applied to a mobile terminal, and the mobile terminal includes a color camera and a TOF module. The method includes: performing panoramic scanning on a target object by using the color camera and the TOF module, to obtain a 3D model of the target object; obtaining a target skeletal model; fusing the target skeletal model and the 3D model of the target object; obtaining a target movement manner; and controlling the target skeletal model in the target movement manner, to animate the 3D model of the target object in the target movement manner. This can implement integration from scanning, 3D reconstruction, skeletal rigging, to preset animation display for an object on one terminal, thereby implementing dynamization of a static object, and increasing interest in using the mobile terminal by a user.
VIRTUAL OBJECT DISPLAY DEVICE, METHOD, PROGRAM, AND SYSTEM
A camera 14 acquires a background image B0, and a virtual object acquisition unit 22 acquires a virtual object S0. A display information acquisition unit 23 acquires display information indicating a position, at which the virtual object S0 is displayed, from the background image B0, and a display control unit 24 displays the virtual object S0 on a display 15 based on the display information. A change information acquisition unit 25 acquires change information for changing the display state of the virtual object S0 according to the relative relationship between a reference marker image 36 and each of the other marker images 37, among a plurality of marker images 36 and 37 for changing the display state of the virtual object S0 that are included in the background image B0. A display state change unit 26 changes the display state of the virtual object according to the change information.
Controlling Patch Usage in Image Synthesis
Techniques for controlling patch-usage in image synthesis are described. In implementations, a curve is fitted to a set of sorted matching errors that correspond to potential source-to-target patch assignments between a source image and a target image. Then, an error budget is determined using the curve. In an example, the error budget is usable to identify feasible patch assignments from the potential source-to-target patch assignments. Using the error budget along with uniform patch-usage enforcement, source patches from the source image are assigned to target patches in the target image. Then, at least one of the assigned source patches is assigned to an additional target patch based on the error budget. Subsequently, an image is synthesized based on the source patches assigned to the target patches.
Illumination-Guided Example-Based Stylization of 3D Renderings
Techniques for illumination-guided example-based stylization of 3D renderings are described. In implementations, a source image and a target image are obtained, where each image includes a multi-channel image having at least a style channel and multiple light path expression (LPE) channels having light propagation information. Then, the style channel of the target image is synthesized to mimic a stylization of individual illumination effects from the style channel of the source image. As part of the synthesizing, the light propagation information is applied as guidance for synthesis of the style channel of the target image. Based on the guidance, the stylization of individual illumination effects from the style channel of the source image is transferred to the style channel of the target image. Based on the transfer, the style channel of the target image is then generated for display of the target image via a display device.
Medical image display system and method for providing user interface enabling three-dimensional mesh to be edited on three-dimensional volume
Disclosed are a computing system and method for displaying medical images. The computing system includes a display, and a processor configured to control image information displayed on the display. The processor includes: a receiving unit configured to receive a medical image of a region of interest (ROI) and to acquire three-dimensional (3D) volume information including segmentation information regarding the ROI of the medical image; a display information generation unit configured to acquire 3D mesh information corresponding to the ROI, and to generate display information in which the 3D mesh information has been overlaid on the 3D volume information in a 3D space including the 3D volume information; and a user interface control unit configured to provide a user menu so that a user can edit the 3D mesh information in the 3D space.
Avatar creation user interface
The present disclosure generally relates to creating and editing avatars, and navigating avatar selection interfaces. In some examples, an avatar feature user interface includes a plurality of feature options that can be customized to create an avatar. In some examples, different types of avatars can be managed for use in different applications. In some examples, an interface is provided for navigating types of avatars for an application.
Methods and systems for an automated design, fulfillment, deployment and operation platform for lighting installations
A platform for design of a lighting installation generally includes an automated search engine for retrieving and storing a plurality of lighting objects in a lighting object library and a lighting design environment providing a visual representation of a lighting space containing lighting space objects and lighting objects. The visual representation is based on properties of the lighting space objects and lighting objects obtained from the lighting object library. A plurality of aesthetic filters is configured to permit a designer in a design environment to adjust parameters of the plurality of lighting objects handled in the design environment to provide a desired collective lighting effect using the plurality of lighting objects.
Methods and Systems for an Automated Design, Fulfillment, Deployment and Operation Platform for Lighting Installations
A platform for design of a lighting installation generally includes an automated search engine for retrieving and storing a plurality of lighting objects in a lighting object library and a lighting design environment providing a visual representation of a lighting space containing lighting space objects and lighting objects. The visual representation is based on properties of the lighting space objects and lighting objects obtained from the lighting object library. A plurality of aesthetic filters is configured to permit a designer in a design environment to adjust parameters of the plurality of lighting objects handled in the design environment to provide a desired collective lighting effect using the plurality of lighting objects.
PRESSURE CONFORMING THREE-DIMENSIONAL ICONS
A computing device is provided, including a display configured to display images, a pressure sensor configured to sense at least one of a pressure and a force on the display, and a processor configured to generate a dynamic icon having an image for display on the display, wherein the image is two-dimensional or three-dimensional in appearance, the processor changing an appearance of the image on the dynamic icon upon the pressure sensor sensing at least one of a pressure and a force on the icon.
SMALL FIELD OF VIEW DISPLAY MITIGATION USING TRANSITIONAL VISUALS
Various implementations disclosed herein include devices, systems, and methods that enable improved display of virtual content in computer generated reality (CGR) environments. In some implementations, the CGR environment is provided at an electronic device based on a field of view (FOV) of the device and a position of virtual content within the FOV. A display characteristic of the virtual object is adjusted to minimize or negate any adverse effects of the virtual object or a portion of the virtual object falling outside of the FOV of the electronic device.