G07F17/3202

CARD ADVANTAGE TRACKING SYSTEMS AND METHODS
20220068085 · 2022-03-03 ·

An advantage player identification and tracking system includes card shoes configured to dispense playing cards and output card information of the dispensed playing cards, cameras positioned to capture image data of one or more players playing a card game, and a computing device communicatively coupled to the card shoes and the cameras. The computing device is configured to receive the card information from the card shoes, track, for a plurality of hands of cards dealt, game play and bets laid by the one or more players playing the card game, determine a card count, analyze, utilizing a machine learning model, the game play and the bets laid by the one or more players and card counts associated with the game play and the bets laid, and predict, utilizing the machine learning model, that a player of the one or more players is an advantage player.

MODULAR MULTI-SYSTEM GAMING CONSOLE
20210331081 · 2021-10-28 ·

A modular multi-system gaming console can be configurable for use in conjunction with expansion consoles (also referred to as expansion modules, expansion units, and/or element modules herein) as a gaming console emulator and/or for use as an audio/video converter (e.g., an up-converter), data recorder, or streaming device. Further, the modular multi-system gaming console can evoke the original gaming experience of a game played on original hardware. A modular multi-system gaming console can provide a consistent platform for display, content management, statistical storage and analysis (e.g., high scores, fastest speed runs, etc.), and live streaming and other services (including core services described herein) across a multitude of gaming console platforms. A modular multi-system gaming console can also provide a more authentic game experience via active cartridge reading. Further, by providing a flexible and configurable architecture for the modular multi-system gaming console, support for new consoles can be added to the modular multi-system gaming console without requiring users to purchase an entirely new console that repeats hardware for providing the core services.

ELECTRONIC GAMING DEVICE WITH EXTERNAL LIGHTING FUNCTIONALITY

Examples disclosed herein relate to a gaming device including a memory, a processor, a display, a plurality of display areas located on the display, and a plurality of external lights located at an outer area of a front surface of the electronic gaming device. The plurality of external lights forming au-shape with a left side, a right side, and a bottom where each of the left side, the right side, and the bottom includes a first light column, a second light column, and a third light column. The gaming device including a processor that initiates a base game via the plurality of display areas located on the display.

Method and device for providing betting dart game, and computer program
11150057 · 2021-10-19 · ·

The present disclosure relates to a method for providing a betting dart game. The betting dart game method is provided to induce an interest and tension of a user, thereby enhancing fun of a game.

REAL-TIME ANALYTICS AND FEEDBACK FOR ELECTRONIC GAMING MACHINES
20210319656 · 2021-10-14 ·

The present disclosure relates generally to gaming systems, servers, and methods. As an example, a method is disclosed that includes receiving first data from a first gaming device describing gameplay events occurring at the first gaming device, receiving second data from a second gaming device describing gameplay events occurring at the second gaming device, analyzing the first data and the second data, identifying a feature to provide to the first gaming device based on the analysis of the first data and the second data, and providing a control signal to the first gaming device that delivers the feature to at least the first gaming device.

ULTRASOUND TRANSDUCERS AND RECEIVERS
20210320728 · 2021-10-14 ·

The present disclosure relates generally to utilizing ultrasonic transducers and receivers to implement directional sound in combination with gesture detection in an Electronic Gaming Machine (EGM). In one embodiment, a set of ultrasound transducers transmits positional ultrasound pulses to identify the player and/or his gesture, as well as an audio carrier signal, e.g., through a direction speaker, providing directional sound based on the feedback from the ultrasound pulses. Further, embodiments may implement air haptics in both or either of the transmitted pulses of the ultrasonic transducers and/or the audio signal from the directional speaker to provide an enhanced user experience.

ROULETTE GAME

According to various embodiments, an apparatus may laser project a customized ordering of numbers onto a roulette wheel.

Cable holding element and method
11108217 · 2021-08-31 · ·

A cable holding element configured for attachment to either an angled frame having internal corners, or external corners or both. The cable holding element includes a base body and rows of latching projections that project from the base body to define at least one channel area for holding cable. The latching projections each have a first section and a second section. The first section and the second section form an acute angle towards the base body. A first row of latching projections opposes a second row of latching projections. The opposing latching projections cooperate to interlock without contact, in a comb-like manner to hold cable within the cable holding element and to form guiding structure that guides cable into and out from the channel area. In an alternate embodiment, the cable holding element has a flat base body capable of attachment to a planar surface.

Game apparatus for displaying information about a game

Various embodiments may include an apparatus operable to determine a value of a statistic describing cards that have been dealt from a deck.

Virtual players card

A gaming machine including a secondary processor coupled to a player tracking system for tracking game play of a patron using a virtual player loyalty card is described. A virtual player loyalty card can be created by associating an existing physical player loyalty card with a newly created mobile loyalty card account. The mobile card can be virtually inserted into an electronic gaming machine when a portable electronic device with an associated mobile application is in the vicinity of an electronic gaming machine. Once the mobile card is virtually inserted into the gaming machine, the patron's game play at the gaming machine can be tracked.