Patent classifications
G07F17/3225
System and method for implementing a lottery game
The present disclosure relates generally to a gaming device that facilitates user interactions with multiple games. Illustratively, a method of facilitating a lottery game is provided that includes receiving, from a gaming device, an indication of an outcome of a game that was executed by the gaming device, identifying a user of the gaming device when the outcome of the game occurred, then assigning a lottery number to the user of the gaming device for a next execution of the lottery game, where the lottery number is selected based on the outcome of the game.
Validating a Player's Real-World Location using Activity Within a Parallel-Reality Game
Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.
METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER
A gaming machine having a display to display symbols at a plurality of display positions and a plurality of prize identifiers. The gaming machine also includes a game controller to cause a display to display a plurality of symbols at the display positions and visually moves a number of a plurality of prize identifiers at a first speed. If a trigger condition occurs with the displayed symbols, the game controller selects a prize identifier of the prize identifiers to be upgraded while visually moving the selected prize identifier being upgraded at a second speed onto the display. The game controller completes the upgrading on the display while the selected prize identifier is being displayed.
Methods and systems for presenting a gaming-related message to a gamer in an area proximate to a beacon associated with a casino
A server system for electronic games includes a memory and a processor configured to execute instructions stored in the memory. When the instructions are executed, the instructions cause the processor to receive from a communication device, a plurality of first signals generated in response to the communication device entering one or more predefined zones associated with the electronic games, and generate, based on the plurality of first signals, a heat map that defines one or more cells based upon a magnitude of a data element of the first signals.
SYNCHRONIZATION OF A VSYNC SIGNAL OF A FIRST DEVICE TO A VSYNC SIGNAL OF A SECOND DEVICE
A method is disclosed including setting, at a server, a server VSYNC signal to a server VSYNC frequency. The server VSYNC signal corresponding to generation of video frames during frame periods for the server VSYNC frequency. The method including setting, at a client, a client VSYNC signal to a client VSYNC frequency. The method including sending compressed video frames from the server to the client over a network using the server VSYNC signal, wherein the compressed video frames are based on the generated video frames. The method including decoding and displaying, at the client, the compressed video frames. The method including analyzing the timing of one or more client operations to adjust the relative timing between the server VSYNC signal and the client VSYNC signal, as the client receives the compressed video frames.
SYSTEMS AND METHODS FOR TOKENIZATION OF DIGITAL ASSETS ASSOCIATED WITH ELECTRONIC GAMING
A blockchain system for supporting electronic gaming on a plurality of electronic gaming devices a primary blockchain and a system server participating in the primary blockchain. The primary blockchain defines a partially fungible tokens configured to be used for game play for a first gaming operator. The system server is configured to (i) identify a game outcome from a play of an electronic game based on output of a random number generator, the game outcome includes an award amount of PFTs; (ii) generate a blockchain transaction that includes an operator address as a funds source account of the blockchain transaction, a player address as a destination account of the blockchain transaction, and the award amount of PFTs; and (iii) transmit the blockchain transaction into the primary blockchain, thereby transferring the award amount of PFTs.
METHOD AND SYSTEM FOR PLAYER GROUP SHARING AND REDISTRIBUTING GAMING AWARDS
An electronic gaming system is capable of forming a multi-player group to play a game; receiving, from a first gaming device, first game play information for a first game played by a first player member of the multi-player group on the first gaming device; determining that the first game play information comprises a first winning outcome corresponding to a first winning outcome; in response, allocating the first winning outcome among the first and second player members; and notifying a second gaming device of the second player member that the second player member has received the second portion of the first winning outcome.
POINT AND/OR MONEY BASED FANTASY GAMING
Some examples may include a poker indexing service. For example, a multi dimensional vector of player performance and/or other data may be determined based on gaming related activity that is input or otherwise captured. Such a vector may be used in various forms to generate a metric or to facilitate wagering and/or other gaming activity. Other methods and apparatus are described.
System and Method of Combining a Lottery Game and a Table Game
A system combining a lottery game and a table games includes a plurality of different table games each having a plurality of player positions. A plurality of interface assemblies is provided and each table game has one of the interface assemblies. Each of the interface assemblies is programmed to receive one or more betting units from each of the plurality of player positions and associating the betting units with each player position submitting the betting units. A database is in communication with each of the interface assemblies. The database is programed to tally the betting units and form a pool of the betting units. The database is programmed to randomly select one of the betting units to define a winning bet and communicating the winning bet and the pool to at least the interface assembly positioned on the table game associated with the player position having the winning bet.
SYSTEM AND METHOD FOR IMPLEMENTING A LOTTERY GAME
The present disclosure relates generally to a gaming device that facilitates user interactions with multiple games. Illustratively, a method of facilitating a lottery game is provided that includes receiving, from a gaming device, an indication of an outcome of a game that was executed by the gaming device, identifying a user of the gaming device when the outcome of the game occurred, then assigning a lottery number to the user of the gaming device for a next execution of the lottery game, where the lottery number is selected based on the outcome of the game.