G07F17/3225

GAMING MACHINE HAVING SECONDARY GAMING CONTROLLER AND PRIMARY AND SECONDARY CREDIT BALANCES
20230215242 · 2023-07-06 ·

A gaming machine has a main or master gaming controller for presenting primary games based upon wagers of primary credits associated with a primary credit balance. A secondary controller is associated with the gaming machine for presenting secondary games or based upon wagers of secondary credits associated with a secondary credit balance. The secondary controller may present additional features and may effectuate transfers of credits between the primary and secondary credit balances.

System and method for gaming based upon intermediate points in a race event
11694519 · 2023-07-04 · ·

Systems and methods related to gaming based on the results at intervals of a race. Other embodiments are disclosed.

Systems, methods and devices for monitoring game activities
11694510 · 2023-07-04 · ·

Systems, methods, devices, and computer readable media for monitoring card game activities at gaming tables, such as for example, counting the number of card hands at gaming tables. The devices may include a sensor array network to detect game events; a microcontroller for running logic level code for checking sensors of the sensors of the sensor array network for pre-defined thresholds defining the detected game events and in response generating game event data; and a connection cable for coupling to a server device for transmitting the game event data. Systems may connect client hardware devices with sensors for monitoring card game activities. A game monitoring server may collect, process and aggregate hand event data received from the client hardware devices to generate hand count data for gaming tables. A front end interface device may receive notifications relating to hand count data for provision to end user systems.

System and method for cashless exchange at table games

A system includes a smart table. The smart table is configured to use radio-frequency identification (RFID)-enabled chips and includes a table management device and at least one RFID sensor. A dealer scratchpad defines a scratchpad area on the smart table, and the smart table defines a plurality of player positions. The smart table is configured to detect a presence of a player at a first player position of the plurality of player positions, and receive, from the table management device, a request to cash the player out of the wagering game. The processor is configured to determine, using the at least one RFID sensor, a chip cash-out value within the scratchpad area, and receive, from a player computing device of the player, a selection of a digital wallet account accessed from the player computing device. The processor also facilitates a deposit transaction to the digital wallet account.

System and method for providing awards based on dynamic reels
11694595 · 2023-07-04 · ·

Systems and methods which provide a player zero, one or more awards based on a variable quantity of symbol display positions associated with one or more reels.

Validating a player's real-world location using activity within a parallel-reality game

Systems and methods for linking real world activity, such as real world commercial activity or real world data collection activity, with a location-based parallel reality game are provided. In particular, a game server hosting a parallel reality game can modify, update, or add to game data stored in a game database associated with the parallel reality game to include certain game features in the parallel reality game linked with real world activity in the real world. The game features can be linked with activities in the real world such that player actions associated with the game features in the virtual world can lead to or encourage activity in the real world, such as commercial activity and/or data collection activity in the real world. A one-time password may be used to validate a player's location in the real world and to enable controlled access to game features in the virtual world.

Method, system, and device for selecting a winner of a raffle based on content from raffle tickets
11545007 · 2023-01-03 · ·

A method, system, and device for securely and deterministically selecting a winner for a raffle taking into account content from the raffle tickets of the raffle. Each raffle ticket comprises entry data for obtaining an entry number such that the entry data is strongly encrypted by the client computer for communication over the computer network to the server computer. Decrypting, at the server computer, the entry data. Obtaining a first output related to the raffle by computing a first deterministic mathematical function taking a first plurality of inputs, wherein the first plurality of inputs comprise the entry numbers. Selecting a winning raffle ticket by obtaining a second output related to the raffle by computing a second deterministic mathematical mapping function taking as a second input the first output of the first mathematical function, wherein the second output corresponds to the winning raffle ticket.

Electronic gaming machine reward system and method
11544998 · 2023-01-03 · ·

A reward system includes a tangible, non-transitory, computer-readable storage medium having instructions stored thereon and a processor configured to execute instructions stored in the storage medium. The processor is in communication with a mobile computing device and an electronic gaming machine. When executed by the processor, the instructions causes the processor to at least (i) receive mobile game activity information associated with a mobile game on the mobile computing device; (ii) award the player a first awarded prize based upon the mobile game activity information; (iii) store a first awarded prize entry in a player account for subsequent redemption at the electronic gaming machine, the first awarded prize entry identifies the first awarded prize; (iv) detect a presence of the player at the electronic gaming machine; and (v) instruct the electronic gaming machine to display the first awarded prize when the player accesses the electronic gaming machine.

METHOD FOR GAME ACCOUNT TRADING
20220410016 · 2022-12-29 ·

Through the present invention, game players can auction or transact game objects under their game accounts, such as roles, props, services, etc. The management of game account trading through the trading platform will also protect the safety of game object transactions. In addition, players can also take advantage of the functions of the present invention to manage their auctions and negotiate prices.

Systems and methods for providing access to wireless gaming devices

Systems and methods for controlling access to wireless gaming devices and networks are provided. For example, access is controlled through one or more levels of security check, such as a hard security check instead of or in addition to a soft security check. In a hard security check, the user employs an apparatus such as a card or other physical token that can be used to access the wireless gaming device. Such an apparatus may communicate information that identifies the user to the device or may simply be used to produce a signal without which the device is locked to users.