G07F17/3244

Real-time interactive wagering on event outcomes
11699325 · 2023-07-11 · ·

Systems and methods for real-time interactive wagering on event outcomes are presented. Clients are first qualified and given wagering limits before being allowed to interactively wager on event outcomes. Event outcomes may be based on, for example, financial markets and indices, sporting and entertainment events, casino games, casino performances, and natural phenomena such as weather and earthquakes. Events on which wagers can be placed include both those with known and unknown outcome probabilities, and wagers can be a fixed-odds type or a spread-bet type. Wager transactions, including acceptances and confirmations, are executed in real time. Clients can customize displays of events on which they are authorized to wager. Real-time client credit management, automatic dealer hedging, automatic price-spread adjustments, and automatic client and dealer defined wagering limits are also provided.

System and method for providing virtual items to users of a virtual space

A system and method for providing virtual items to users of an online game operated in a virtual space. Multiple users may participate in affiliations or alliances of discrete groups of users in an online game and may access the online game through client computing platforms associated with the users. The affiliations may have affiliation game units associated with affiliations which provide a benefit to the members of the online game. Affiliation members may cumulatively obtain affiliation game units and/or upgrade affiliation game units by providing one or more virtual items. Upgrading affiliation game units may require the cooperation of multiple members of the affiliation.

Electronic gaming machine and method for providing a plurality of game outcomes and evaluating patterns of game outcomes to provide additional awards

An electronic gaming machine includes a processor configured to control a display device to display a matrix of game positions, initiate a plurality of games, and control the display device to display each game of the plurality of games in an associated game position of the matrix of game positions. The processor is also configured to determine an outcome of each game, where each outcome is a qualifying outcome or a non-qualifying outcome, as well as to evaluate the matrix of game positions to determine whether a qualifying pattern is formed in the matrix by at least two qualifying outcomes. In response to the qualifying pattern being formed, the processor is also configured to provide an award to a player of the electronic gaming machine. Each outcome may be individually evaluated to provide one or more additional awards to the player as well.

Gaming machine and method with persistent award modifier triggered and modified by appearance of a catalyst symbol

There is provided a gaming system, gaming machine, and method that utilize an electronic display device configured to display a plurality of symbol-bearing reels and an indicator bearing a pay multiplier. For each spin outcome, the reels are spun and stopped to land symbols in an array. In response to the landed symbols including a catalyst symbol, the values on any value-bearing symbols in the array are multiplied by the pay multiplier and awarded, and the pay multiplier is then modified for a subsequent spin outcome(s) based on the type, e.g., color, of the catalyst symbol. In response to the landed symbols not including the catalyst symbol, no awards are provided for any value-bearing symbols in the array, and the pay multiplier stays the same for a subsequent spin outcome(s) until a catalyst symbol lands in the array.

Systems and methods for electronic fund transfers for use with gaming systems

Electronic fund transfer (EFT) systems and methods are disclosed for managing and transferring electronic funds from a patron's financial account to provide credit in physical form. The systems comprise an electronic fund transfer (EFT) terminal, at least one credit system, and a gateway in communication with the EFT terminal, the at least one credit system, and a financial network. The EFT terminal is configured to communicate with the patron's financial account via the gateway and the financial network to electronically transfer funds at the patron's request.

Peer-to-peer wagering platform

Data characterizing historical skills-based gaming metrics for a first user and historical skills-based gaming metrics for at least one second user is accessed. Using the accessed data and a set of rules, a targeted advertisement to present to the first user is determined. The targeted advertisement specifies at least one skills-based game and a characterization of the at least one second user's historical skills-based gaming metrics. The targeted advertisement is generated. Data characterizing the targeted advertisement is provided. Related apparatus, systems, techniques, and articles are also described.

Sensory indications for future game events for multiple players of a wagering game
11551506 · 2023-01-10 · ·

A computer-implemented method includes providing a real-time environmental model of a shared virtual environment (SVE) that includes a plurality of virtual players. Display data corresponding to the SVE is transmitted to each player device. The data includes user display data that causes a display in the player device to render a portion of the SVE based on a virtual orientation of the player device and a virtual location of the virtual player in the SVE. Sensory feedback data is then transmitted to the plurality of VR devices that causes each VR device to provide a sensory indication associated with the SVE to the respective player. The sensory indication is indicative of a benefit that will be provided to a subset of the plurality of players at a predetermined future time. At the predetermined future time, the benefit is then provided to the subset of the plurality of players.

System and method of conducting games of chance as a proxy or basis for another player
11551516 · 2023-01-10 ·

To bring the excitement to the people (majority, who are not experts in games), we present the examples, described here, for one person to be able to bet on and be part of the deal and excitement for a third party, as his agent, proxy, or shadow, to bet for him, or instead of him, or as if the first person was doing the game directly, or one betting for another, or one playing for another with the other person's money. That generates more excitement on the game or casino, with more participation, transactions, income, profit, loyalty, and repeat customers. This brings a lot of variations on the game, e.g., stock market model, or derivatives model, or hedge model. This can be applied to sports and table games or fantasy sports. This can be applied to online, real, mobile, fantasy, simulation, computer generated, human based, or casino games or settings.

Gaming devices and methods for enriching subsequent gaming activity based on current gaming activity
11551525 · 2023-01-10 ·

Systems, apparatuses and methods for providing heightened anticipation in poker games and other gaming activities where game indicia locations track across poker deals or other gaming events. In a poker context, card positions of a current poker hand(s) may be randomly or otherwise identified, and those card positions of a subsequent poker hand(s) will be accorded some heightened value and/or other enrichment.

Multi-ball roulette wheel with stacked tracks
11551530 · 2023-01-10 ·

A method and system based on betting using an enhanced roulette game are provided with more exciting game play with differing odds as compared to traditional roulette. The roulette game has a two-track roulette wheel, each track having cross-sectional curvatures allowing for the simultaneous use of two separate balls that do not interfere with each other during game play, with an increased number of betting numbers of 63 (1-60, 0, 00, and 000) or 75 (0, 00, 000, 1-72) around a single course of pockets or cassettes. One of the two roulette balls may be a “gold” ball that represents a bonus payout or bonus for hitting both numbers for one or more players. A set of playing chips have radio frequency identification (RFID), or other locating devices that interact with the grid to determine chip placement on the betting layout to automatically calculate a bet payoff.