Patent classifications
G07F17/326
Systems and methods for storing contract information on multiple blockchain ledgers
A system and method for resolving contract disputes utilitizes one or more computing devices to receive a dispute resolution request, invite other parties to submit a response to the dispute resolution request, and submit the dispute to a plurality of delegates based on the type of dispute and the qualifications of the delegates. The delegates provide dispute resolution decisions, and a consensus algorithm is applied to the decisions to arrive at a consensus contract outcome. A record of the consensus contract outcome, including the disputed contract and the nature of the dispute are recorded on a permissioned blockchain and also optionally recorded on an external blockchain distributed ledger.
SKILL-BASED WAGERING METHODS, DEVICES AND SYSTEMS INCLUDING VARIABLE GAME EQUIPMENT
Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the game equipment which is selected to be used in playing the game. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted by changing the game equipment used to play the game.
Gaming system, method, and program product for selecting game symbols in a wagering game
Multiple different game symbol weighting sets are defined for selection in a given play of a reel-type game. Each game symbol weighting set defines a probability of each reel strip in the reel-type game landing at each particular stop position for that reel strip. By providing multiple different game symbol weighting sets, certain game symbols such as special themed game symbols may be favored for one or more plays of the game to increase the chance of hitting winning symbol combinations using that game symbol.
Method of gaming, a game controller and a gaming system
An electronic method of gaming comprising an electronic game controller: selecting, for each of at least one display area of a symbol display, a plurality of symbols for display at respective ones of a plurality of display positions arranged in the display area; evaluating the selected symbols to determine whether or not the selected symbols for display at at least two designated display positions are the same; upon determining that the selected symbols for display at at least two designated display positions are the same, applying a modification to each of the selected symbols for display at the at least two designated display positions to form a modified symbol display; and evaluating the modified symbol display to make an award.
GAMING SYSTEM AND METHOD
A gaming system is described comprising a playing surface having a game wager placement area having markings thereon for identification and placement of wagers entered by a player, the game wager placement area defining a plurality of locations, each such location indicating one of a set of standard available wagers associated with an outcome of the game outcome generator; a game outcome area including a game outcome generator configured to determine and show one of a plurality of chance game outcomes; a plurality of tokens each having a nominal value, each such token being placeable onto a selected location on the game wager placement area, thereby to constitute placement one of the set of standard available wagers; whereby wagers may be placed according to a set of predefined wagering rules associated with the said plurality of locations; a feature entry outcome generator configured to determine, for each game event having a pre-determined wagered amount, a choice between at least a first outcome with a feature entry probability and a second outcome. The gaming system is set up such that in the event of the first outcome the game outcome generator is caused to determine and show one of the plurality of chance game outcomes and wagers placed by a player are settled based on the nominal value of each placed token in accordance with the set of predefined wagering rules; in the event of the second outcome the pre-determined wagered amount is lost; the feature entry probability is determined by a calculation that takes account of the ratio of the pre-determined wagered amount to the total nominal value of each placed token. A gaming method is also described. The game is for example roulette.
Gaming system and method of gaming
The present invention relates to a gaming system and to a method of gaming. A game is played by displaying a representation of selection of a plurality of symbols from a set of symbols. The game enables selection of at least one additional symbol in addition to those originally selected, to increase the number of symbol combinations available for assessing a game outcome. In an example, the additional symbol is displayed as being mounted on a substrate which is “flipped” to reveal the additional symbol. Another face of this substrate mounts the originally selected symbol. A plurality of additional symbols may be available for selection.
Electrical computers and digital processing systems involving interprogram or interprocess communication regarding amusement devices and games
Some embodiments may include interaction among sports books. Various other systems and methods are described.
Method and system for sorting virtual cards in a gaming environment
Systems and methods for controlling a graphical user interface in a live-game environment are disclosed. The systems and methods comprise obtaining a signal indicative of an output of a Hardware Random Number Generator (HRNG). The output of the HRNG comprising a symbol (e.g. an integer) within a predefined set comprising a plurality M of unique symbols (e.g. 1-75). Further comprising providing a graphical user interface on a display of a remote electronic device, where the graphical user interface comprising a graphical representation having a live video stream (or video feed) of at least the output of the HRNG, and a plurality of graphical elements, each graphical element defining or embodying a virtual card. Further comprising identifying the symbol of the output of the HRNG, determining a virtual card score for each virtual card of the plurality of virtual cards based on the identified symbol, and updating the graphical representation.
Gaming system and method with matching image feature
Gaming systems and methods for providing a game and/or game feature in which images are divided in parts to form symbols or symbol parts, with the symbol parts being included in separate reels or groups from which they are randomly selected for display on a game screen, such as an array or grid formed by rows and columns. A winning or award outcome is determined based on the random game results displaying a completed image formed of the randomly displayed matching symbol parts.
Composite meters for electronic gaming machines
Systems and techniques for providing flexibly reconfigurable meters on electronic gaming machines are provided; such meters may be considered to be “transient” with respect to meters that are hard-coded into the electronic gaming machine operating system or platform software or wagering game software and may be reconfigured by updating one or more meter definition files. Some such electronic gaming machines may provide for automated output of meter information.