G07F17/3286

Gaming system having multiple gaming machines which provide bonus awards

A gaming system including a central server linked to a plurality of gaming machines and a plurality of bonus awards. The central server monitors wagers on the gaming machines. Based at least in part on the wagers the central server determines when bonus events will occur and which gaming machine(s) will provide the bonus awards. In one embodiment, the central server determines which gaming machine will provide a primary bonus award and any secondary bonus awards. In one embodiment, the number of secondary bonus awards is determined based on the number of active gaming machines. The selected gaming machine then determines a component of or the amount of the bonus award to be provided to the gaming machine selected by the central server.

SYSTEM AND METHOD FOR CONVENIENCE GAMING

A convenience gaming system is provided. The convenience gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas.

GAME LIVE AUCTION SYSTEM AND METHOD OF OPERATION

A method for conducting a raffle comprising reading an item identifier from an identification tag affixed to an item at an equipment management system, prior to an event related to the item. The raffle notification data is then transmitted to users after the event has occurred. A plurality of raffle ticket purchase requests are then received from the plurality of devices and are processed. The raffle tickets are then delivered to the plurality of devices, such as in electronic form. One of the raffle tickets is then selected, and winning notification data is transmitted to the associated device. The winner can authenticate the winning item by reading the identification tag affixed to the item after the event at the equipment management system.

Game history validation for networked gambling hybrid gaming system

A gambling hybrid game that provides game history validation is disclosed. The gambling hybrid game includes an entertainment system engine that provides an entertainment game to a user, a real world engine that provides gambling games to users, and a game world engine that monitors the entertainment game and provides gambling games when appropriate. The entertainment system engine stores game history information in response to a trigger event and provides at least a portion of the stored game history information to a game world engine. The game world engine stores received portion of the game history information. When a request for game history verification is received by the game world engine, the game world engine retrieves the game history information from the entertainment system engine and used the portion of the game history information stored by the game world engine to verify the game history information from the entertainment system engine.

Systems and gaming devices for indicating comp eligibility
09830776 · 2017-11-28 · ·

Systems and methods provide a comp policy associated with a game of chance. A gaming device includes a processor programmed to present the game of chance to a player, wherein gameplay data is generated during play of the game of chance. The gaming device also includes a user interface device configured to receive input from the player to enable the player to play the game of chance, and a comp indicator configured to provide an indication if the player is determined to be eligible for a comp. A computing device is coupled to the gaming device. The computing device is configured to receive the gameplay data from the gaming device, determine whether the player is eligible for the comp based on the gameplay data, and transmit data representative of whether the player is determined to be eligible for the comp to the gaming device.

System and method for providing and conducting wagering dice based game
09827485 · 2017-11-28 · ·

A system, game table, and method for allowing wagers to be made on a game, and particularly dice games using multiple sets of dice, and awarding a payout as a function of an outcome of the game is provided. The dice game may be played on a physical table using physical apparatuses or may be implemented using one or more computer based gaming machines. The dice game may be played over a network, on line and/or using one or more mobile devices. The dice game may be played using a stand-alone gaming machine. The dice game may be played with one or more players.

VALUE-VARIABLE GAME OF CHANCE
20170333781 · 2017-11-23 ·

A method for playing a value-variable game of chance includes providing a random number generator including one or more walls forming a grid, the grid including an entrance zone and a finishing zone, and the grid being configured to support a transit of a puck from the entrance zone to the finishing zone; providing the finishing zone as including two or more finishing positions, each of the finishing positions configured to receive the puck, and each of the finishing positions being assigned a different finishing position value; providing the grid as including one or more deflectors; introducing a puck into the grid at the entrance zone and subjecting the puck to a force to drive the puck to the finishing zone, and allowing the puck to be deflected off any of the deflectors that it impacts during the puck's transit.

DERBY RACING GAME
20170330422 · 2017-11-16 ·

A racing game may be played as a table game, and/or with electronic enhancements and includes a race course with a plurality of lanes arranged concentrically and divided into segments, with each of the lanes having the same number of segments. A gamepiece is movable about each of the lanes in a race from an initial position until a winning one of the gamepieces first crosses a finish line. Randomizers select one of the gamepieces to be moved, and the number of segments to move. A payout is provided as a multiplier of a base wager placed on the winning one of the gamepieces. A method of play is also provided and includes a side-bet between players and additional, optional bets for short and long games which provide a return that varies depending on the number of rolls in a race.

GAMING SYSTEM AND APPARATUS FOR CONSECUTIVE ASCENDING AWARDS
20220358814 · 2022-11-10 ·

A gaming machine determines a base outcome and initiates a bonus display sequence including a plurality of bonus outcomes. Prior to displaying any of the bonus outcomes, the machine determines a quantity of free spins and an outcome for each free spin, including an outcome amount, and at least one additional free play outcome including a corresponding outcome amount. The machine identifies i) a plurality of winning outcomes and ii) a plurality of non-winning outcomes and sorts, in ascending order based on the outcome amount, the plurality of winning outcomes in a table stored in memory. The machine displays the winning outcomes in order retrieved from the table, and displays the at least one additional free play outcome when the corresponding outcome amount is equal to or greater than the respective free play outcome of the plurality of winning outcomes.

Gaming device, program, system, and arcade gaming device
09805550 · 2017-10-31 · ·

In order to improve the tempo of a game, a gaming device 100 has permission means (308) for, when execution means (306) starts to execute a game action in a game, permitting the execution by subtracting a consumption value according to the game action from an execution acceptable value for the game action, temporal recovery means (318) for allowing for recovery of the execution acceptable value resulting from the subtraction, as time passes using a recovery upper limit value as an upper limit, and payment recovery means (320) for allowing for recovery of the execution acceptable value resulting from the subtraction, based on payment or use of a game item obtained by the payment, even when the recovery upper limit value is exceeded.