G07F17/34

Slot machine with reel-based persistence-of-vision effects

A gaming device in accordance with some implementations includes a housing, a reel-spin initiation member, and a reel configured to spin in response to a user actuation of the reel-spin initiation member, the reel including a peripheral member having a plurality of symbols thereon and an array of light-emitting elements coupled to the reel. The gaming device also includes a controller coupled to the array of light-emitting elements and configured to selectively illuminate respective light-emitting elements of the array of light-emitting elements while the reel is rotating to produce an animated visual element.

GAMING SYSTEM AND METHOD FOR SELECTIVE PARTICIPATION IN FREE GAME RETRIGGER SEQUENCE
20180012452 · 2018-01-11 ·

A gaming system which enables a player to selectively participate in a retriggered free game sequence. Following a free game triggering event, the gaming system initiates a free game sequence including a quantity of free games. If a free game retriggering event occurs in association with the initiated free game sequence, the gaming system enables a player to participate in a retriggered free game sequence or forgo the retriggered free game sequence in exchange for a modification of the remaining free games of the initiated free game sequence.

GAMING SYSTEM AND METHOD FOR SELECTIVE PARTICIPATION IN FREE GAME RETRIGGER SEQUENCE
20180012452 · 2018-01-11 ·

A gaming system which enables a player to selectively participate in a retriggered free game sequence. Following a free game triggering event, the gaming system initiates a free game sequence including a quantity of free games. If a free game retriggering event occurs in association with the initiated free game sequence, the gaming system enables a player to participate in a retriggered free game sequence or forgo the retriggered free game sequence in exchange for a modification of the remaining free games of the initiated free game sequence.

System and method for wagering on historical horse races

An improved gaming machine comprising a display screen, a processor, and an input device. The gaming machine displays on the display screen a gaming interface presenting an entertaining display and a summary window comprising a limited view of variables related to participants in multiple events. The gaming machine may conduct wagering on past events for a player, conducting a wager including the processor accessing a database to automatically retrieve data about one or more events in the past and included multiple participants. The data may include both a final ranking of the participants in the events and listings of features of the participants in the events, which may be displayed in the summary window.

METHOD FOR CONFIGURING CASINO OPERATIONS
20230005325 · 2023-01-05 ·

Embodiments of the present invention are directed to a method of optimizing at least one performance variable, such as revenue or profitability, indicative of the performance of a casino. An initial set of operating parameters is set. At least one environmental variable, such as traffic, weather, time, cost of transportation, etc. are monitored as is the performance variable. An artificial intelligence program changes operating parameters, such as player-tracking rewards, bonuses, comps, advertising, etc. The program determines the effect of the change, and further changes the operating parameter as a function of the effect and the environmental variable.

METHOD FOR CONFIGURING CASINO OPERATIONS
20230005325 · 2023-01-05 ·

Embodiments of the present invention are directed to a method of optimizing at least one performance variable, such as revenue or profitability, indicative of the performance of a casino. An initial set of operating parameters is set. At least one environmental variable, such as traffic, weather, time, cost of transportation, etc. are monitored as is the performance variable. An artificial intelligence program changes operating parameters, such as player-tracking rewards, bonuses, comps, advertising, etc. The program determines the effect of the change, and further changes the operating parameter as a function of the effect and the environmental variable.

Gaming System with Symbol-Driven Approach to Randomly-Selected Trigger Value for Feature
20230237865 · 2023-07-27 ·

A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.

Gaming System with Symbol-Driven Approach to Randomly-Selected Trigger Value for Feature
20230237865 · 2023-07-27 ·

A gaming system randomly selects a trigger value for a feature, which starts when the current value of a symbol counter reaches the trigger value. In some examples, a gaming system includes memory that stores data defining reel strips. When a symbol counter is initialized, an initial value of the symbol counter is randomly selected from a range of allowable initial values having an upper limit. A trigger value is randomly selected from a range between the initial value and a ceiling value, which is greater than the upper limit. For each of one or more instances, symbols are selected from the reel strips for display, and the current value of the symbol counter is incremented based on the count of designated symbols, if any, among the selected symbols. Responsive to the current value of the symbol counter reaching the trigger value, the feature is started.

Method and system for a gaming system user interface

A gaming machine includes a base, a columnar pedestal extending vertically from the base, and a button deck adjustably coupled to the pedestal. The button deck includes an upper surface including a transparent touchscreen element, a lower surface opposite the upper surface, and a button deck body extending therebetween. At least one of the lower surface and the body include one or more transparent display elements, the one or more transparent display elements are configured to generate images of gaming machine control actuators viewable on the upper surface. The transparent touchscreen element is configured to receive touches and gestures indicating control inputs. The gaming machine also includes a player tracking card reader positioned within the button deck and accessible through a slot in a front edge of the button deck, the player tracking card reader communicatively coupled to a player tracking display area of the gaming machine.