Patent classifications
G09B5/10
TRACKING AND REWARDING HEALTH AND FITNESS ACTIVITIES USING BLOCKCHAIN TECHNOLOGY
Systems and methods are disclosed that facilitate tracking and rewarding health and fitness activities of users using blockchain technology. In an aspect, a system comprises a non-transitory memory comprising instructions, and one or more hardware processors coupled to the non-transitory memory and configured to read the instructions to cause the system to perform operations. The operations comprise receiving health and fitness information for entities, employing a blockchain network to store the health and fitness information for the entities, and sending a non-fungible token (NFT) to an entity of the entities in response to a subset of the health and fitness information associated with the entity satisfying a criterion.
MANAGEMENT OF PRESENTATION CONTENT INCLUDING GENERATION AND RENDERING OF A TRANSPARENT GLASSBOARD REPRESENTATION
The present disclosure relates to management of transparent glassboard representations, where a virtual glassboard is comprehensively integrated with presentation content. An exemplary transparent glassboard representation provides a layered configuration of content layers in an ordered arrangement to maximize integration of a virtual glassboard within presentation content. Some examples of the present disclosure comprise those where a graphical user interface (GUI) object is managed during the design of presentation content. In further examples, the present disclosure pertains to management for rendering of a transparent glassboard representation within a GUI of a host application/service endpoint during real-time (or near real-time) presentation. Further non-limiting examples apply trained artificial intelligence (AI) processing to efficiency automate management of transparent glassboard representations both in a design phase and presentation phase for managing presentation content. Representations of presentation content, comprising a transparent glassboard representation, may be synchronized through a plurality of different host applications/services.
Game-Based Lesson Plans and Learning
A map regarding one or more virtual actions may be stored in memory. The virtual actions may be associated with a set of data associated with performing a corresponding action in a real-world environment. Data regarding a action by a user in the real-world environment may be captured. A current progress level of the user within the virtual environment is identified. The current identified progress level is associated with one or more available virtual actions. The captured data may correspond to an identified one of the available virtual actions based on a match between the captured data and the set of data associated with the identified virtual action as indicated by the map. A search of one or more databases for instructions corresponding to the identified virtual action is initiated.
METHOD AND SYSTEM FOR BALANCING THE LOAD OF AN IMAGE GENERATOR
A display system defining an expected position for a user with respect to a screen having first and second segments positioned so as to never simultaneously fall at least partially within a targeted field of view when the user is at the expected position, the system comprising: an image generator paired with a first projector covering the first segment and a second projector covering the second segment, the image generator being configured to generate a first image to be projected on the first segment and a second image to be projected on the second segment; a first module for determining that the first segment falls at least partially within the targeted field of view; and a second module for controlling hardware resources of the image generator to prioritize the generation of the first image when the first segment falls at least partially within the targeted field of view.
Exercise system and method
A method for displaying archived exercise classes comprising displaying information about archived exercise classes that can be accessed by a first user via a computer network on a display screen at a first location, wherein the first user can select among a plurality of archived classes, outputting digital video and audio content comprising the selected archived class, detecting a performance parameter for the first user at a particular point in the selected class, displaying the performance parameter on the display screen, and displaying performance parameters from a second user at a second location on the display screen such that at least one of the performance parameters from the first user and at least one of the performance parameters from the second user at the same point in the class are presented for comparison.
Exercise system and method
A method for displaying archived exercise classes comprising displaying information about archived exercise classes that can be accessed by a first user via a computer network on a display screen at a first location, wherein the first user can select among a plurality of archived classes, outputting digital video and audio content comprising the selected archived class, detecting a performance parameter for the first user at a particular point in the selected class, displaying the performance parameter on the display screen, and displaying performance parameters from a second user at a second location on the display screen such that at least one of the performance parameters from the first user and at least one of the performance parameters from the second user at the same point in the class are presented for comparison.
AIRCRAFT VR TRAINING SYSTEM, AIRCRAFT VR TRAINING METHOD, AND AIRCRAFT VR TRAINING PROGRAM
An aircraft VR training system includes: training terminals that generates simulation images for performing simulation training in common VR space and provides the simulation images to trainees individually associated with the training terminals; and a setting terminal including setting information necessary for generating the simulation images. The setting terminal transmits the setting information to the training terminals. The training terminals set the setting information received from the setting terminal, and transmit setting completion notification of the setting information to the setting terminal. After the setting terminal receives the completion notification from all the training terminals, the setting terminal causes the training terminals to start simulation training.
AIRCRAFT VR TRAINING SYSTEM, AIRCRAFT VR TRAINING METHOD, AND AIRCRAFT VR TRAINING PROGRAM
An aircraft VR training system includes: training terminals that generates simulation images for performing simulation training in common VR space and provides the simulation images to trainees individually associated with the training terminals; and a setting terminal including setting information necessary for generating the simulation images. The setting terminal transmits the setting information to the training terminals. The training terminals set the setting information received from the setting terminal, and transmit setting completion notification of the setting information to the setting terminal. After the setting terminal receives the completion notification from all the training terminals, the setting terminal causes the training terminals to start simulation training.
VIRTUAL CLASSROOM WITH REMOTE CLASS FEATURES
A method to provide a remote classroom experience is provided. The method includes providing, to a first client device, a video feed of a virtual classroom, the video feed including a first breakout group with at least one student, receiving, from the first client device, a selection of a first breakout group and a teaching material, providing, to a second client device with the at least one student, a partial video feed of the virtual classroom including other student members of the first breakout group, providing the teaching material to the second client device based on the selection, receiving a feedback from the second client device, responsive to the teaching material, and providing the feedback from the second client device to the first client device. A system and a non-transitory, computer-readable medium storing instructions to perform the above method are also provided.