Patent classifications
G09G2360/125
HIGH RESOLUTION USER INTERFACE
An approach for providing a user interface having a resolution corresponding to a resolution of a high resolution content is provided. The approach allocates at least one partial frame buffer based on a size and a location of a region on a screen of a display on which a user interface (UI) is displayed. The approach displays the UI based on at least one piece of partial graphic data obtained from the allocated at least one partial frame buffer.
ADAPTIVE MULTIBIT BUS FOR ENERGY OPTIMIZATION
Methods and apparatus relating to an adaptive multibit bus for energy optimization are described. In an embodiment, a 1-bit interconnect of a processor is caused to select between a plurality of operational modes. The plurality of operational modes comprises a first mode and a second mode. The first mode causes transmission of a single bit over the 1-bit interconnect at a first frequency and the second mode causes transmission of a plurality of bits over the 1-bit interconnect at a second frequency based at least in part on a determination that an operating voltage of the 1-bit interconnect is at a high voltage level and that the second frequency is lower than the first frequency. Other embodiments are also disclosed and claimed.
METHOD AND APPARATUS FOR ENCODING BASED ON SHADING RATES
Embodiments are generally directed to methods and apparatuses for encoding based on shading rates. An embodiment of a computing system comprises: a memory; a graphics processing unit (GPU) coupled to the memory, the GPU to render a scene of a graphics application into a color buffer within a frame buffer of the memory; and an encoder coupled to the memory, the encoder to encode the content of the color buffer into a video bitstream based on a plurality of shading rates each corresponding to a pixel in the color buffer.
Methods and Apparatus for Supporting Content Generation, Transmission and/or Playback
Methods and apparatus for supporting the capture of images of surfaces of an environment visible from a default viewing position and capturing images of surfaces not visible from the default viewing position, e.g., occluded surfaces, are described. Occluded and non-occluded image portions are packed into one or more frames and communicated to a playback device for use as textures which can be applied to a model of the environment where the images were captured. An environmental model includes a model of surfaces which are occluded from view from a default viewing position but which maybe viewed is the user shifts the user's viewing location. Occluded image content can be incorporated directly into a frame that also includes non-occluded image data or sent in frames of a separate, e.g., auxiliary content stream that is multiplexed with the main content stream which communicates image data corresponding to non-occluded environmental portions.
GRAPHICS WITH ADAPTIVE TEMPORAL ADJUSTMENTS
An embodiment of an electronic processing system may include an application processor, persistent storage media communicatively coupled to the application processor, a graphics subsystem communicatively coupled to the application processor, an object space adjuster communicatively coupled to the graphics subsystem to adjust an object space parameter based on a screen space parameter, and a sample adjuster communicatively coupled to the graphics subsystem to adjust a sample parameter of the graphics subsystem based on a detected condition. Other embodiments are disclosed and claimed.
Tear reduction for immediate flips
Methods, systems and apparatuses may provide for technology that detects an immediate flip request associated with a current frame of a video signal and generates a modified frame in response to the immediate flip request, wherein the modified frame includes a plurality of scanlines containing transition content associated with the current frame and the successive frame. The technology may also send the modified frame to the display.
Video data processing system for storing frames of video data
A data processing system includes a producer processor that produces a sequence of data outputs for use by consumer processors of the data processing system. The system also includes a memory for storing a sequence of data outputs produced by the data processor. The data processor encodes data outputs as encoded blocks of data, storing a particular encoded block of a first frame in a first location in the memory and an indication of the first location. The data processor stores a corresponding encoded block of a second data output in a second location and updates the indication to the second location.
STORAGE DEVICE SET INCLUDING STORAGE DEVICE AND RECONFIGURABLE LOGIC CHIP, AND STORAGE SYSTEM INCLUDING THE STORAGE DEVICE SET
A storage device set is provided. The storage device set includes a reconfigurable logic chip and a storage device. The logic chip includes a retimer configured to generate an output signal by adjusting an input signal received from an external device; and an operation circuit configured to perform an operation function. The storage device includes: a first port connected to the retimer; a second port connected to the operation circuit; and a controller configured to control data transmission and reception via the first port and the second port.
Apparatus and method for efficient graphics virtualization
An apparatus and method are described for allocating local memories to virtual machines. For example, one embodiment of an apparatus comprises: a command streamer to queue commands from a plurality of virtual machines (VMs) or applications, the commands to be distributed from the command streamer and executed by graphics processing resources of a graphics processing unit (GPU); a tile cache to store graphics data associated with the plurality of VMs or applications as the commands are executed by the graphics processing resources; and tile cache allocation hardware logic to allocate a first portion of the tile cache to a first VM or application and a second portion of the tile cache to a second VM or application; the tile cache allocation hardware logic to further allocate a first region in system memory to store spill-over data when the first portion of the tile cache and/or the second portion of the file cache becomes full.
Method and apparatus for encoding based on shading rates
Embodiments are generally directed to methods and apparatuses for encoding based on shading rates. An embodiment of a computing system comprises: a memory; a graphics processing unit (GPU) coupled to the memory, the GPU to render a scene of a graphics application into a color buffer within a frame buffer of the memory; and an encoder coupled to the memory, the encoder to encode the content of the color buffer into a video bitstream based on a plurality of shading rates each corresponding to a pixel in the color buffer.