G10H2210/315

NEURAL MODELER OF AUDIO SYSTEMS

A neural network is trained to digitally model a reference audio system. Training is carried out by repeatedly performing a set of operations. The set of operations includes predicting by the neural network, a model output based upon an input, where the output approximates an expected output of the reference audio system, and the prediction is carried out in the time domain. The set of operations also includes applying a perceptual loss function to the neural network based upon a determined psychoacoustic property, wherein the perceptual loss function is applied in the frequency domain. Moreover, the set of operations includes adjusting the neural network responsive to the output of the perceptual loss function. A neural model file is output that can be loaded to generate a virtualization of the reference audio system.

Patient Tailored System and Process For Treating ASD and ADHD Conditions Using Music Therapy & Mindfulness with Indian Classical Music
20210038857 · 2021-02-11 ·

A method, system and processes to develop a patient tailored music therapy based on Indian Classical Music compositions to treat ASD (Autistic Spectrum Disorders) and ADHD (Attention Deficit Hyperactivity Disorder) is described. According to this present invention there is provided a method to develop a tailored music therapy for treating patients suffering from ASD (Autistic Spectrum Disorders) and ADHD (Attention Deficit Hyperactivity Disorder) based on the patient's response and a system to measure response of the patient to music therapy and mindfulness inputs. This invention comprises of a process to determine suitable Indian Classical Music compositions playlist for use in treating the patient (FIG. 1) followed by further tuning of the selections allowable note levels, ramp up and ramp down times to and from allowable note levels, melody hold times and rhythm pattern selection to develop an optimum waveform (FIG. 2) all based on measuring the patient response using a multiple inputphysical movement, audio and brain wave response measurement system (FIG. 3) or thru visual observations. The invention also provides a process to determine daily therapy and mindfulness time and a process for monthly music therapy and mindfulness tailoring. The invention also provides a system (FIG. 3) to measure patient response to the music therapy and mindfulness, which can be used in conjunction with or in place of visual observations. In this invention the patient starts off with a therapy and mindfulness tailoring session where a playlist of Indian Classical Music Raga compositions is first developed, selected based on the patient's response as measured by the system provided in FIG. 3 or thru visual observations. Then patient specific optimum note level, beat rhythm pattern and rhythm pattern frequency, ramp up to and down times from optimum note levels are determined based on the patient's response to create a waveform (FIG. 2). The playlist selections are then modified manually or by a computer program using the waveform parameters and when played to the patient elicits a Calm Range Response pattern defined by a state of stimulated mindfulness but not falling asleep characterized by specific range of motion, audio or brain wave response unique to the patient. The specific pieces of the waveform are derived by varying waveform parameters and measuring the response of the patient (FIGS. 4 A, B, C, D) using the response measuring system (FIG. 3) or thru visual observations. The invention also describes a process to develop daily listening period duration (FIG. 5). The invention describes a process used to

Systems and methods for processing an audio signal for replay on an audio device
11062717 · 2021-07-13 · ·

Systems and methods for processing an audio signal are provided for replay on an audio device. An audio signal is spectrally decomposed into a plurality of subband signals using band pass filters. Each of the subband signals are provided to a respective modulator and subsequently, from the modulator output, provided to a respective first processing path that includes a first dynamic range compressor, DRC. Each subband signal is feedforward compressed by the respective first DRC to obtain a feedforward-compressed subband signal, wherein the first DRC is slowed relative to an instantaneous DRC. Subsequently, each feedforward-compressed subband signal is provided to a second processing path that includes a second DRC, wherein the feedforward-compressed subband signal is compressed by the respective second DRC and outputted to the respective modulator. Modulation of the subband signals is then performed in dependence on the output of the second processing path. Finally, the feedforward-compressed subband signals are recombined.

Systems and methods for controlling audio devices
10885890 · 2021-01-05 · ·

Various systems and methods are disclosed to allow users to conveniently control characteristics of sounds generated by musical instruments. Exemplary systems include a control unit in communication with any number of audio processing devices (APDs). The control unit may be operable to transmit control signals to each of the APDs, wherein the control signals include settings information relating to one or more APD processing parameter values. The control unit may be further operable to receive an audio signal generated by an instrument and transmit the same to the APDs. Accordingly, upon receiving the control signal and the audio signal from the control unit, the APDs may update their processing parameters based on relevant settings information contained in the control signal and process the audio signal into a processed audio signal, based on the updated processing parameters.

Systems and methods for transient processing of an audio signal for enhanced haptic experience
10854051 · 2020-12-01 · ·

Systems and methods for generating a haptic output from an audio signal having a continuous stream of sampled digital audio data are provided. A haptic processing system receives the digital audio data, analyses the digital audio data for processing and extracts haptic signals for generating a haptic effect through an actuator. The method includes passing the digital audio signal on through dynamic processor(s), adjusting the dynamic range of the digital audio signal, extracting the signal envelope of the audio data, synthesising low-frequency signals from the extracted signal envelope, and enhancing the low-frequency content using a resonator. The haptic output is generated by mixing the digital audio signal with outputs from the different modules of the haptic processing system. An analytics module monitors, controls and adjusts the processing of the digital audio signal at the noise gate module, the compressor module and the envelope module to enhance the haptic output.

Systems and methods for using multiple actuators for enhanced user experience

Systems and methods for generating a haptic output from an audio signal having a continuous stream of sampled digital audio data are provided. A haptic processing system receives the digital audio data, analyses the digital audio data for processing and extracts haptic signals for generating a haptic effect through an actuator. The method includes passing the digital audio signal on through dynamic processor(s), adjusting the dynamic range of the digital audio signal, extracting the signal envelope of the audio data, synthesising low-frequency signals from the extracted signal envelope, and enhancing the low-frequency content using a resonator. The haptic output is generated by mixing the digital audio signal with outputs from the different modules of the haptic processing system. An analytics module monitors, controls and adjusts the processing of the digital audio signal at the noise gate module, the compressor module and the envelope module to enhance the haptic output.

AUDIO FILE ENVELOPE BASED ON RMS POWER IN SEQUENCES OF SUB-WINDOWS
20200265862 · 2020-08-20 · ·

A method comprising determining an envelope of an audio file based on a double-windowing analysis of the audio file.

Content control device and storage medium
10714066 · 2020-07-14 · ·

A content control device includes: a plurality of controls to which a plurality of parameters for controlling properties of a content containing at least one of sound and video are respectively assigned, each of the plurality of controls outputting a first indicated value in accordance with an operation amount of the control; and a processor configured to previously create setting information used to determine respective values of the plurality of parameters in accordance with the second indicated value; determine the values of the plurality of parameters corresponding to the second indicated value respectively in accordance with the second indicated value and the setting information; and revise each of the values of the parameters to be determined in accordance with the first indicated value outputted for the control assigned to the parameter.

Systems and methods using predictive analysis of audio signal to generate haptic data for enhanced user experience

Systems and methods for generating a haptic output from an audio signal having a continuous stream of sampled digital audio data are provided. A haptic processing system receives the digital audio data, analyses the digital audio data for processing and extracts haptic signals for generating a haptic effect through an actuator. The method includes passing the digital audio signal on through dynamic processor(s), adjusting the dynamic range of the digital audio signal, extracting the signal envelope of the audio data, synthesising low-frequency signals from the extracted signal envelope, and enhancing the low-frequency content using a resonator. The haptic output is generated by mixing the digital audio signal with outputs from the different modules of the haptic processing system. An analytics module monitors, controls and adjusts the processing of the digital audio signal at the noise gate module, the compressor module and the envelope module to enhance the haptic output.

CUSTOMIZED AUDIO SPECTRUM GENERATION OF GAMING MUSIC

System, process and device configurations are provided for customized audio spectrum generation of gaming music. A method includes detecting at least one audio spectrum input for gaming music and updating a parameter for dynamic music generation based on the at least one audio spectrum input. The method also includes generating gaming music for the gaming system dynamically to include at least one musical motif determined based on the parameter, and output of gaming music. Frequency or tonalities of dynamic generated music that interfere with gameplay sound effects may be adjusted to improve gameplay. In some cases volume of sound elements may be shifted in volume or pitch to indicate presence of gaming elements or opportunities during gameplay. Similarly, frequency ranges may be customized to avoid one or more frequencies, such as a frequency range identified as being associated with hearing loss or with causing a disturbance, such as vibration.