Patent classifications
G10H2220/161
Electronic percussion instrument and control device thereof
Provided are an electronic percussion instrument and a control device thereof. The electronic percussion instrument includes central and peripheral sensors, first and second waiting devices, and a sound production instruction device. When the central sensor detects a strike earlier than the peripheral sensor, the first waiting device performs a first waiting process for a first predetermined time after the central sensor detects the strike. When the peripheral sensor detects a strike earlier than the central sensor, the second waiting device performs a second waiting process for a second predetermined time after the peripheral sensor detects the strike. The sound production instruction device instructs production of a striking sound after the first waiting process of the first waiting device ends, or after the second waiting process of the second waiting device ends if the central sensor has not detected a strike within the second waiting process of the second waiting device.
Electronic percussion instrument
There is provided an electronic percussion instrument. The electronic percussion instrument includes a struck surface and a plurality of strike sensors configured to detect a strike on the struck surface. The plurality of strike sensors include at least one central sensor that is disposed on a back side of the struck surface and disposed at a center side of the struck surface and a plurality of peripheral sensors that are disposed on a peripheral side of the struck surface. The central sensor and the peripheral sensors each have the same structure. The peripheral sensors are configured to transmit a strike signal in a shorter time than the central sensor when the struck surface is struck.
ELECTRONIC MUSICAL INSTRUMENT AND CONTROL METHOD
An electronic musical instrument including a musical instrument body which is supported by first finger of a hand of an instrument player and at least one finger other than the first finger, scale keys which are provided at positions that are contacted with fingers other than the first finger on one surface of the musical instrument body, and each of which specifies a scale of a musical sound, a touchpad which is provided in an area that is contacted with the first finger on an other surface of the musical instrument body, and includes a sensor that has a planar detection area for detecting a contact position of the first finger, and a processor which controls emission of the musical sound whose scale has been specified by the scale key in accordance with the contact position of the first finger detected by the touchpad.
RHYTHM INTERACTION METHOD AND DEVICE
The present application provides a rhythm interaction method and device. The method includes: the first client sending a song identification to a server, the first client playing a song according to the audio data sent by the server, and the first client displaying the rhythm interaction result sent by the server within a preset time period before an end of the playing of the song.
Electronic percussion instrument
There is provided an electronic percussion instrument including a struck surface and strike sensors. The strike sensors include a central sensor; a plurality of peripheral sensors; a first position calculation device configured to, when an initial half wave of a strike waveform of the central sensor is detected within a first predetermined time after the central sensor detects a strike, calculate a first strike position from the central sensor based on the initial half wave; a second position calculation device configured to calculate a second strike position based on a difference in strike detection by the plurality of peripheral sensors; and a sound production instruction device configured to instruct production of a striking sound based on the first and second strike positions respectively calculated by the first and second position calculation devices.
ELECTRONIC MUSICAL INSTRUMENT WITH SEPARATE PITCH AND ARTICULATION CONTROL
In one embodiment, an electronic musical instrument (EMI) (or electronic multi-instrument) is described that separates pitch choice from percussive sound control (articulation). A pitch sensor interface (by which notes are selected) may comprise a software-programmed touchscreen interface (that can be modeled on existing musical instruments or entirely new) configured to allow pitch choice, while sound control may be made on a separate articulation control sensor (by which notes are triggered and modified), such as an illustrative double-sided touch pad, that senses one or more of a velocity, pressure, movement, and location of a user's contact. The design facilitates a portable, ergonomic, and intuitive way to express music via standard digital protocols (e.g., MIDI) through a physical interface that encourages fluid, non-static, personally distinguishable musical expression. Notably, the instrument may illustratively be a controller that requires a compatible synthesizer sound source (e.g., on-board or separate).
Controller, Sound Source Module, and Electronic Musical Instrument
A controller to control an electronic musical instrument includes: first to third input units for a user to input play data and a frame having the first to third input units arranged therein. The frame has a wall surrounding an internal space, the wall has a three dimensional surface, the first to third input units configure one set, and the first to third input units configuring one such set are arranged adjacent in a circumferential direction of the three dimensional surface and the plurality of sets are arranged adjacent in a longitudinal direction of the three dimensional surface.
Interactive instruments and other striking objects
Systems, methods, and devices for providing interactive striking objects (e.g., drumsticks) and performing actions in response to striking motions of the striking objects are disclosed. In some embodiments, the systems and methods provide an interactive drumstick, which includes a lighting display located at a tip portion of the interactive drumstick, a motion detector contained at least partially within the drumstick, a processor and memory contained at least partially within the drumstick, and an interactive system stored within the memory of the drumstick. The interactive system includes a striking motion module that determines striking motions of the drumstick with respect to a virtual percussion instrument based on accessing information measured by the motion detector, and a display module that causes the lighting display to present a certain type of illumination based on the striking motions determined by the striking motion module.
Interactive Instruments and Other Striking Objects
Systems, methods, and devices for providing interactive striking objects (e.g., drumsticks) and performing actions in response to striking motions of the striking objects are disclosed. In some embodiments, the systems and methods provide an interactive drumstick, which includes a lighting display located at a tip portion of the interactive drumstick, a motion detector contained at least partially within the drumstick, a processor and memory contained at least partially within the drumstick, and an interactive system stored within the memory of the drumstick. The interactive system includes a striking motion module that determines striking motions of the drumstick with respect to a virtual percussion instrument based on accessing information measured by the motion detector, and a display module that causes the lighting display to present a certain type of illumination based on the striking motions determined by the striking motion module.
MOBILE DEVICE AND METHOD FOR EXECUTING MUSIC-RELATED APPLICATION
Provided are a mobile device, a method for operating the same, and a non-transitory computer readable storage medium. The mobile device includes a touch display configured to sense a user input; a memory; and a processor configured to examine, upon receiving the user input for generating an audio file from the touch display, characteristics of the user input and characteristics of a first audio included in first audio data stored in the memory, generate melody data based on the characteristics of the user input and the characteristics of the first audio, generate a second audio based on the melody data and chord information included in the first audio data, and generate the audio file by combining the generated second audio with the first audio.