Patent classifications
G10H2220/395
TRANSITIONS BETWEEN MEDIA CONTENT ITEMS
A system of playing media content items determines transitions between pairs of media content items by determining desirable locations in which transitions across the pairs of media content items occur. The system uses a plurality of track features of media content items and determines such track features of each media content item associated with each of transition point candidates, such as beat positions, of that media content item. The system determines similarity in the plurality of track features between the transition point candidates of a first media content item and the transition point candidates for a second media content item being played subsequent to the first media content item. The transition points or portions of the first and second media content items are selected from the transition point candidates for the first and second media content items based on the similarity results.
Musical instrument activity monitoring system
A musical instrument activity monitoring system having a tracking and monitoring assembly including a microcontroller with non-volatile memory, an accelerometer, at least one sensor, and an antenna each in communication with the microcontroller, a power source, and a coupler. In-use parameters of musical instrument activity is tracked and monitored by the tracking and monitoring assembly. The microcontroller with non-volatile memory stores data. The data relates to values and timestamps retrieved from use of the at least one musical instrument and environmental conditions at least one musical instrument is in to analyze performance of the at least one musical instrument.
Electronic apparatus and control method thereof
An electronic apparatus includes a plurality of pads, each of the plurality of pads including a touch sensor and an acceleration sensor, a sound output interface configured to output sounds that are set to the respective pads, a display configured to display visual feedback, and a processor configured to, in response to the touch sensor in a pad among the plurality of pads detecting a touch of the pad, and the acceleration sensor in the pad detecting an intensity of the touch that is greater than or equal to a value, determine that a beat is performed on the pad, control the sound output interface to output a sound that is set to the pad on which the beat is determined to be performed, with a magnitude corresponding to an intensity of the beat, and control the display to display the visual feedback corresponding to the beat determined to be performed.
Virtual instrument playing scheme
Technologies are generally described for a virtual instrument playing system. In some examples, a virtual instrument playing system may include a sensor data receiving unit configured to receive first sensor data of a first user and second sensor data of the first user, a sound event prediction unit configured to detect a sound event of the first user and to predict a sound generation timing corresponding to the sound event of the first user based at least in part on the first sensor data of the first user, an instrument identification unit configured to identify a virtual instrument corresponding to the sound event from one or more virtual instruments based at least in part on the second sensor data of the first user, a sound data generation unit configured to generate sound data of the first user regarding the identified virtual instrument based at least in part on the sound generation timing, and a video data generation unit configured to generate video data of the first user regarding the identified virtual instrument based at least in part on the second sensor data of the first user.
EMULATING A VIRTUAL INSTRUMENT FROM A CONTINUOUS MOVEMENT VIA A MIDI PROTOCOL
The present invention relates to methods and systems for creating a sound effect out of a continuous movement, in particular by means of detecting a continuous movement through a force sensor in a device. A method is shown for creating a sound effect out of a continuous movement. The method comprises a step of providing a first device, where-by the device is adapted at detecting continuous movement and a no-movement state. The method further comprises the step of defining at least one first parameter of movement, in particular a first axis of movement of said continuous movement. A further step comprises the assigning at least one first midi-channel to the first axis of movement. A base-line value is defined for the no-movement state, and along that first axis of movement a range of values is relative to said base-line value is defined. This range of values is relative to said base-line value is reflective of a continuous movement along that first axis of movement. A sound effect is then output relative to the detected continuous movement. One aspect or additional embodiment of the present invention comprises the step of defining at least one first parameter of movement, whereby said first parameter of movement is an angular range in one axis X, Y, Z of an orientation in space of the first device (99.1) adapted at detecting continuous movement (A.1) and a no-movement state.
SYSTEMS AND METHODS TO IMPROVE A USERS MENTAL STATE
Systems and methods to improve a user's mental state are disclosed. The method includes determining a mental state of a user. The method also includes determining a baseline mental state. The method further includes determining a musical performance that improves the mental state of the user to the baseline mental state. The method further includes providing a request to an electronic device to provide the musical performance to the user.
Electronic music controller using inertial navigation-2
A percussion controller comprises an instrumented striker including devices for obtaining inertial measurements and a wireless transmitter, a sensor-enabled striking surface that receives an impact from the instrumented striker, and a data processing system that receives the inertial measurements and predicts at least one of the force or location of impact of the instrumented striker on the sensor-enabled striking surface before impact actually occurs.
INFORMATION PROCESSING METHOD, IMAGE PROCESSING APPARATUS, AND PROGRAM
[Object] To propose an image processing method, image processing apparatus and program which are capable of exciting the emotions of a viewer more effectively. [Solution] An information processing method including: analyzing a beat of input music; extracting a plurality of unit images from an input image; and generating, by a processor, editing information for switching the extracted unit images depending on the analyzed beat.
Musical system and method thereof
A piano system is provided. A system including a keyboard including a plurality of keys; a plurality of sensors connected to the plurality of keys; a screen; at least one processor, and a non-transitory computer readable medium comprising instructions, the instructions, when executed by the at least one processor, causing the system to effectuate a method comprising: dividing the plurality of sensors into a first group and a second group; receiving a first sensor signal from the first group and a second sensor signal from the second group; generating a first parameter for the first group and a second parameter for the second group; generating a first sound control signal for the first group and a second sound control signal for the second group; generating visual information related to the first and the second sensor signal; and displaying the visual information on the screen.
HANDHELD ELECTRONIC MUSICAL PERCUSSION INSTRUMENT
An apparatus, system, and method for an electronic handheld musical instrument that generates electronic signals for processing by a processor-based module to generate musical sounds adapted to replicate non-electronic traditional hand percussion and other handheld instruments, is provided. A piezoelectric-based trigger is secured in an enclosed volume or enclosure formed in the electronic handheld musical instrument. When manipulated by a musician in a normal fashion, freely moving beads float or travel within the enclosure of the electronic handheld musical instrument and strike against a sensitive face of the piezoelectric transducer device to create a desired sound effect.