Patent classifications
G10K15/10
Vehicle and operation method thereof
A device can include a microphone, a memory configured to store a sound source table including correspondence relationships among boarding items, virtual sound items and filter set values, and a processor configured to receive a sound signal through the microphone and determine a first filter set value matching characteristics of the received sound signal using the sound source table.
Vehicle and operation method thereof
A device can include a microphone, a memory configured to store a sound source table including correspondence relationships among boarding items, virtual sound items and filter set values, and a processor configured to receive a sound signal through the microphone and determine a first filter set value matching characteristics of the received sound signal using the sound source table.
APPARATUS AND METHOD FOR GENERATING OUTPUT SIGNALS BASED ON AN AUDIO SOURCE SIGNAL, SOUND REPRODUCTION SYSTEM AND LOUDSPEAKER SIGNAL
An apparatus for generating a first multitude of output signals based on at least one audio source signal having a delay network and a feedback processor. The delay network includes a second multitude of delay paths, each delay path having a delay line and an attenuation filter. Each delay line is configured for delaying delay line input signals and for combining the at least one audio source signal and a reverberated audio signal to obtain a combined signal, wherein the attenuation filter of a delay path is configured for filtering the combined signal from the delay line of the delay path to obtain an output signal. The first multitude of output signals includes the output signal. The feedback processor is configured for reverberating the first multitude of output signals to obtain a third multitude of the reverberated audio signals including the reverberated audio signal.
APPARATUS AND METHOD FOR GENERATING OUTPUT SIGNALS BASED ON AN AUDIO SOURCE SIGNAL, SOUND REPRODUCTION SYSTEM AND LOUDSPEAKER SIGNAL
An apparatus for generating a first multitude of output signals based on at least one audio source signal having a delay network and a feedback processor. The delay network includes a second multitude of delay paths, each delay path having a delay line and an attenuation filter. Each delay line is configured for delaying delay line input signals and for combining the at least one audio source signal and a reverberated audio signal to obtain a combined signal, wherein the attenuation filter of a delay path is configured for filtering the combined signal from the delay line of the delay path to obtain an output signal. The first multitude of output signals includes the output signal. The feedback processor is configured for reverberating the first multitude of output signals to obtain a third multitude of the reverberated audio signals including the reverberated audio signal.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. A first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the sound source in the virtual environment, and the first intermediate audio signal is associated with a first bus. A second intermediate audio signal is determined. The second intermediate audio signal corresponds to a reverberation of the input audio signal in the virtual environment. The second intermediate audio signal is determined based on a location of the sound source, and further based on an acoustic property of the virtual environment. The second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first and second buses.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. A first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the sound source in the virtual environment, and the first intermediate audio signal is associated with a first bus. A second intermediate audio signal is determined. The second intermediate audio signal corresponds to a reverberation of the input audio signal in the virtual environment. The second intermediate audio signal is determined based on a location of the sound source, and further based on an acoustic property of the virtual environment. The second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first and second buses.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. For each sound source of a plurality of sound sources in the virtual environment, a respective first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the respective sound source in the virtual environment, and the respective first intermediate audio signal is associated with a first bus. For each of the sound sources of the plurality of sound sources in the virtual environment, a respective second intermediate audio signal is determined. The respective second intermediate audio signal corresponds to a reflection of the input audio signal in a surface of the virtual environment. The respective second intermediate audio signal is determined based on a location of the respective sound source, and further based on an acoustic property of the virtual environment. The respective second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first bus and the second bus.
Spatial audio for interactive audio environments
Systems and methods of presenting an output audio signal to a listener located at a first location in a virtual environment are disclosed. According to embodiments of a method, an input audio signal is received. For each sound source of a plurality of sound sources in the virtual environment, a respective first intermediate audio signal corresponding to the input audio signal is determined, based on a location of the respective sound source in the virtual environment, and the respective first intermediate audio signal is associated with a first bus. For each of the sound sources of the plurality of sound sources in the virtual environment, a respective second intermediate audio signal is determined. The respective second intermediate audio signal corresponds to a reflection of the input audio signal in a surface of the virtual environment. The respective second intermediate audio signal is determined based on a location of the respective sound source, and further based on an acoustic property of the virtual environment. The respective second intermediate audio signal is associated with a second bus. The output audio signal is presented to the listener via the first bus and the second bus.
SOUND SIGNAL PROCESSING METHOD AND SOUND SIGNAL PROCESSING DEVICE
A sound signal processing method includes: obtaining a plurality of sound signals respectively collected by a plurality of microphones arranged in a space; adjusting respective levels of the plurality of sound signals in accordance with respective positions of the plurality of microphones; mixing the plurality of sound signals having the adjusted respective levels to thereby obtain a mixed signal; and generating a reflected sound by using the obtained mixed signal.
SOUND SIGNAL PROCESSING METHOD AND SOUND SIGNAL PROCESSING DEVICE
A sound signal processing method includes: obtaining a plurality of sound signals respectively collected by a plurality of microphones arranged in a space; adjusting respective levels of the plurality of sound signals in accordance with respective positions of the plurality of microphones; mixing the plurality of sound signals having the adjusted respective levels to thereby obtain a mixed signal; and generating a reflected sound by using the obtained mixed signal.