G10L19/16

Spatial transformation of ambisonic audio data

A device configured to decode a bitstream, where the device includes a memory configured to store a temporally encoded representation of spatial audio signals. The device is also configured to receive the bitstream that includes an indication of a spatial transformation, and includes a temporal decoding unit, coupled to the memory, configured to decode one or more spatial audio signals represented in a spatial domain, where the one or more spatial audio signals are associated with different angles in the spatial domain. In addition, the device includes an inverse spatial transformation unit, coupled to the temporal decoding unit, is configured to convert the one or more spatial audio signals represented in the spatial domain into at least three ambisonic coefficients that, in part, represent a soundfield in an ambisonics domain, and perform a spatial transformation of the soundfield based on the indication of the spatial transformation received in the bitstream.

SYSTEMS AND METHODS FOR IMPLEMENTING CROSS-FADING, INTERSTITIALS AND OTHER EFFECTS DOWNSTREAM
20230162746 · 2023-05-25 ·

Systems and methods are presented for cross-fading (or other multiple clip processing) of information streams on a user or client device, such as a telephone, tablet, computer or MP3 player, or any consumer device with audio playback. Multiple clip processing can be accomplished at a client end according to directions sent from a service provider that specify a combination of (i) the clips involved; (ii) the device on which the cross-fade or other processing is to occur and its parameters; and (iii) the service provider system. For example, a consumer device with only one decoder, can utilize that decoder (typically hardware) to decompress one or more elements that are involved in a cross-fade at faster than real time, thus pre-fetching the next element(s) to be played in the cross-fade at the end of the currently being played element. The next elements(s) can, for example, be stored in an input buffer, then decoded and stored in a decoded sample buffer, all prior to the required presentation time of the multiple element effect. At the requisite time, a client device component can access the respective samples of the decoded audio clips as it performs the cross-fade, mix or other effect. Such exemplary embodiments use a single decoder and thus do not require synchronized simultaneous decodes.

SYSTEM AND METHOD FOR PROCESSING AUDIO DATA

An encoder operable to filter audio signals into a plurality of frequency band components, generate quantized digital components for each band, identify a potential for pre-echo events within the generated quantized digital components, generate an approximate signal by decoding the quantized digital components using inverse pulse code modulation, generate an error signal by comparing the approximate signal with the sampled audio signal, and process the error signal and quantized digital components. The encoder operable to process the error signal by processing delayed audio signals and Q band values, determining the potential for pre-echo events from the Q band values, and determining scale factors and MDCT block sizes for the potential for pre-echo events. The encoder operable to transform the error signal into high resolution frequency components using the MDCT block sizes, quantize the scale factors and frequency components, and encode the quantized lines, block sizes, and quantized scale factors for inclusion in the bitstream.

Backward-compatible integration of high frequency reconstruction techniques for audio signals

A method for decoding an encoded audio bitstream is disclosed. The method includes receiving the encoded audio bitstream and decoding the audio data to generate a decoded lowband audio signal. The method further includes extracting high frequency reconstruction metadata and filtering the decoded lowband audio signal with an analysis filterbank to generate a filtered lowband audio signal. The method also includes extracting a flag indicating whether either spectral translation or harmonic transposition is to be performed on the audio data and regenerating a highband portion of the audio signal using the filtered lowband audio signal and the high frequency reconstruction metadata in accordance with the flag.

DYNAMIC RANGE CONTROL FOR A WIDE VARIETY OF PLAYBACK ENVIRONMENTS

In an audio encoder, for audio content received in a source audio format, default gains are generated based on a default dynamic range compression (DRC) curve, and non-default gains are generated for a non-default gain profile. Based on the default gains and non-default gains, differential gains are generated. An audio signal comprising the audio content, the default DRC curve, and differential gains is generated. In an audio decoder, the default DRC curve and the differential gains are identified from the audio signal. Default gains are re-generated based on the default DRC curve. Based on the combination of the re-generated default gains and the differential gains, operations are performed on the audio content extracted from the audio signal.

INTERCOMMUNICATION SYSTEM

An intercommunication system includes one or more modular units utilizing a standards-based audio-over-IP configuration. The modularity of the system provides improved scalability. For instance, a number of audio channels is not limited by physical constraints (e.g. number and type of ports) of a central switch. Accordingly, the addition of audio channels may not require swapping one central switch for a larger switch. Moreover, security applications may be layered onto the standards-based audio-over-IP configuration to implement security requirements often found with intercommunications systems.

PARAMETRIC RECONSTRUCTION OF AUDIO SIGNALS

An encoding system encodes an N-channel audio signal (X), wherein N≥3, as a single-channel downmix signal (Y) together with dry and wet upmix parameters ({tilde over (C)}, {tilde over (P)}). In a decoding system, a decorrelating section outputs, based on the downmix signal, an (N−1)-channel decorrelated signal (Z); a dry upmix section maps the downmix signal linearly in accordance with dry upmix coefficients (C) determined based on the dry upmix parameters; a wet upmix section populates an intermediate matrix based on the wet upmix parameters and knowing that the intermediate matrix belongs to a predefined matrix class, obtains wet upmix coefficients (P) by multiplying the intermediate matrix by a predefined matrix, and maps the decorrelated signal linearly in accordance with the wet upmix coefficients; and a combining section combines outputs from the upmix sections to obtain a reconstructed signal ({circumflex over (X)}) corresponding to the signal to be reconstructed.

Direct mapping

A single-bit audio stream can be converted to a modified single-bit audio stream with a constant edge rate while maintaining a modulation index of the original audio stream using direct mapping. With direct mapping, a pre-filter bank may be combined with a multi-bit symbol mapper to select symbols for the modified audio stream with a constant edge rate per symbol and the same modulation index as the original audio stream. The output of the pre-filter bank may be an audio stream with no consecutive full-scale symbols. Using the output of the pre-filter bank, a multi-bit symbol mapper may use the symbol selector to output a symbol with a constant edge rate per symbol and the same modulation index as the original signal. The symbols may be converted to an analog signal for reproduction of audio content using a transducer.

Methods of encoding and decoding audio signal, and encoder and decoder for performing the methods

Disclosed are methods of encoding and decoding an audio signal, and an encoder and a decoder for performing the methods. The method of encoding an audio signal includes identifying an input signal corresponding to a low frequency band of the audio signal, windowing the input signal, generating a first latent vector by inputting the windowed input signal to a first encoding model, transforming the windowed input signal into a frequency domain, generating a second latent vector by inputting the transformed input signal to a second encoding model, generating a final latent vector by combining the first latent vector and the second latent vector, and generating a bitstream corresponding to the final latent vector.

Audio decoder for audio channel reconstruction

A method and apparatus for reconstructing N audio channels from M audio channels is disclosed. The method includes receiving a bitstream containing an encoded audio signal representing the M audio channels and decoding the encoded audio signal to obtain a frequency domain representation of the M audio channels. The method further includes extracting a parameter from the bitstream and reconstructing at least one of the N audio channels using the parameter. The parameter represents an angle between two signals, at least one of which is included in the M audio channels.