Patent classifications
G11B27/007
REPLAY A SERVICE GRAPH AT A POINT IN TIME TO TROUBLESHOOT
Described embodiments provide systems and methods for replaying a service graph of a plurality of microservices. A device stores a plurality of snapshots of a service graph of a plurality of microservices generated for each of a plurality time increments over a time period. Each of the plurality of snapshots of the service graphs include metrics at a respective time increment from execution of each of the plurality of microservices. The device receives a request to replay the service graph. Responsive to the request, the device displays at least two or more of the plurality of snapshots of the service graph in sequence corresponding to two or more of the plurality of time increments.
System that provides video conferencing with accent modification and multiple video overlaying
A system that provides video conferencing, comprising: an option to modify an accent of a user from an original accent to a preferred accent of another user; an option to merge live video streams of each user into one viewable stream such that each user appears sitting next to each other with a variety of possible backgrounds and seats; an option for each user to only share part of their screen as opposed to their whole screen; an option for each user to change the clothing of each user such that it appears the user is wearing different clothing of their choice; an option for each user to choose the frame that each user is displayed in, such that the user is not stuck in a frame that the user does not want to be in; and an option for each user to display a video on loop.
SYSTEMS AND METHODS FOR DISPLAYING INDIVIDUALIZED TUTORIALS
A method for playing an instructional video tutorial is disclosed. The method includes providing to a display, data to present a video tutorial that includes a plurality of video segments. Each video segment is automatically looped, thereby improving instructional compliance. Upon a user selecting to advance to a next step, the next video segment is played and automatically looped to again, enable a user to better follow the instruction presented in each looping video segment. In one example, a playback speed may also be automatically altered in each successive playback loop to better enable a user to follow instruction.
GAPLESS VIDEO LOOPING
Techniques of playing back a looping video file involve providing multiple video codecs for decoding a video file. Each video codec performs its own decoding operation on the looping video file, resulting in multiple buffers of video frames and a buffer of audio frames. Then, as the GPU renders the ending video frames from a first buffer, it begins rendering the beginning video frames from a second buffer. In this way, the beginning of a next video cycle is already rendered for viewing by the time a current video cycle is ending.
Video clip object tracking
Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, and a method for rendering a three-dimensional virtual object in a video clip. The method and system include capturing, using a camera-enabled device, video content of a real-world scene and movement information collected by the camera-enabled device during capture of the video content. The captured video and movement information are stored. The stored captured video content is processed to identify a real-world object in the scene. An interactive augmented reality display is generated that: adds a virtual object to the stored video content to create augmented video content comprising the real-world scene and the virtual object; and adjusts, during playback of the augmented video content, an on-screen position of the virtual object within the augmented video content based at least in part on the stored movement information.
Video collaboration tool
A video collaboration tool is provided that, in some embodiments, features a non-transitory machine-readable storage medium encoded with instructions executable by a hardware processor of a computing component, the machine-readable storage medium comprising instructions to cause the hardware processor to perform a method for an electronic device comprising: repeatedly playing a video clip having a predetermined duration; capturing video of a user of the electronic device while repeatedly playing the video clip; automatically generating a plurality of takes of the video of the user, wherein each take has the predetermined duration of the video clip; and responsive to input of the user: selecting one of the takes, and synchronously playing the selected take and the video clip.
CREATION AND DISPLAY OF A 360 DEGREE LOOPING VIDEO FILE
In a method for generating a 360 degree looping video file, a source 360 degree video file is received. At least one configuration setting is received for a 360 degree looping video file, the at least one configuration comprising a projection type of the 360 degree looping video file, The 360 degree looping video file is generated based at least on the source 360 degree video file and the projection type, the 360 degree looping video file comprising a video data file and spatial mapping instructions, wherein the 360 degree looping video file, when executed at an electronic device, displays the video data file according to the spatial mapping instructions
HANDS-FREE COMPUTER ACCESSORY FOR OPTIMIZING MUSICAL INSTRUCTION
A portable hands-free computer accessory having a housing, a controller, and a first and second button separated by a surface area configured to accommodate a foot of a user. The controller is configured to detect a first set of two or more commands associated with a first set of one or more actuation types of the first button, each command from the first set of commands corresponding to a respective actuation type from the first set of actuation types, detect a second set of two or more commands associated with a second set of one or more actuation types of the second button, each command from the second set of playback commands corresponding to a respective different actuation type from the second set of actuation types, and, based on the first and second sets of commands, control playback of a video displayed on a computing device.
Gapless video looping
Techniques of playing back a looping video file involve providing multiple video codecs for decoding a video file. Each video codec performs its own decoding operation on the looping video file, resulting in multiple buffers of video frames and a buffer of audio frames. Then, as the GPU renders the ending video frames from a first buffer, it begins rendering the beginning video frames from a second buffer. In this way, the beginning of a next video cycle is already rendered for viewing by the time a current video cycle is ending.
Creation and display of a 360 degree looping video file
In a method for generating a 360 degree looping video file, a source 360 degree video file is received. At least one configuration setting is received for a 360 degree looping video file, the at least one configuration comprising a projection type of the 360 degree looping video file. The 360 degree looping video file is generated based at least on the source 360 degree video file and the projection type, the 360 degree looping video file comprising a video data file and spatial mapping instructions, wherein the 360 degree looping video file, when executed at an electronic device, displays the video data file according to the spatial mapping instructions.