Patent classifications
G02B2027/0129
System and method for distributing and rendering content as spherical video and 3D asset combination
Motion parallax effects can be emulated for 3D video content. At a head mounted display (HMD), motion parallax may be emulated through: receiving a 3D video at the HMD; obtaining a model of an object in the 3D video; obtaining a processed 3D video in which the 3D video is processed to remove the object from the 3D video; tracking a change in position of the HMD by a sensor of the HMD; rendering the processed 3D video at the HMD; and rendering the model of the object at a position in the processed 3D video based on the tracked change in position of the HMD. Multilayer spherical video, indicating the depths of objects therein, which may be used for motion parallax emulation may also be generated.
Image processing apparatus and image processing method
The image processing apparatus acquires image data to be displayed and generates an initial image to output the image to a head-mounted display. Further, the apparatus generates a reference image including an image for a left eye and an image for a right eye and representing an image of an object viewed from two viewpoints spaced apart horizontally. In the case where the inclination angle of the head of the user is other than 0 degrees, the apparatus rotates the image for the left eye and the image for the right eye in reverse to the head inclination, using one point defined on a view screen, as a common axis. The apparatus outputs the image data to the head-mounted display regardless of the presence or absence of rotation. The apparatus repeats the processes until the display ends.
EYEWEAR INCLUDING A PUSH-PULL LENS SET
Eyewear having a stereoscopic display including a lens system, and a push-pull lens set including prisms to produce a binocular overlap of two images that coincides with an accommodation plane. The overlap of two virtual images generated by a respective display as seen by the user's two eyes provides user comfort. The stereoscopic display may have a single accommodation plane, where the binocular overlap of the two virtual images depends on the location of the accommodation plane and the depth of the content formed by disparity in the two images. By providing the content at or near the location where the virtual images are at least substantially overlapped, the user viewing comfort is improved. The binocular overlap is controlled by tilting or steering the virtual images inward, such that the overlap occurs at the accommodation plane.
DYNAMIC QUALITY PROXY PLURAL CAMERA IMAGE BLENDING
Examples are disclosed that relate to blending different types of images captured by different types of cameras employing different sensing modalities based on a dynamic weighting. The dynamic weighting is calculated based on a dynamic quality proxy that serves as an approximation of image quality that may change from image to image. In one example, a first image of a scene is received from a first camera. A dynamic quality proxy is received. A second image of the scene is received from a second camera with a different sensing modality than the first camera. A composite image blended from the first and second images in proportion to a dynamic weighting that is based on the dynamic quality proxy is output.
Wearable 3D augmented reality display
A wearable 3D augmented reality display and method, which may include 3D integral imaging optics.
Stereo camera
Provided is a stereo camera that is capable of reducing the distance error created by entrance pupil center movement between different principal ray angles of incidence. In the present invention, imaging system unit 100a images a standard image of an object. Imaging system unit 100b images a reference image of the object. A geometric correction information storage unit 114 stores geometric correction information for the standard image and reference image, which each have error depending on the differences between the positions of the object in the standard image and reference image if the entrance pupil center indicating the point of intersection between the principal ray and optical axis moves according to the angle of incidence and the positions of the object in the standard image and reference image if it is assumed that the entrance pupil center does not move according to the angle of incidence. The geometric correction unit 119 geometrically corrects the standard image and reference image using the geometric correction information.
THREE-DIMENSIONAL DISPLAY APPARATUS, THREE-DIMENSIONAL DISPLAY SYSTEM, HEAD UP DISPLAY, HEAD UP DISPLAY SYSTEM, THREE-DIMENSIONAL DISPLAY APPARATUS DESIGN METHOD, AND MOBILE OBJECT
A three-dimensional display system, a head up display system, and a mobile object including a head up display system include a display apparatus, barrier, detection apparatus, and controller. The display apparatus has subpixels arranged in a grid along orthogonal first and second directions and displays left- and right-eye images respectively in first subpixels and second subpixels separated by a display boundary from among the subpixels. The barrier has a light shielding region that shields the left-eye image and the right-eye image, and a light transmitting region that causes at least part of the left-eye image to reach a left eye of a user and at least part of the right-eye image to reach a right eye of the user. The detection apparatus detects the left and right eye positions. The controller moves the display boundary based on at least a change in the positions of the left and right eyes.
Head-up display, vehicle device, and information display method
A head-up display (HUD) including a direction-information generator, a shift device, and a display system. The direction-information generator generates direction information to be superimposed on a road surface ahead of a vehicle on which the HUD is mounted. The direction information represents a direction of travel to be followed by the vehicle. The shift device shifts at least some of the direction-change information into the display area when the direction information includes direction-change information to represent a change in the direction of travel and the direction-change information falls outside a display area. The display system displays the direction information within the display area as a virtual image.
ELECTRONIC DEVICE
An electronic device according to the present invention includes at least one memory and at least one processor which function as: a gaze acquisition unit configured to acquire right gaze information related to a gaze of a right eye of a user that wears a display apparatus of an optical see-through type on a head and left gaze information related to a gaze of a left eye of the user; and a correlation acquisition unit configured to acquire, as information on personal differences, correlation information related to correlation between the gaze of the right eye and the gaze of the left eye on a basis of the right gaze information and the left gaze information.
Parallax correction using cameras of different modalities
Enhanced passthrough images are generated and displayed. A current visibility condition of an environment is determined. Based on the current visibility condition, a first camera or a second camera, which detect light spanning different ranges of illuminance, is selected to generate a passthrough image of the environment. The selected camera is then caused to generate the passthrough image. Additionally, a third camera, which is structured to detect long wave infrared radiation, is caused to generate a thermal image of the environment. Parallax correction is performed by aligning coordinates of the thermal image with corresponding coordinates identified within the passthrough image. Subsequently, the parallax-corrected thermal image is overlaid onto the passthrough image to generate a composite passthrough image, which is then displayed.