Patent classifications
G02B2027/014
FIXTURE-ASSEMBLING SYSTEM
A system for assembling a fixture to hold a workpiece for measurement by a CMM includes a plurality of fixture components. The fixture components are used to assemble the fixture. The system also includes a fixture plate having a plurality of fixture component securing portions that are configured to couple with the fixture components to define the fixture. The fixture is configured to couple with the workpiece to hold the workpiece in a predefined orientation. A fixture identifier is configured to identify the fixture components, and a securing portion identifier is configured to identify the securing portions that couple with the fixture components. A visual emphasizing unit is configured to visually emphasize one or more of the fixture components and/or one or more of the securing portions to provide an indication of a fixture component that is to be coupled with a corresponding securing portion
DISPLAY NON-UNIFORMITY CORRECTION
In one embodiment, a computing system may determine, determine an estimated distance of an eye of a user to a display plane of a display. The system may access correction maps corresponding to a number of reference distances to the display plane of the display. The system may select a first reference distance and a second reference distance based on the estimated distance. The system may generate a custom correction map for the user based on an interpolation of a first correction map corresponding to the first reference distance and a second correction map corresponding to the second reference distance. The system may adjust an image to be displayed on the display using the custom correction map. The custom correction map may correct non-uniformity of the display as viewed from the eye of the user. The system may display the image adjusted using the custom correction map on the display.
HMD transitions for focusing on specific content in virtual-reality environments
Methods and systems for presenting an object on a screen of a head mounted display (HMD) include receiving an image of a real-world environment in proximity of a user wearing the HMD. The image is received from one or more forward facing cameras of the HMD and processed for rendering on a screen of the HMD by a processor within the HMD. A gaze direction of the user wearing the HMD, is detected using one or more gaze detecting cameras of the HMD that are directed toward one or each eye of the user. Images captured by the forward facing cameras are analyzed to identify an object captured in the real-world environment that is in line with the gaze direction of the user, wherein the image of the object is rendered at a first virtual distance that causes the object to appear out-of-focus when presented to the user. A signal is generated to adjust a zoom factor for lens of the one or more forward facing cameras so as to cause the object to be brought into focus. The adjustment of the zoom factor causes the image of the object to be presented on the screen of the HMD at a second virtual distance that allows the object to be discernible by the user.
Mixed reality system with reduced power rendering
Embodiments of the present disclosure provide methods for implementing a mixed reality system with less power. In some examples, a passive state of the mixed reality system can have a GPU render predictable content that does not need to be processed by a CPU. In such examples, the predictable content can be identified and rendered by the GPU while the CPU is in a low-power mode. Accordingly, embodiments of the present disclosure provide benefits not available with conventional techniques because a CPU may consume more power than a corresponding GPU. In some examples, the passive state can take advantage of the fact that predictable content can be identified and rendered without the use of the CPU. In such examples, the passive state can render predictable content that does not need to be processed by the CPU.
Distortion calibration glasses, distortion correction head-up display device and system, image display distortion correction method and in-vehicle system
Glasses, a head-up display device and system, and an in-vehicle system for distortion calibration are provided, as well as a distortion correction method. The glasses include a first lens, a second lens, and a correction structure. The correction structure includes first and second standard plates and a polarizers having first and second polarization directions corresponding to the first and second lenses, respectively. The first and second standard plates are configured to enable the head-up display device to generate first and second correction images after receiving first and second distortion images of the first and second standard plates, respectively, based on the first and second distortion degrees of the first and second standard plates, respectively, and on an image to be displayed. The first polarized direction is perpendicular to the second polarized direction.
Robot system
A robot system includes a robot for performing predetermined processing to a treating object, a photographing device for photographing the treating object, a robot control device for performing position compensation of a moving destination of the robot so as to track the treating object, on a basis of previously-set information on positions of the robot, the photographing device and the treating object, and an image of the treating object photographed by the photographing device, and a display device for providing an AR space. The robot control device calculates a position of the photographing device on the basis of the information on the positions of the robot and the photographing device. The display device displays an image imitating the photographing device at a corresponding position in the AR space, on a basis of the calculated position of the photographing device.
Virtual tourism method, client, server, system, acquisition device, and medium
Provided is a virtual tourism method which includes: detecting, by a virtual tourism client device, a change of a viewing direction of a user in real time, generating viewing direction information of the user according to the change of the viewing direction, wherein the viewing direction change is a change of a current viewing direction of the user with respect to a reference viewing direction; and obtaining, a part of video image data corresponding to the current viewing direction of the user from stored panoramic video image data according to the viewing direction information of the user and playing the part of the video image data.
Neuromuscular text entry, writing and drawing in augmented reality systems
Methods and systems for providing input to an augmented reality system or an extended reality system based, at least in part, on neuromuscular signals. The methods and systems comprise detecting, using one or more neuromuscular sensors arranged on one or more wearable devices, neuromuscular signals from a user; determining that a computerized system is in a mode configured to provide input including text to the augmented reality system; identifying based, at least in part, on the neuromuscular signals and/or information based on the neuromuscular signals, the input, wherein the input is further identified based, at least in part, on the mode; and providing the identified input to the augmented reality system.
Collaborative on-demand experiences
Approaches provide for the capture of data (e.g., image, video, audio, scent, etc.) for mixed-reality (e.g., augmented and/or virtual) experiences and facilitating users of electronic devices to participate in or subscribe to a mixed-reality experience. A provider such as an on-demand mixed-reality provider can capture data for use in on-demand mixed-reality experiences (e.g., a live event service, a shopping service, etc.). A collaborative data capture service can coordinate the capture of content, generate and present for display mixed-reality experiences from the captured content, connect users (e.g., virtual travelers or virtual participants, or requestors) to providers (e.g., on-demand providers), facilitate payment between requestors and providers, facilitate content licensing between license holders and providers, streamline copyright use, etc.
Virtual and augmented reality systems and methods
A method for displaying virtual content to a user, the method includes determining an accommodation of the user's eyes. The method also includes delivering, through a first waveguide of a stack of waveguides, light rays having a first wavefront curvature based at least in part on the determined accommodation, wherein the first wavefront curvature corresponds to a focal distance of the determined accommodation. The method further includes delivering, through a second waveguide of the stack of waveguides, light rays having a second wavefront curvature, the second wavefront curvature associated with a predetermined margin of the focal distance of the determined accommodation.