G03H2001/2284

Interactive carry

Systems and methods are provided for selectively controlling a carry mode for holograms presented in mixed-reality environments and for providing leashing buffers for the holograms. The carry mode enables holograms to be functionally moved within a single mixed-reality environment, and out into one or more different mixed-reality environments. The carry mode can be automatically applied to holograms created within the mixed-reality environment. The carry mode can also be applied responsive to user input applied to world-locked holograms, which triggers a switch from the world-locked mode to the carry mode from. Holograms can also be leashed for persistently displaying holograms associated with or linked to a user in the mixed-reality environment to provide the user increased accessibility to the hologram while navigating within and without a particular mixed-reality environment. Selectable options are presented with a hologram in carry mode for switching from the carry mode to the world-locked mode.

METHOD AND SYSTEM FOR DISPLAYING HOLOGRAPHIC IMAGES WITHIN A REAL OBJECT

A system for displaying a holographic image of an object behind a real object surface, including a computing unit for computing data for displaying a three-dimensional image of an object, a location measurement unit for measuring a location of a surface of a real object, a display for displaying the three dimensional image of the object, wherein the computing unit is adapted to compute data to display the three-dimensional image of the object at least partly behind the surface of the real object. Related apparatus and methods are also described.

METHOD FOR PRODUCING A HOLOGRAM, AND SECURITY ELEMENT AND A SECURITY DOCUMENT
20200384791 · 2020-12-10 ·

A method for producing a hologram (1), (1) for security elements (1a) and/or security documents (1b). One or more virtual hologram planes (10) are arranged in front of and/or behind one or more virtual models (20) and/or one or more virtual hologram planes (10) are arranged such that they intersect one or more virtual models (20). One or more virtual light sources (30) are arranged on one or more partial regions of the surface (21) of one or more of the virtual models (20). One or more virtual electromagnetic fields (40) are calculated starting from at least one of the virtual light sources (30) in one or more zones (11) of the one or more virtual hologram planes (10). In the one or more zones (11), in each case, a virtual total electromagnetic field (41) is calculated on the basis of the sum of two or more, of the virtual electromagnetic fields (40) in the respective zone (11). One or more phase images (50) are calculated from the virtual total electromagnetic fields (41) in the one or more zones (11). A height profile (60) of the hologram (1) is calculated from the one or more phase images (50) and the height profile (60) of the hologram (1) is incorporated into a substrate (2) to provide the hologram (1).

NB controller and form factors
10852694 · 2020-12-01 ·

A system includes a plurality of optical identifiers and a reader for the optical identifiers. Each optical identifier has an optical substrate and a volume hologram (e.g., with unique data, such as a code page) in the optical substrate. The reader for the optical identifiers includes a laser, and a camera. The laser is configured to direct laser light into a selected one of the optical identifiers that has been placed into the reader to produce an image of the associated volume holograms at the camera. The camera is configured to capture the image. The captured image may be stored in a digital format by the system.

Reduced bandwidth holographic near-eye display

Examples are disclosed that relate to holographic near-eye display systems. One example provides a near-eye display device, comprising a diverging light source, an image producing dynamic digital hologram panel configured to receive light from the diverging light source and form an image. The near-eye display device also includes and a combiner comprising a holographic optical element positioned to receive light from the dynamic digital hologram panel and to redirect the light toward an eyebox, the holographic optical element being positioned between the eyebox and a view of an external environment to combine a view of the image formed by the dynamic digital hologram panel and the view of the external environment.

HOLOGRAPHIC HEAD-UP DISPLAY DEVICE
20200363642 · 2020-11-19 ·

A holographic head-up display device includes: a light source portion that emits coherent light; an optical modulation portion that modulates the coherent light; a relay optical system that focuses the modulated light; a filter mirror that includes a reflection area disposed at a focal position of the relay optical system and reflecting light incident through the relay optical system and an absorption area disposed at the periphery of the reflection area and absorbing light incident through the relay optical system; and a transflective mirror that partially transmits and partially reflects light reflected by the filter mirror.

Interactive coordination between physical and holographic objects involving displaying hologram of missing shape of object

A method that includes: recognizing by an object recognition device a physical object; comparing by the object recognition device the physical object with a fully completed object; identifying by the object recognition device a spatial position, an orientation and physical dimensions of the partially-completed physical object; creating by a three-dimensional (3D) modeling program a 3D model of the partially-completed physical object using the spatial position, the orientation and physical dimensions of the partially-completed physical object; inputting by the 3D modeling program to a holographic creation system a missing shape of the partially-completed physical object, the missing shape being a complementary portion of the partially-completed physical object; creating by the holographic creation system a 3D hologram of the complementary portion; displaying by a holographic projector the 3D hologram of the complementary portion adjacent to the partially-completed physical object.

MULTI-IMAGE DISPLAY APPARATUS PROVIDING HOLOGRAPHIC IMAGE

Provided is a multi-image display apparatus including a light source configured to emit light, a spatial light modulator configured to provide a first image by modulating the light emitted from the light source, and an optical system configured to transmit the first image provided by the spatial light modulator to a viewer, wherein the optical system is configured such that a travelling path of the first image provided by the spatial light modulator includes a first optical path in a first direction, a second optical path in a second direction orthogonal to the first direction, and a third optical path in a third direction orthogonal to the first direction and the second direction, respectively, and wherein the optical system is configured such that the first image and a second image provided from an optical path different from the travelling path of the first image are provided to the viewer.

HOLOGRAPHIC DISPLAY SYSTEM
20200356051 · 2020-11-12 ·

A holographic display system includes a light source that emits coherent light; a lateral displacement beam splitter that optically receives the coherent light and generates first reference light and second reference light; a first spatial light modulator (SLM) and a second SLM that optically receive the first reference light and the second reference light respectively, and construct first phase-only function (POF) light and second POF light respectively; a first beam splitter and a second beam splitter that optically receive the first POF light and the second POF light respectively, and generate first split light and second split light respectively; and a plurality of polarizers disposed between the first SLM and the first beam splitter, and between the second SLM and the second beam splitter, respectively.

Synchronizing holographic displays and 3D objects with physical video panels

A method of coordinating a mixed-reality (MR) configured head-mounted display (HMD) with a separate media device to enable a synchronized user experience. The method includes establishing a communication channel between the HMD and the media device. At least one of the following is performed via the communication channel: accessing content on the media device or executing control commands on the media device based on an interface displayed by the HMD, or detecting media content presented by the media device and synchronizing display of MR content on the HMD and the detected media content.