Patent classifications
G06F3/013
Systems and methods for providing mixed-reality experiences under low light conditions
Systems and methods are provided for facilitating computer vision tasks (e.g., simultaneous location and mapping) and pass-through imaging include a head-mounted display (HMD) that includes a first set of one or more cameras configured for performing computer vision tasks and a second set of one or more cameras configured for capturing image data of an environment for projection to a user of the HMD. The first set of one or more cameras is configured to detect at least a visible spectrum light and at least a particular band of wavelengths of infrared (IR) light. The second set of one or more cameras includes one or more detachable IR filters configured to attenuate IR light, including at least a portion of the particular band of wavelengths of IR light.
Systems, methods, and graphical user interfaces for updating display of a device relative to a user's body
An electronic device, while the electronic device is worn over a predefined portion of the user's body, displays, via a display generation component arranged on the electronic device opposite the predefined portion of the user's body, a graphical representation of an exterior view of a body part that corresponds to the predefined portion of the user's body. The electronic device detects a change in position of the electronic device with respect to the predefined portion of the user's body. The electronic device, in response to detecting the change in the position of the electronic device with respect to the predefined portion of the user's body, modifies the graphical representation of the exterior view of the body part that corresponds to predefined portion of the user's body in accordance with the detected change in position of the electronic device with respect to the predefined portion of the user's body.
Methods and systems for energy or resource management of a human-machine interface
A computer implemented method for energy or resource management of a human-machine interface comprises the following steps carried out by computer hardware components of the human-machine interface: determining a level of attention of a user of the human-machine interface to the human-machine interface; and setting an energy and/or resource utilization related setting of the human-machine interface based on the determined level of attention.
Method and device for carrying out eye gaze mapping
The invention relates to a device and a method for performing an eye gaze mapping (M), in which at least one point of vision (B) and/or a viewing direction of at least one person (10) in relation to at least one scene recording (S) of a scene (12) viewed by the at least one person (10) is mapped onto a reference (R). At least a part of an algorithm (A1, A2, A3) for performing the eye gaze mapping (M) is thereby selected from multiple predetermined algorithms (A1, A2, A3) as a function of at least one parameter (P), and the eye gaze mapping (M) is performed on the basis of the at least one part of the algorithm (A1, A2, A3).
Control device and master slave system
Provided is a control device including a control unit that calculates a first positional relationship between an eye of an observer observing an object displayed on a display unit and a first point in a master-side three-dimensional coordinate system, and controls an imaging unit that images the object so that a second positional relationship between the imaging unit and a second point corresponding to the first point in a slave-side three-dimensional coordinate system corresponds to the first positional relationship.
Adjustable waveguide assembly and augmented reality eyewear with adjustable waveguide assembly
An adjustable frame assembly for augmented reality eyewear. The frame assembly includes a face portion for supporting at least one waveguide that creates an eye box, a support rest for supporting the face portion on a user, and a coupling for adjusting the position of the face portion relative to the support rest. This enables movement of the waveguide eye box relative to the support rest to position the eye box in front of the wearer's eyes.
Video processing method and apparatus, and storage medium
Disclosed are a video processing method and apparatus, and a storage medium. The method includes: receiving a selection instruction of having selected one or more video streams or key frames of the one or more video streams to be browsed; setting video stream thumbnails generated from the one or more video streams or key frame thumbnails generated from the key frames to a scene thumbnail to generate a picture layout stream according to the selection instruction, where the scene thumbnail is generated according to a scene displayed in an augmented reality/virtual reality (AR/VR) interface; and presenting the picture layout stream in the VR/AR interface, and providing a virtual layout interface of multiple video stream pictures.
Head mounted display and setting method
In a head mounted display 100, a memory 71 stores an application. An image pickup unit 74 takes an image of a site of a user 1, and a position specifying unit 73 specifies a position and a direction of the head mounted display 100. A detector 75 detects a position indicated by the user 1 on the basis of the image taken by the image pickup unit 74, and a setting unit 76 sets a position indicating a home position on the basis of a result detected by the detector 75 and the position and the direction specified by the position specifying unit 73.
Systems and methods for controlling virtual scene perspective via physical touch input
Systems, methods, and non-transitory computer readable media for controlling perspective in an extended reality environment are disclosed. In one embodiment, a non-transitory computer readable medium contains instructions to cause a processor to perform the steps of: outputting for presentation via a wearable extended reality appliance (WER-appliance), first display signals reflective of a first perspective of a scene; receiving first input signals caused by a first multi-finger interaction with the touch sensor; in response, outputting for presentation via the WER-appliance second display signals to modify the first perspective of the scene, causing a second perspective of the scene to be presented via the WER-appliance; receiving second input signals caused by a second multi-finger interaction with the touch sensor; and in response, outputting for presentation via the WER-appliance third display signals to modify the second perspective of the scene, causing a third perspective of the scene to be presented via the WER-appliance.
Measurement method and system
Methods and systems for determining an individual gaze value are disclosed herein. An exemplary method involves: (a) receiving gaze data for a first wearable computing device, wherein the gaze data is indicative of a wearer-view associated with the first wearable computing device, and wherein the first wearable computing device is associated with a first user-account; (b) analyzing the gaze data from the first wearable computing device to detect one or more occurrences of one or more advertisement spaces in the gaze data; (c) based at least in part on the one or more detected advertisement-space occurrences, determining an individual gaze value for the first user-account; and (d) sending a gaze-value indication, wherein the gaze-value indication indicates the individual gaze value for the first user-account.