Patent classifications
G06F3/0487
Interactive objects, anchors, and image search for immersive video conference spaces with shared virtual channels
Manipulating an image in an immersive video conference space includes associating an anchor to a background of the immersive video conference space, static interior objects in the immersive video conference space, and/or dynamic interior objects in the immersive video conference space or an area within a display pane of the immersive video conference space and actuating an anchor activation control that causes the image to move to a position of the anchor. The image may be an image of the presenter. The presenter may provide a gesture that actuates the anchor activation. The gesture may be a keyboard shortcut or a touch gesture. The touch gesture may be a tap, a swipe, or a tap and hold. The image may move to the position of the anchor along a transitional route. The image may change appearance as the image moves to the position of the anchor along the transitional route.
Interactive objects, anchors, and image search for immersive video conference spaces with shared virtual channels
Manipulating an image in an immersive video conference space includes associating an anchor to a background of the immersive video conference space, static interior objects in the immersive video conference space, and/or dynamic interior objects in the immersive video conference space or an area within a display pane of the immersive video conference space and actuating an anchor activation control that causes the image to move to a position of the anchor. The image may be an image of the presenter. The presenter may provide a gesture that actuates the anchor activation. The gesture may be a keyboard shortcut or a touch gesture. The touch gesture may be a tap, a swipe, or a tap and hold. The image may move to the position of the anchor along a transitional route. The image may change appearance as the image moves to the position of the anchor along the transitional route.
SCREEN PROJECTION METHOD AND APPARATUS BASED ON WIRELESS AUXILIARY STREAM DEVICE
Disclosed are a screen projection method and apparatus based on a wireless auxiliary stream device. The method includes: displaying an interaction interface on the local display device when the terminal device is connected, where a plurality of triggerable function keys are disposed on the interaction interface, the plurality of function keys include program display keys corresponding to a plurality of programs and a screen display key, and the plurality of programs are programs currently running on the terminal device; obtaining, when a user triggers a target program display key corresponding to a target program, a target program image of the target program displayed on the local display device, and displaying the target program image by the extended display device; and displaying, by the extended display device, when the user triggers the screen display key, all images displayed on the local display device.
SCREEN PROJECTION METHOD AND APPARATUS BASED ON WIRELESS AUXILIARY STREAM DEVICE
Disclosed are a screen projection method and apparatus based on a wireless auxiliary stream device. The method includes: displaying an interaction interface on the local display device when the terminal device is connected, where a plurality of triggerable function keys are disposed on the interaction interface, the plurality of function keys include program display keys corresponding to a plurality of programs and a screen display key, and the plurality of programs are programs currently running on the terminal device; obtaining, when a user triggers a target program display key corresponding to a target program, a target program image of the target program displayed on the local display device, and displaying the target program image by the extended display device; and displaying, by the extended display device, when the user triggers the screen display key, all images displayed on the local display device.
Control-article-based control of a user interface
Systems and methods of providing gesture-based control of a user interface are provided. For instance, a presence of a control article can be detected in a first proximity zone proximate a user device. Responsive to detecting the presence of the control article, presentation data corresponding to a presentation mode of a user interface associated with the user computing device can be provided for display. A presence of the control article can be detected in a second proximity zone proximate the user computing device. The second proximity zone can define a separate physical area than the first proximity zone. Responsive to detecting the presence of the control article in the second proximity zone, interactive data corresponding to an interactive mode of the user interface can be provided for display.
Control-article-based control of a user interface
Systems and methods of providing gesture-based control of a user interface are provided. For instance, a presence of a control article can be detected in a first proximity zone proximate a user device. Responsive to detecting the presence of the control article, presentation data corresponding to a presentation mode of a user interface associated with the user computing device can be provided for display. A presence of the control article can be detected in a second proximity zone proximate the user computing device. The second proximity zone can define a separate physical area than the first proximity zone. Responsive to detecting the presence of the control article in the second proximity zone, interactive data corresponding to an interactive mode of the user interface can be provided for display.
SLIPPAGE RESISTANT GAZE TRACKING USER INTERFACES
A slippage resistant user interface (UI) may account for movement due to slippage, remounting and the like, of a head mounted display (HMD) device in processing user eye gaze in puts. The slippage resistant UI may include a number of UI elements. Each UI element may have a unique pattern of movement defining a display trajectory for that UI element, providing for differentiation amongst the UI elements. A user gaze trajectory may be matched with one of the display trajectories of the UI elements, and the corresponding UI element may be identified as the target UI element, intended for selection by the user. An eye to screen recalibration of the HMD may be accomplished using translational, scaling, and rotational offsets between the gaze trajectory and the display trajectory of the target UI element.
SLIPPAGE RESISTANT GAZE TRACKING USER INTERFACES
A slippage resistant user interface (UI) may account for movement due to slippage, remounting and the like, of a head mounted display (HMD) device in processing user eye gaze in puts. The slippage resistant UI may include a number of UI elements. Each UI element may have a unique pattern of movement defining a display trajectory for that UI element, providing for differentiation amongst the UI elements. A user gaze trajectory may be matched with one of the display trajectories of the UI elements, and the corresponding UI element may be identified as the target UI element, intended for selection by the user. An eye to screen recalibration of the HMD may be accomplished using translational, scaling, and rotational offsets between the gaze trajectory and the display trajectory of the target UI element.
Enhanced delivery option interfaces
Devices, systems, and methods are provided for enhancing delivery option user interfaces. A method may include receiving, at a first device and at a first time, a delivery request from a second device, and determining a location for the delivery request. The method may include determining, based on the first time and the location, a first available delivery time window and a second available delivery time window, each having respective start and end times. The method may include facilitating presentation of first interface data and second interface data at the second device, including a first indication that a third available delivery time window associated with a no-charge delivery begins at the first time and ends at the second end time, and including a second indication of the first available delivery time window.
Enhanced delivery option interfaces
Devices, systems, and methods are provided for enhancing delivery option user interfaces. A method may include receiving, at a first device and at a first time, a delivery request from a second device, and determining a location for the delivery request. The method may include determining, based on the first time and the location, a first available delivery time window and a second available delivery time window, each having respective start and end times. The method may include facilitating presentation of first interface data and second interface data at the second device, including a first indication that a third available delivery time window associated with a no-charge delivery begins at the first time and ends at the second end time, and including a second indication of the first available delivery time window.