G06N7/046

AUTONOMOUS CONTROL USING HIERARCHICAL ENSEMBLES OF AUTONOMOUS DECISION SYSTEMS
20240078455 · 2024-03-07 ·

A Hierarchical Ensembles of Autonomous Decision Systems (HEADS) system with a recursive ensemble weighting update is proposed. The system is built on fuzzy logic leading to an understandable and tractable logic design that leverages subject matter experts to design system operations. The hierarchical structure enables multi-layered logic for granular control and decisions incorporating inferred information. The control output from each ensemble is a mixture from independently trained fuzzy systems processed through a gating network. The gating network weights are updated recursively. Each expert uses a subset of the input space to minimize per-expert complexity and support ensemble robustness under uncertain or evolving state realizations and operating environments. Finally, autonomy based on fuzzy systems offers the potential for increased human comprehension of an agent's status and decision logic.

SYSTEM AND METHOD FOR MACHINE LEARNING ARCHITECTURE WITH ADVERSARIAL ATTACK DEFENCE

A platform for training deep neural networks using push-to-corner preprocessing and adversarial training. A training engine adds a preprocessing layer before the input data is fed into a deep neural network at the input layer, for pushing the input data further to the corner of its domain.

Method for operating an electrical energy store

A method, device, and computer-readable medium for operating an electrical energy store is provided. The electrical energy store includes a storage cell for storing electrical energy and a control unit. State variables of the electrical energy store are detected. The state variables are transmitted to a computation unit outside of the electrical energy store. The electrical energy store is operated based on operating parameters provided by the computation unit.

Low entropy browsing history for content quasi-personalization
11995128 · 2024-05-28 · ·

The present disclosure provides systems and methods for content quasi-personalization or anonymized content retrieval via aggregated browsing history of a large plurality of devices, such as millions or billions of devices. A sparse matrix may be constructed from the aggregated browsing history, and dimensionally reduced, reducing entropy and providing anonymity for individual devices. Relevant content may be selected via quasi-personalized clusters representing similar browsing histories, without exposing individual device details to content providers.

Systems and methods for generating motion forecast data for actors with respect to an autonomous vehicle and training a machine learned model for the same

Systems and methods for generating motion forecast data for actors with respect to an autonomous vehicle and training a machine learned model for the same are disclosed. The computing system can include an object detection model and a graph neural network including a plurality of nodes and a plurality of edges. The computing system can be configured to input sensor data into the object detection model; receive object detection data describing the location of the plurality of the actors relative to the autonomous vehicle as an output of the object detection model; input the object detection data into the graph neural network; iteratively update a plurality of node states respectively associated with the plurality of nodes; and receive, as an output of the graph neural network, the motion forecast data with respect to the plurality of actors.

Methods for self-aware, self-healing, and self-defending data
12045224 · 2024-07-23 · ·

Various embodiments include methods and devices for transforming a data block into weights for a neural network. Some embodiments may include training a first neural network of a cybernetic engram to reproduce the data block, and replacing the data block in memory with weights used by the first neural network to reproduce the data block.

Testing framework to measure impact of variant within large scale recommendation engine

At least one processor is configured for defining a plurality of mutually exclusive customer treatment groups, including in accordance with first and second algorithms, to receive content items. Content items are respectively provided to a random customer treatment group as well as first and second algorithm customer treatment groups, and metrics representing at least engagement by each of the customers are determined and analyzed. A selection of the first or the second algorithm is made. The at least one processor is configured to provide, to at least some of the plurality of customers, content items in accordance with the selected algorithm.

Cognitive modeling apparatus including multiple knowledge node and supervisory node devices

The present design is directed to a series of interconnected compute servers including a supervisory hardware node and a plurality of knowledge hardware nodes, wherein the series of interconnected compute servers are configured to categorize and scale performance of multiple disjoint algorithms across a seemingly infinite actor population, wherein the series of interconnected compute servers are configured to normalize data using a common taxonomy, distribute normalized data relatively evenly across the plurality of knowledge hardware nodes, supervise algorithm execution across knowledge hardware nodes, and collate and present results of analysis of the seemingly infinite actor population.

Learning device, learning method, and program therefor for shorten time in generating appropriate teacher data

This learning device provides a learned model to an adjuster including the learned model learned to output a predetermined compensation amount to a controller based on parameters of an object to be processed, in a system including the controller outputting a command value obtained by compensating a target value based on a compensation amount; and a control object performing a predetermined process on the object and outputting a control variable as a response to the command value. The learning device includes: a learning part generating candidate compensation amounts based on operation data including a target value, command value and control variable, learning with the generated candidate compensation amounts and the parameters of the object as teacher data, and generating or updating the learned model; and a setting part providing, to the adjuster, the generated or updated learned model.

BAYESIAN NETWORK BASED HYBRID MACHINE LEARNING

Data includes data with labels and data without labels. For data without labels a fuzzy rules system assigns pseudo labels. A computer processes the data with labels using a first cognitive neural network; processes the data with pseudo labels using a second cognitive neural network; and produces system outcomes by combining the results of the first and second cognitive neural networks. The computer obtains feedback on the system outcomes, and modifies parameters of the fuzzy rule system in response to the feedback.