Patent classifications
G06Q30/0212
System and method for providing financial account rewards programs
The present disclosure relates generally to a system that provides zero, one or more benefits to a consumer in association with the consumer utilizing an instrument associated with a qualifying financial account to purchase goods and/or services, wherein an amount of any benefits may be disproportionate to the value of the purchased goods and/or services.
Multi-stage geolocated offers
Provided is a process of managing offers, the process including: obtaining, via a network, with a consumer mobile device, data defining an offer available based on the consumer mobile device being in a first geographic location and redeemable based on the consumer mobile device later being in a second geographic location; sensing, with the consumer mobile device, that the consumer mobile device is in the first geographic location; in response to sensing that that the consumer mobile device is in the first geographic location, presenting an alert with the consumer mobile device, the alert indicating that the offer is available; sensing that the consumer mobile device is in the second geographic location; and in response to sensing that the consumer mobile device is in the second geographic location, determining with a processor of the consumer mobile device that the offer has been redeemed.
Method of accepting, acquiring, judging, developing, and promoting Screenplays for Digital Media & Film Production
A method of accepting, acquiring, judging, developing, and promoting screenplays is disclosed. Authors from around the world submit screenplays through a web-based, portal competition. The process consists of three competitions: a Logline and Outline contest; a First Draft contest; and a Rewrite Contest. Contestants receive compensation and screen credits in exchange for ownership rights. The finalized screenplay is then promoted among producers and investors for potential media and film productions.
Method and apparatus for advertising on a mobile gaming device
In various embodiments, promotions are featured on mobile gaming devices. Data based on which a first promotion associated with a first advertiser may be displayed on a mobile gaming device. The data may include a first set of criteria identifying when the first promotion should be displayed.
SYSTEMS FOR PROVIDING DECENTRALIZED PRODUCT AND REWARDS DELIVERY PLATFORM
Systems for providing decentralized product and rewards delivery platform are provided. The system includes an asset management unit issuing a number of fungible tokens according to a number of products related to the company in a predetermined period of time provided by the company, and a blockchain platform which, when in operation, performs distributing the fungible tokens into wallets of users who purchase one of the products of the company from a platform; issuing drawing tickets to the wallets of the users who redeem the fungible tokens, where the drawing tickets are automatically entered into a rewards pool for drawing; drawing rewards in the rewards pool to determine winners from the users who have the drawing tickets, according to reward rules; and issuing the rewards using smart contracts and depositing the rewards into wallets of the winners. The winners redeem the rewards by claiming the drawing tickets in their wallets.
Method And System For An Electronic Auction And Sweepstakes
A system for allowing a user to participate in an electronic auction and an electronic sweepstakes game includes a processor configured to (1) receive a request to purchase a first quantity of bids, (2) enable purchase the first quantity of bids, (3) allocate the first quantity of purchased bids and a first quantity of electronic sweepstakes entries to an account of the purchase, (4) enable the purchaser to use one of the first quantity of bids to bid on a first item, (5) receive a request to reveal one of the first quantity of sweepstakes entries, (6) enable the user to reveal the one sweepstakes entry, and (7) enable the display of a result selected from a group consisting of the auction of the item and the reveal of the at least one sweepstakes entry.
Method And System For An Electronic Auction
The invention comprises a method and system which will simultaneously display a plurality of electronic bidding fee auctions. Users may simultaneously place at least one bid on each of the displayed electronic auctions using a single action, such as a single mouse click, keyboard stroke, or the pressing of a touch screen monitor. At least one bid is then placed in each auction. Each of the displayed auctions may end at different times and, as they end and a winner is notified, each ended auction is immediately replaced by another auction such that continuous bidding is not interrupted.
Method and device for recommending gift and mobile terminal
A method and a device for recommending a virtual gift for a live show, and a mobile terminal are disclosed. The method includes: receiving a clicking instruction from a user on a gift list of a live show; determining a gift category according to the clicking instruction; generating an interface for editing virtual gifts according to the gift category; receiving an input content input by the user via the interface for editing virtual gifts; and recommending and generating a virtual gift according to the input content.
System and method for cashless exchange at table games
A system includes a memory storing player positioning information associated with a table gaming environment and a smart table configured to use RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips, including a dealer scratchpad area. The system also includes a processor configured to (a) detect presence of a player at a player position, (b) receive, from a player computing device, a request to buy into the wagering game for a buy-in value using a funds source from a digital wallet accessed from the player computing device, (c) display, to a dealer, a confirmation that the player is entitled to receive the buy-in value, (d) detect, from the at least one RFID sensor, a chip value within the scratchpad area, (e) compare the chip value to the buy-in value, and (f) display, to the dealer, a confirmation that the chip value matches the buy-in value.
METHOD OF DETERMINING A VALUE OF A NON-FUNGIBLE TOKEN IN A COMPUTING SYSTEM
The technology described herein determines a clout value for a creator of a digital collectible, determines a popularity value of the digital collectible, and aggregates the clout value and the popularity value into an aggregated value for the digital collectible, normalizes the aggregated value and assigns the normalized aggregated value as an assessed value for the digital collectible. The digital collectible may then be converted into a non-fungible token (NFT) having the assessed value.