Patent classifications
G06Q30/0239
Electronic transaction verification system
The present disclosure includes systems and methods for facilitating management of information related to electronic transactions. More specifically, the methods and systems discussed herein related to electronic transaction verification techniques that employ distributed computation methods, such as blockchains, to store transactional data for various web-based interactions, and to verify a transaction source and generate customer offers for these transactions.
USER-LEVEL REWARD OFFER INTERFACE AND MANAGEMENT
Methods, systems, and devices for providing in-flight communication sessions. In some examples, a communication session delivery system may provide network access service once a passenger has completed a brand interaction. The brand interaction may be required in exchange for access to content. An example method may include identifying reward offers comprising respective brand interactions with brand partners and rewards related to the communication sessions. Some of the reward offers may be associated with different reward offer types, which may be associated with levels of engagement with brand partner services by passengers. A first group of reward offers having first respective proportions of the reward offer types may be presented to a passenger. An indication of completion of a brand interaction associated with a selected reward offer may be received. A second group of reward offers having second respective proportions of the reward offer types may be presented.
SYSTEM AND METHOD FOR REWARD VIDEO VIEWING
Apparatus and associated methods relate to a rewarded viewing video distribution system configured to reward a user for viewed video content based on presenting video content to a user, assigning the user rewards generated based on the value of the video portion viewed, and automatically presenting the user with marketplace credit to spend the rewards. In some embodiments, the viewed video portion value may be determined as a function of a predetermined reward threshold. In an illustrative example, the predetermined reward threshold may be the video percentage viewed. Various implementations may employ a reward threshold based on advertisements viewed, permitting advertisement spending adapted as a function of verified advertisement views. Some examples may reward views using a video player plug-in. Some embodiments may permit a user to spend viewing rewards on affiliated partner services or products. Various examples may advantageously provide earned rewards spendable via an integrated rewards spending gateway.
SECURELY UTILIZING AN EXCHANGE ITEM UNAFFILIATED WITH A MERCHANT SERVER
A method for execution by a marketplace server includes receiving merchant use information from a merchant server, where the merchant use information indicates a request to utilize an exchange item for a transaction, the exchange item is affiliated with a first computing device, a set of exchange item rules, and a first brand, and the merchant server is affiliated with a second brand. The method further includes validating the merchant use information utilizing a security feature associated with transactions of the exchange item. When the merchant use information is validated, the method further includes determining whether a rule of the set of exchange item rules is valid, where the rule is regarding use of the exchange item with another brand that is not the first brand. When the rule is valid, the method further includes facilitating execution of the transaction utilizing the exchange item.
Systems And Methods for Monetization of Time and Activity on a Digital Ledger
Systems and methods for creating an economic system and associated processes to enable earning of income in a local currency based on time invested in activities conducted on-line. This permits people in locations with few conventional ways to earn income to be compensated for the value they add to others by spending their time and devoting their attention to activities they can pursue from their location. These activities may include various forms of participating in gamified activities in which credits are earned for performing certain on-line tasks, assisting themself or others to achieve a goal, etc. The earned credits may be exchanged for a “token” whose value is determined by the economic system being disclosed, and which can be exchanged for local currency.
COMPUTER-IMPLEMENTED SYSTEMS AND METHODS FOR MANAGING USER ACCOUNT DATA AND AWARD REDEMPTIONS
Computer-implemented systems and methods are provided for managing user account data and award redemptions. In one embodiment, a system is provided that includes a web server configured to operate an online platform that enables a user to activate an award enhancement option for an award. The system also includes a data integration server communicatively coupled to the server. The data integration server may be configured to receive, from the web server, first identity data representing an identity of the user and activation data identifying the award enhancement option activated by the user, and store, in a memory device, the activation data with account data of the user. The system may also include an award management server communicatively coupled to the data integration server and configured to: receive second identity data and validation data associated with the user, the validation data confirming that the user is eligible for the award; query the data integration server based on the second identity data and obtain the activation data associated with the user; determine, based on at least one of the validation data and the activation data, whether the user qualifies for the award enhancement option for the award; and when it is determined that the user qualifies for the award enhancement option, automatically update the account data of the user to include redemption data indicating that the user is authorized to receive the award enhancement option.
AUTOMATICALLY COORDINATED SOCIAL BUYING VIA MONITORIAL BROWSER EXTENSIONS
Systems and techniques for facilitating automatically coordinated social buying are provided. In various embodiments, a processor can receive an electronic request from a merchant device, which identifies a team deal. In various aspects, the processor can access a plurality of transactional browsing histories that are recorded by a respectively corresponding plurality of monitorial browser extensions, with each monitorial browser extension being installed on a respectively corresponding client device. In various instances, the processor can execute a machine learning model on each transactional browsing history, thereby determining whether the transactional browsing history demonstrates interest in the team deal. In various cases, for each transactional browsing history that demonstrates interest in the team deal, the processor can invite a user of a client device corresponding to the transactional browsing history to participate in the team deal.
SYSTEM AND METHOD FOR INTEGRATED CENTRALIZED REWARD HUB POINT APPLICATION
An example server includes: a memory storing an account database for a centralized reward hub; a processor interconnected with the memory, the processor configured to: provide a centralized reward hub interface for display at a client device associated with a client account, the centralized reward hub providing multiple merchants for selection; receive a selection of a merchant from the client device; redirect the client device to a merchant site for the selected merchant; provide, to a discount module integrated with the merchant site, a point balance for a client account; receive, from the discount module, an updated point balance for the client account after application of a portion of the point balance to apply a discount at the merchant site; and update the point balance for the client account in the account database.
Offer personalization engine for targeted marketing of branded consumer packaged goods
A method including receiving a digital promotion payload from a brand manufacturer for at least one branded consumer packaged good, the digital promotion payload including a digital promotion value associated with the branded consumer packaged good, is provided. The method includes receiving a bid request to the digital promotion engine, providing a bid response to the bid request, the bid response including the digital promotion payload, and receiving, from the supply side platform, a confirmation that the bid response has been selected from one or more bids from different digital advertising entities. The method includes providing a command to the supply side platform to deliver the digital promotion payload to a mobile device accessing a resource from the mobile display publisher, and loading the digital promotion value to a frequent shopper identification in response to a consumer interaction with the digital promotion payload detected from the mobile device.
System and method for tagging data
A system and method are provided for tagging data. The method is executed by a device having a communications module and includes providing via the communications module, to a client device, an option to associate tags with an event, the option providing at least one automatically determined tag based on: i) the event, ii) an entity associated with the client device, or iii) stored tag data associated with a plurality of client devices. The method also includes receiving via the communications module, from the client device, at least one tag added by the client device, and associating the at least one tag with the event and store the association with the stored tag data. The method also includes enabling via the communications module, the at least one tag to be displayed in a user interface comprising a listing of events, and using the at least one tag in executing a follow up action associated with the client device.