Patent classifications
G07F17/3227
COMPOSITE METERS FOR ELECTRONIC GAMING MACHINES
Systems and techniques for providing flexibly reconfigurable meters on electronic gaming machines are provided; such meters may be considered to be “transient” with respect to meters that are hard-coded into the electronic gaming machine operating system or platform software or wagering game software and may be reconfigured by updating one or more meter definition files. Some such electronic gaming machines may provide for automated output of meter information.
Addition of auto-configured progressive settings to play station of secured gaming system
The configuring of an electronic gaming machine (EGM) to participate in pools managed by a progressive pools managing controller (PPMC) can be complex. The process is simplified in accordance with the present disclosure by automatically transmitting from an EGM and to its corresponding PPMC, an auto-configuration request identifying the EGM and a predetermined wagering game supported by the EGM; responsively receiving from the PPMC and within the EGM a listing of one or more progressive pools that are managed by the PPMC and that have been determined within the PPMC to be progressive pools that the predetermined wagering game of the requesting EGM is qualified to or required to participate in; and causing the predetermined wagering game of the EGM to begin participating in at least one of the listed progressive pools.
STATUS SWITCHING METHOD AND APPARATUS, EDGE COMPUTING DEVICE AND COMPUTER STORAGE MEDIUM
Provided are a status switching method and apparatus, an edge computing device and a computer storage medium. The method comprises: in response to that a manual status switching request to a game platform is acquired, determining a current game status of the game platform; and in response to that the current game status satisfies a switching condition corresponding to the manual status switching request, switching the game status of the game platform from the current game status to a target game status corresponding to the manual status switching request.
System and method for modifying gaming establishment mobile device application
The present disclosure relates generally to a system that enables a mobile device running a mobile device application to communicate with different gaming establishment components and modify the mobile device application functionality and/or the mobile device application appearance based on different data received from different gaming establishment components.
SECURE PREDETERMINED GAME GENERATION
Systems and methods for enabling secure automated production and redemption of predetermined games of chance with multiple play venues or dimensions, wherein such systems and methods can provide, for example, lottery games (e.g., instant tickets), charitable gaming (e.g., raffles, pull-tabs), casino environments (e.g., “Class II” gaming), Internet gaming (e.g., poker, online instant tickets), etc.
Electronic gaming device with flexible display screen
An electronic gaming device is disclosed. The electronic gaming device can comprise a control unit, a flexible display device operably coupled to the control unit, a support structure and an arm coupling the flexible display device to the support structure. The arm can adjust to alter a three-dimensional shape of the flexible display device in response to control signals from the control unit.
Method, device, and computer-readable medium for wagering on a skills-based digital gaming competition with an out-of-game peer wagering module
A method for wagering on a skills-based digital gaming competition, the method executing on a computing device including storage storing a peer-wagering module that is external and distinct from at least one game stored on the storage device or another storage device, the method including: receiving potential game and competitor player data; receiving game competition selection information from the player that includes at least one selected game instance and at least one wager amount; receiving game instance match ID data generated by the transactional server, wherein the game instance match ID data includes at least one of: credential data associated with the player, player wager amount or a board, level, or difficulty setting associated with the selected game instance; and transmitting the game instance match ID data and game initiation data to the game, thereby activating the at least one selected game instance on the computing device.
Systems, methods and devices for monitoring betting activities
System, processes and devices for monitoring betting activities using bet recognition devices and a server. Each bet recognition device has an imaging component for capturing image data for a gaming table surface. The bet recognition device receives calibration data for calibrating the bet recognition device. A server processor coupled to a data store processes the image data received from the bet recognition devices over the network to detect, for each betting area, a number of chips and a final bet value for the chips.
SYSTEM AND METHOD FOR DISTRIBUTING USER INTERFACE DEVICE CONFIGURATIONS
A system that incorporates teachings of the present disclosure may include, for example, a system having a controller to collect a plurality of User Interface (UI) device configurations, receive a request from a computing device to download one or more of the plurality of UI device configurations, and transmit to the computing device the one or more UI device configurations requested to configure one or more UI devices of the computing device. Other embodiments are disclosed.
Gaming Machines Having Portable Device Docking Station
In one embodiment, an intermediary gaming trusted electronic device for use with an untrusted PED may operate to securely communicate with a gaming apparatus and securely communicate with the associated untrusted PED. The intermediary gaming trusted device is able to support interaction between the gaming apparatus and the associated untrusted PED. In another embodiment, a system to authorize a mobile electronic device to play games of chance may include a gaming system manager and a docking station. The docking station can be configured to: detect whether the mobile electronic device is connected to the docking station; and determine whether the mobile electronic device, or its user, is authorized to play a game of chance on the mobile electronic device.