G07F17/323

Games using financial indicators as random number generators
11600138 · 2023-03-07 · ·

According to various systems and methods, financial indicators may be used as random number generators to determine variables, such as numbers and cards, for various games, including casino-style games like roulette and poker. Players may place wagers relating to one or more game variables, such as one or more cards, hands, a roulette wheel spin, a lottery number, or other variable or outcome of a game. After bets are received, one or more random numbers may be determined based on one or more financial indicators, such as a least significant digit of the price or value of a financial instrument, index, or financial metric at a specific time. The random number(s) may be used to determine game variables, such as a winning lottery number, slot reel values, or numbers and suits of cards dealt. In some embodiments, players may select one or more financial instruments or indicators that will be used to resolve one or more game variables.

System, method and handheld controller for multi-player gaming

Embodiments of the invention relate to systems and methods for multi-player gaming. Some embodiments relate to systems having an improved communications infrastructure and improved handheld game controllers, while other embodiments relate to improvements in handling large numbers of players in the multi-player game when played in a game arena with a single large display screen showing the multi-player game images. In one particular embodiment, a system is provided that has a game server controlling a display system to display the multi-player game on the large screen and a plurality of game controllers. Each game controller has a secondary display means for providing a secondary game display and input means for receiving player input. The system further comprises communication means for enabling communication between the game server and each of the plurality of game controllers. The plurality of game controllers are located in proximity to the large display screen such that it is visible to game players manipulating the game controllers while playing the multi-player game.

Blockchain-based digital advertising and marketing system and method
11636520 · 2023-04-25 ·

A blockchain-based digital advertising and marketing platform for Casinos, Lottery, and iGaming Operators which generally includes a private blockchain upon which both a supply-side platform and a demand-side platform along with a dynamic content generator software to operate using artificial intelligence and machine learning, business intelligence software and search engine technology, to provide an advertising rules service, gamified product offers, coupons and mailers utilizing augmented reality or virtual reality, an interactive game wall, connected to hardware and software interfaces of casino and lottery operators.

Platform for enhanced skill-based games with fixed odds payouts
11471776 · 2022-10-18 · ·

A system for presenting a skill-based game. The system includes at least one server having a processor configured to execute machine-readable code. The processor is configured to cause the server to create and provide a set of 3D advanced choice game to the plurality of presentation devices of the users, which each present the set of 3D advanced choice games on a respective display. Each game of the set having an assigned fixed odds payout based on winning user selections. The server receives, over the wide area network, data from the presentation devices characterizing a set of user-selected winners of the 3D advanced choice games made by the users. The server update the event data pertinent to participants in the actual events associated with the 3D advanced choice games. The server uses the updated data to calculate and assign payoffs to the users based on the fixed payoff odds.

SYSTEM AND METHOD FOR HOSTING AND MANAGING A LIVE GAME

A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.

MULTIPLE PLAYER WAGERING GAME SYSTEMS AND METHODS WITH PLAYER ACTION RANDOMNESS
20230065962 · 2023-03-02 ·

The present disclosure provides a wagering game platform that employs individual player actions of players within a multiple-player (e.g., massively player) connected wagering game system as the primary and/or sole source of uncertainty within a wagering game. Only collective playing actions (e.g., act of betting and/or wager amount) of the players serve as the basis for the payout outcome such that the wagering game platform does not rely on a random and pseudorandom number generators within the wagering game.

Enhanced Electronic Gaming Machines Providing Selectively Volatile Wager Outcomes

A bingo gaming system, machine, and method include a main bingo game, a feature bingo game, a main reel game associated with the main bingo game, and a feature reel game associated with the feature bingo game. The main reel game simulates outcomes of the main bingo game. The feature reel game simulates outcomes of the feature bingo game. A feature bingo game may be triggered by a main bingo game outcome. Before the feature bingo game begins, a player may be given an opportunity to select a volatility option for the feature bingo game. The volatility selection may impact the probability of winning the feature bingo game (and/or feature reel game), as well as the reward(s) associated with winning the feature bingo game (and/or feature reel game).

EXPERIENCE-ADAPTIVE INTERACTION INTERFACE FOR UNCERTAIN MEASURABLE EVENTS ENGAGEMENT

Techniques are provided for experience-adaptive interaction with uncertain measurable events (UMEs), such as in a sports wagering context. A back-end wagering system of a television service provider system is disposed in a television network to provide subscribers with subscription content services for live event content and UME interaction services for viewing and placing wagers on live event content with a UME book provider. Embodiments can build data spaces at least of available live event content and wagerable UMEs being provided for the live event content. Embodiments can assign a wager experience score to a subscribers based on experience level with UME interactions, and can use the built data space and the wager experience score to generate an experience-tailored set of wager offers for the subscriber. The set of wager offers can then be presented to the subscriber in an experience-tailored UME interaction interface.

TRUSTED GAMING TRANSACTIONS USING BLOCKCHAIN TECHNOLOGY
20230118568 · 2023-04-20 ·

Systems and methods for trusted gaming transactions using blockchain technology, including creating a smart contract defining terms of a particular gaming transaction using a blockchain, activating the smart contract once a threshold amount of game tokens are purchased by participants, and providing a secure game token transferring interface and platform configured to utilize a blockchain protocol to verify ownership and authenticity of the game tokens prior to enabling transferring of the game token from one participant to another participant. A status of the event is monitored using the smart contract, and a payout is initiated to a digital wallet of one or more winning participants by the smart contract upon the occurrence or non-occurrence of a triggering event.

Spontaneous player preferences

An apparatus, method, and system to present at least one game offering on a display of a gaming machine may include a portable electronic device having at least one sensor configured to acquire at least one interest data based on at least one user action, the at least one user action being used to initiate acquisition of data associated with the at least one interest data, the at least one interest data associated with at least one gaming establishment offering and presented throughout the gaming establishment; a processor operative with an interest data application; and a memory configured to store the at least one interest data and the interest data application.