Patent classifications
G07F17/3232
Apparatus for generating a virtual win regardless of the random process
Embodiments of the present invention are directed to a method and apparatus for operating a gaming device having at least one winning event and at least one related award that is generated according to a set of rules associated with the game. The game is driven to present a predefined winning outcome and an award is generated as if the winning event and award were generated according to the rules. Also provided are rules and/or conditions for determining when to generate the predefined wining event, including rules that take into account player value to the casino and game volatility preference.
System and methods for downloading production order specific software and firmware to an electronic gaming machine device
A system and method for downloading production order specific software and/or firmware to an electronic gaming machine device is disclosed.
SANITIZING ELECTRONIC GAMING MACHINES AND VIRUS PREVENTION IN GAMING ENVIRONMENT
Various systems, apparatus, and methods for sanitizing electronic gaming machines and microorganisms prevention in a gaming environment.
METHOD AND APPARATUS FOR DETECTING A DEALING SEQUENCE, STORAGE MEDIUM AND ELECTRONIC DEVICE
The present disclosure provides a method and apparatus for detecting a dealing sequence, a storage medium, and an electronic device. The method includes: obtaining a video stream of a game desktop, and detecting a game card from multiple image frames included in the video stream; in response to detecting a newly added game card from at least one of the multiple image frames, determining whether the newly added game card is in a target state in which dealing ends; after it is determined that the newly added game card is in the target state in which dealing ends, determining game information corresponding to the newly added game card; and determining, based on the game information, whether a sequence of dealing the newly added game card conforms to a predetermined dealing sequence.
RFID system for facilitating selections at a table game apparatus
In accordance with some embodiments, a system for facilitating a card game is equipped with RFID antennas or interrogators operable to detect initial wagers placed by players on a table surface of the system. The system is further equipped with an electronic shoe which deals cards for the game and a processor with is operable to receive data both from the RFID antennas and the electronic shoe. Upon receiving data from an RFID antenna that a player has placed an initial wager based on initial odds and receiving data identifying some (but not all) cards dealt for a hand, the processor is operable to calculate adjusted odds for a re-characterization wager that would replace the initial wager, and output on a display of the system an offer for the re-characterization wager that corresponds to adjusted odds.
INSPECTION SYSTEM, INSPECTING DEVICE, AND GAMING CHIP
An inspection system of a chip includes a reading device and a determining unit. The reading device is configured to count a number of chips stored in a storage case, the chips associated with a table game and including a chip having a radio tag, read the radio tag while the chips are stored in the storage case, and acquire chip information. The determining unit is configured to compare the chip information of the chips in the storage case with a physical number of the chips in the storage case, determine that there is an abnormal chips among the chips stored in the storage case based on a determination that the counted number of the chips does not match a physical number of the chips in the storage case, and output a result associated with an indication of the abnormal chip.
SYSTEM AND METHOD FOR CARDLESS CONNECTION AT SMART TABLES
A system includes a smart table having RFID sensor(s) configured to detect RFID-enabled chips, including a wager area sensor positioned beneath a wager area on a surface of the smart table. The smart table also includes wireless beacon device(s) configured to wirelessly connect with a mobile device of a player. The system includes processor(s) executing instructions configured to: detect, via the at least one wireless beacon device, presence of the mobile device of the player near the at least one wireless beacon device; identify a player identity of the player based on the detected presence of the mobile device; detect an initial wager provided by the player at the smart table based at least in part on sensor data received by the wager area sensor, the sensor data identifying presence of RFID-enabled chip(s) near the wager area; and initiate tracking of a play session associated with the player.
GAME OF CHANCE SYSTEMS AND METHODS
In various embodiments, players may compete in a gaming context.
COUNTING GAMING CHIPS
An image can be captured from an imaging device. A gaming chip tube can be identified in a gaming chip tray. A first position can be determined that corresponds to a bottom of the gaming chip tube. A spacer can be identified by recognizing a predefined pattern on the spacer. A second position can be determined corresponding to the spacer. A count of gaming chips can be determined based at least in part on the first and second positions.
Amusement device including means for processing electronic data in play of a game of chance
Various card devices and methods involving card devices are described. Other embodiments are also described.