Patent classifications
G07F17/3251
Gaming chip and method for manufacturing the same
A new type of RFID tag is provided. A gaming chip that incorporates a sticker-type RFID tag comprises: an enclosing member having a predetermined shape for enclosing the RFID tag; a body member that is injection-molded to encapsulate the enclosing member with the RFID tag; and a gaming chip for amusement. The enclosing member consists of a first part and a second part, and at least the first part or the second part has a flat surface to which a sticker-type RFID tag can adhere, and the first part and the second part are combined to form an enclosing member, in which the sticker-type RFID tag is covered by the first part and the second part.
GAME SYSTEM
A game system for participating in a baccarat game includes a bet area includes: a plurality of betting terminals separated from the game table, including a plurality of bet targets including a player win area and a banker win area, and in which a bet is performed by placing a physical token at any of the bet targets; a bet determining device configured to determine a bet target at which the physical token is placed and an amount thereof; and a collecting device and a payment device configured to collect the betted physical token or pay out for the betted physical token based on the bet target and the amount determined by the bet determining device and a result of a baccarat game.
MANAGEMENT SYSTEM
A management system in a facility providing games using a game table having play positions is provided with a member's card having a card RFID tag storing member information built in, and card RFID reader, which is installed at the play position of the game table and reads the member information from the card RFID tag.
Communicating information about networked gaming machines to prospective players
On a network of electronic gaming machines, data regarding the performance of the machines or the players of the machines is collected and processed to make predictions of future jackpots and recommendations of games to play. The predictions and recommendations are delivered via at least one virtual persona that communicates with players or potential players via displays in a casino or on a web browser, via smartphone. Players can conduct conversations with the persona using cellular telephone, text messaging, or other types of Internet communications.
System and method for electronic all-in game
An electronic game machine comprises a display, an interface device for receiving input from a human player and a controller. The controller, responsive to initiation of a machine implemented game, prompts the human player to select to play a first player state or a second player state. The controller receives in response to the prompt, an input from the human player through the interface device whereby the human player chooses the first player state or the second player state. The first player state enables the human player to select at least one of at least two predefined selections responsive to a game state and the second player state defines the response of the humane player according to predetermined rules. If the human player has selected the first player state, the controller receives the selection from the human player of the at least one of the at least two predefined selections, determines a predetermined response of the electronic game machine responsive to the selection of the human player and determines an outcome to the machine implemented game responsive to the selection of the human player and the predetermined response of the electronic game machine. If the human player has selected the second player state, the controller automatically responds to selections of the electronic game machine in accordance with the predetermined rules and determines the outcome to the machine implemented game responsive to the automatic responses of the human player. The controller awards the wagered units responsive to the determined outcome. If the human player and the electronic game machine each have remaining wagering units, the controller implements a further round of wagering.
Method and System for Linking Web-Based Secondary Features to a Lottery Ticket Validation File by an Encrypted Registration Code
A method for authenticating instant lottery tickets in a web-based program that links secondary activities to the tickets includes providing each lottery ticket with a validation code that links the lottery ticket to an electronic validation file in a database that contains a predetermined outcome and status of the lottery. Each lottery ticket is provided with a registration code separate from the validation code, wherein a player uses the registration code to register the lottery ticket in the web-based program. The registration code is an encrypted form of the validation code for each ticket. With a server and upon receipt of the registration code, the registration code is decrypted to determine the validation code. The validation file associated with the decrypted registration code is accessed and, from the validation file, the authenticity and status of the lottery ticket required for a valid entry into the web-based program is determined.
FRAUD DETECTION SYSTEM IN CASINO
A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.
VIRTUAL TICKETING FOR CASHLESS GAMING
A system and method(s) for cashless funding of a gaming machine is described. The method, for instance, includes detecting a user input associated with a funding request. The user input is transmitted from a mobile device. The method further includes, in response to detecting the user input, obtaining a virtual ticket from a third-party funding system external to a casino network. The virtual ticket was purchased, via the third-party funding system, from a ticketing server internal to the casino network. The virtual ticket is associated with a voucher identifier authorized by the ticketing server. The method also includes redeeming, using the voucher identifier, the virtual ticket. In response to redeeming the virtual ticket, the ticketing server transmits, via the casino network, a funding authorization for the amount of monetary value. The method further includes, in response to the receiving the funding authorization via the casino network, funding the gaming machine via funds transfer in the casino network.
GAMING SYSTEMS AND METHODS FOR USE IN PROVIDING RANDOM REWARDS
Systems and methods for use in providing a random reward associated with at least one game are disclosed. One exemplary method includes receiving, by a gaming server, data representative of gaming activity of a player of the at least one game, providing, by the gaming server, a code associated with the random reward, wherein the code is representative of an entry to win the random reward, receiving, by the gaming server, data representative of a text message including the code, determining whether the player won the random reward based on the received code, and providing a notification indicating whether the player won the random reward.
SYSTEMS AND METHODS FOR TRACKING OF NON-WAGERING ACCOUNT ASSOCIATED WITH GAMING ENVIRONMENT
Systems and methods are disclosed for associating a player identifier with a financial account. The financial account can holds funds that are accessible through the player's use of a payment vehicle. Information associated with transactions using the payment vehicle can be used for player relationship purposes.