Patent classifications
G07F17/3255
SYSTEM AND METHOD FOR INTEGRATED MULTIPLE SOURCE PLAYER CASH ACCESS
The present invention relates to a system and method for integrating player tracking and cash access in a casino or other gaming environment. One aspect of the invention relates to integrating player tracking and cash access transactions by allowing a player to utilize a player tracking card for each financial transaction conducted in a gaming environment, wherein financial account information for the player, such as bank or credit card information, is linked to their player tracking account and card.
Providing incentives for directing cashout funds to a cashless wallet account, and related systems, devices, and methods
Systems, devices, and methods relate to directing cashout funds, for example in a casino environment, and in particular to providing incentives for directing cashout funds to a cashless wallet account. An instruction is received by a kiosk device, such as a gaming device, to dispense a first cashout amount. Based on the instruction, a display device of the kiosk device displays a message indicating a request to choose an option of a plurality of options. The options include a first option to receive the first cashout amount at the electronic kiosk device and a second option to receive a second cashout amount different from the first cashout amount in a cashless format. In response to receiving a selection, the respective cashout amount is dispensed in the chosen format.
BEACON TO PATRON COMMUNICATIONS FOR ELECTRONIC GAMING DEVICES
A system for proximity-based digital interactions includes a beacon transmitter configured to wirelessly broadcast a first interaction prompt message that includes a first interaction event code. A system server is configured to: receive an event activation message that includes the first interaction event code; identify and perform a first pre-programmed action; identify proximity between a mobile computing device and the beacon transmitter based on receipt of the first interaction event code from the mobile computing device; create a second interaction event code that is targeted to be performed by the mobile computing device; and transmit a configuration message to the beacon transmitter that includes the second interaction event code, causing the beacon transmitter to begin broadcasting a second interaction prompt message including the second interaction event code together with the first interaction prompt message, where the first interaction event code is different than the second interaction even code.
DUAL PLAYER LOYALTY ACCOUNT ACCESS AND CASH KIOSK AND METHOD OF USE
A dual-function kiosk enables cash access, such as from a banking system, via a cash access module, and enables player loyalty functionality, such as generating a player loyalty account, issuing a player loyalty card, or presenting player loyalty promotions or awards, via a player loyalty module. The different functionality may be selected by a user to a graphical user interface displayed by the kiosk. In addition, a system and method are provided for enabling cash access by a mobile communication device of a player, such as for dispensing at a kiosk.
SYSTEMS AND METHODS FOR AUTOMATED PERSONALIZED INCENTIVES
Systems and methods for automated personalized incentives are provided. A Universal Rewards Program (URP) automatically collects consumer data regarding spending and wagering behaviors, a provides personalized incentives such as cash back, discounts, deals, bonuses, gifts, retention incentives, referral bonuses, and other personalized incentives. The URP tailors the incentive based upon transaction data collected on the consumer. The URP can also monitor and provide an alert when spending and wagering behaviors can result in negative consequences.
Internet remote game server
A gaming system, including a game outcome server, an account handling device and a client device communicatively coupled via network, is described. The game outcome server may be operable to send command, instructions, data or combinations thereof that allow an interface for a wager-based game to be generated on the client device, generate a game outcome for the wager-based game that is displayed on the client device and generate an update to a player balance maintained on the account handling device. The account handling device is operable to provide gaming services related to the game play on the client device including a) web-site hosting where the web-site lists available gaming services including games provided by the game outcome server, b) accounting, c) money handling including player account management and d) player eligibility functions.
System for promoting play on electric gaming devices and engagement with casino personnel
A method for promoting play on electronic gaming devices and for promoting engagement with casino personnel comprising in which a code is displayed on a sign. When the code is received in a text from an identified player, drawing entries are associated with the player as a function of play on the gaming devices. At least one drawing entry is also associated with the player when he or she actuates a service button on a gaming device. Drawing prizes, if any, are revealed in response to another text from the player.
SYSTEM AND METHOD FOR REDEEMING TICKET VOUCHERS
A system and method that provide non-cash avenues to redeem a ticket voucher associated with an amount of funds.
Gaming machine having secondary gaming controller and primary and secondary credit balances
A gaming machine has a main or master gaming controller for presenting primary games based upon wagers of primary credits associated with a primary credit balance. A secondary controller is associated with the gaming machine for presenting secondary games based upon wagers of secondary credits associated with a secondary credit balance. The secondary controller may effectuate transfers of credits between the primary and secondary credit balances.
Wagering apparatus, methods and systems
A system, method, and non-transitory computer medium for processing a payment for a wager in connection with a wagering event. The system may receive, over a communications interface, a wager on a wagering event from a player via an input device. The system may monitor progress of the wagering event. The progress of the wagering event may include at least a current status. The system may determine that the wager is active and that the wagering event is in progress. The system may determine an amount of a cash out offer and that the player accepts the cash out offer at the determined amount. The system may transmit, over the communications interface, the amount of the cash out offer to the first input device.