Patent classifications
G07F17/3262
BUILD-A-SLOT FEATURE IN ELECTRONIC GAMING MACHINE
A gaming system can be provided including a processor circuit and a memory coupled to the processor circuit. The memory can include machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to perform operations including displaying, via a graphical interface, a grid of symbols comprising a first set of symbols. The operations can further include determining whether the grid of symbols comprises a first winning combination of symbols. The operations can further include determining an updated grid of symbols comprising a portion of the first set of symbols and a second set of symbols. The operations can further include displaying, via the graphical interface, the updated grid of symbols. The operations can further include determining whether the updated grid of symbols comprises a second winning combination of symbols.
Method and system for conducting a game of chance
A method of conducting a game of chance, the method including displaying first cards for active lines, and providing a prompt for eliciting a first response, the first response including an indication that a next card will be higher in value than a preceding card for an active line from among the active lines or an indication that a next card will be lower in value than a preceding card for an active line from among the active lines. The method further includes displaying a next card for the active lines, determining active lines remaining based on the indication of the first response, updating a streak number corresponding to a number of responses in the game that include indications resulting in active lines remaining, and determining a reward based on the active lines remaining in response to the streak number reaching a threshold value.
GAME OF CHANCE DISPLAY
In various embodiments player may participate in gaming related activities using a terminal with multiple display screens.
Gaming device having gridded-card game feature
Embodiments of the present invention set forth systems, apparatuses and methods for implementing a card game on a gaming device. Here, gaming devices having a display and game processor may be operable to provide a gaming event using cards with gridded fields. In one type of gaming event, a player may be given one or more cards with a gridded field and compete against one or more other opponents each having one or more competing cards with gridded fields. In another type of gaming event, a player may be given one or more cards with gridded fields and try to match numbers or indicia that are randomly drawn. Play of the gaming event may continue in multiple rounds or stages where a next stage is reached by obtaining a continuation trigger on one or more of the player cards during a present round of the gaming event.
SYSTEMS AND METHODS OF ELECTRONIC GAMING INCLUDING GESTURE-BASED PLAYER CONSTRUCTED SYMBOL COMBINATIONS
In one aspect, an electronic gaming machine includes a game controller that executes instructions that cause the game controller to: (i) display a plurality of reels to form a matrix of symbol positions; (ii) simulate spinning the plurality of reels; (iii) display a plurality of player-populated symbol positions within the matrix; (iv) display a first player-selectable symbol of a sequence of player-selectable symbols; (v) receive, during the spinning, an add gesture associated with the first player-selectable symbol representing a request for addition of the first player-selectable symbol to the matrix; (vi) add the first player-selectable symbol to a first player-populated symbol position in response to the add gesture; (vii) simulate stopping each reel of the plurality of reels, the first player-selectable symbol overlaying a reel symbol at the first player-populated symbol positions; and (viii) evaluate the symbols displayed within the matrix to determine a game outcome.
Gaming device with dynamically awardable prizes based on collective position state of symbols
An electronic gaming device having a display and a game controller, and playing an iterative game. During the iterative game, the game controller controls the display to display a set of columns of symbol positions, and selects symbols for display at the symbol positions. When a configurable symbol is selected for display in one of the columns, the game controller adjusts at least a portion of a background of the one of the columns. When the one column is completely filled with modified backgrounds, the electronic gaming device presents an award based on a prize associated with the one column, in addition to any prizes presented as a result of payline combinations.
WAGER MATRIX WITH MULTIPLE BETTING PARAMETERS
Various systems and methods enable users to submit bets via a betting matrix comprising a plurality of rows and columns. Each row corresponds to a potential outcome in a first category such as a possible score of a first team, and each column corresponds to a potential outcome in a second category such as a possible score of a second team. A user may enter a bet, e.g., by selecting one or more events and then selecting one or more elements of one or more betting matrices corresponding to the one or more events. The bets may be confirmed substantially when entered, e.g., without regard for any other bet made by any other user.
Location based restrictions on networked gaming
Systems, methods and software for multi-player electronic gaming are described. One embodiment includes a system for multi-player electronic gaming, the system including at least one gaming client configured to accept a selection of at least one gaming option from a player, and allow the player to play a game based on the selection of the at least one gaming option. The system includes an administration server configured to: receive the selection of the at least one gaming option from the at least one gaming client, and initiate the game for the player based on the selection of the at least one gaming option. The system includes at least one gaming server configured to run the game and transmit data about the game to the administration server.
PRIVATE EXCHANGE FOR ELECTRONIC SPORTS BETTING
A system and method for establishing a private exchange for electronic sports events includes establishing consolidated odds for one or more electronic sports events, each electronic sports event including a multi-player video game, the consolidated odds being established based on a history of each player in the multi-player video game. A method includes subscribing one or more bettors on each electronic sports event to a private betting exchange established for each of the one or more electronic sports event, and receiving a books offer to lay each private betting exchange based on the consolidated odds established for each of the one or more electronic sports event. A method includes opening a matching period to match bets submitted by each subscribed bettor for selected ones of the of one or more electronic sports events, and matching the bets based on the consolidated odds.
Enhanced Electronic Gaming Machines Providing Selectively Volatile Wager Outcomes
A bingo gaming system, machine, and method include a main bingo game, a feature bingo game, a main reel game associated with the main bingo game, and a feature reel game associated with the feature bingo game. The main reel game simulates outcomes of the main bingo game. The feature reel game simulates outcomes of the feature bingo game. A feature bingo game may be triggered by a main bingo game outcome. Before the feature bingo game begins, a player may be given an opportunity to select a volatility option for the feature bingo game. The volatility selection may impact the probability of winning the feature bingo game (and/or feature reel game), as well as the reward(s) associated with winning the feature bingo game (and/or feature reel game).