Patent classifications
G07F17/3272
DELAYED BONUS WIN DETERMINATION
Embodiments of the present invention are directed to gaming devices having a delayed bonus win determination and methods of operating gaming systems and gaming devices to provide delayed bonus win determinations. Here, contributions to a linked jackpot may be separated from the chance to win the linked jackpot, where the chance to win the linked jackpot can be stored and used at a later time.
System for a Massive Multi-player Game of Skill
A gaming system includes a server and player device. The server randomly selects shared icons from an icon space then requests a first wager from each player. For each active player, the server randomly selects a set of player icons from the icon space. After the server collects the first wager, the server displays the shared icons to all active players, sets a timer, and requests a second wager from each player. Until all player icons are displayed, each active player is presented a next subset of the hole cards and each player that makes the wager is declared as active. After all player icons are presented, a winner(s) is/are declared based upon a score of the player icons of each player combined with the shared icons. In one embodiment, the icon space includes a cherries icon, a bar icon, a lemon icon, a lucky-7 icon, and a bell icon.
SYSTEM AND METHODS OF RECOMMENDATION MEMBERSHIPS IN A CASINO ENVIRONMENT
The present disclosure relates generally to gaming systems, computational devices, and methods. An illustrative method includes receiving a code request message from a computational device, where the code request message includes information describing a code requestor and a code parameter defined by the code requestor. The method may further include determining that the requestor is permitted to receive the shareable code with the code parameter defined by the code requestor, generating the shareable code, storing an electronic record indicating that the shareable code has been generated, where the electronic record includes an identifier of the shareable code and an identifier of the code requestor, and transmitting a code delivery message to the computational device, where the code delivery message includes the shareable code.
System and method for awarding bonus features in a video carousel
A video carousel bonus feature system is disclosed that includes gaming presentations for a plurality of players, one or more game processors, and a plurality of base game cabinets that each contain base game presentations that display base games. The system also includes a video carousel with a plurality of video monitors, wherein each of the plurality of video monitors is positioned above a base game cabinet, wherein a visual representation of one or more bonus features is displayed independently on each video monitor of the video carousel. The system is configured to award one of the plurality of players at least one bonus feature that appears to move from video monitor to video monitor on the video carousel, wherein the awarded bonus feature coincides with the visual representation of the bonus feature being displayed on the video carousel monitor positioned directly above the triggering base game cabinet.
Method and system for linking casino games and on-line social network games
Social media activities associated with an on-line social media system are linked to casino game activities and casino gaming machines. A player of a casino gaming machine may access a social media website via the casino gaming machine, such as to play a social media game at the casino gaming machine. A player may also access the social media system from a presentation computing device and, via that system, link to a casino gaming machine to play one or more casino wagering games. Social media currency and casino monetary credits may be exchanged or converted and other aspects of casino game play and social media activities may be integrated.
COIN OPERATED ENTERTAINMENT SYSTEM
This invention in certain example instances relates generally to coin-operated video entertainment systems. More particularly, certain exemplary aspects of the invention provide methods and/or systems for controlling access to a portable coin-operated interactive entertainment device that may be used to play video games and access other forms of entertainment as well as providing features via such portable coin-operated interactive entertainment devices.
System for enhanced interactive game play in lottery and gaming environments
A system provides for electronic interaction in a multi-player system, the system being adapted to interface with first and second electronic communications devices through a communication system, the first and second electronic communications devices including displays for presentation of game information to the players and with input devices for receiving live game play information. The first and second electronic communications devices having storage to store a game application program from a remote server, the first and second electronic communications devices having graphical display capability. The system utilizes real world sports event data corresponding to a real world sports events. Preferably a game analysis system is utilized.
Multi-Player Game System
There is disclosed a multi-player game system for allowing a user to play a repeatable game of chance in a competitive context against at least one competitor, the game system comprising: a client device (410) operable by the user, providing a user interface module which is configured to display the state of a game of chance played by the user and to receive user input requesting a new result of the game of chance; a game engine (430, 432, 434), configured to provide a new result of the game of chance to the client device on receipt of a request from the client device (410) to provide the new result, where the system further comprises a multi-player engine (440), configured to: process multi-player game data representing a multi-player game that links a plurality of games of chance being played by a respective plurality of players on a respective plurality of client devices, said plurality of players consisting of said user and at least one competitor, and transmit to the client device (410) state data relating to the state of the plurality of games of chance, to allow the client device (410) additionally to display the state of said at least one competitor's games.
Lottery Gaming System And Method For Reducing Debt Of An Individual
A lottery gaming system and method for reducing debt of an individual is provided. The lottery gaming system and method for reducing debt of an individual may include a website for registering the individual and designating a pre-qualified debt associated with a creditor and an approved charitable organization to participate in the lottery game. The website may provide a ticket with a corresponding ID number associated with the individual and may further select a winning ticket. If the individual's ticket is selected, then the monetary prize is transmitted to the creditor of the pre-qualified debt. If the monetary prize is greater than the pre-qualified debt, then a remainder of the monetary prize is transmitted to the approved charitable organization.
Multilayer hybrid games
Systems and methods in accordance with embodiments of the invention operate a multilayer hybrid game with a real world engine connected by a communication link to a game world engine wherein the real world engine comprises a real world credit meter, a random number generator, and a real world credit pay table, wherein the real world engine is configured to receive from the game world engine via the communication link, a trigger of a wager of real world credit, determine a gambling outcome for the wager of real world credit in response to the trigger, and communicate to the game world engine via the communication link, the gambling outcome, allocate the randomly generated payout of real world credits to the credit meter, an entertainment software engine connected to the game world engine configured to execute a multilayer entertainment game that provides outcomes based upon a plurality of players' skillful execution of the multilayer entertainment game, wherein players at a same gameplay layer are engaged in gameplay subject to the same standards for gameplay progression and utilization of gameplay resources, and wherein impact of an action of a first player at a first gameplay layer on a second player's gameplay in a second gameplay layer are specified by at least one gameplay impact rule, receive input for a player's action during the multilayer entertainment game, communicate to the game world engine, the action taken by the player, generate a user interface display that depicts a representation of the multilayer entertainment game, a game world engine connected to the entertainment software engine and connected to the real world engine by the communication link wherein the game world engine is configured to monitor player actions for a gambling event occurrence where the gambling event occurrence triggers the wager of real world credits, communicate the trigger to the real world engine via the communication link, receive from the real world engine via the communication link, the gambling outcome, generate a multilayer entertainment game impact that can be used to modify the multilayer entertainment game gameplay based a plurality of players' skillful execution of the multilayer entertainment game and a sponsorship module constructed to: receive from the game world engine a sponsorship term; communicate to the player the sponsorship term through a user interface; receive from the user interface acceptance of the sponsorship term; send the command to execute the multilayer entertainment game based upon the sponsorship term.