G07F17/3272

Group gaming events at gaming devices
11810429 · 2023-11-07 · ·

A primary game having a plurality of outcomes is provided to a first player of a first gaming device. In response to one of the plurality of outcomes, a first game asset for a secondary game is provided to the first player. The secondary game includes a contest between the first player having the first game asset and a second player having a second game asset, and an outcome of the contest of the secondary game is based at least in part on comparing a first asset value of the first game asset and a second asset value of the second game asset. In some examples, the secondary game may be a fantasy sports game, a deck building card game, or a scavenger hunt game, in which some or all of the assets are obtained via the primary game(s).

BETTING MARKETS
20230360487 · 2023-11-09 ·

The invention provides for a computer-implemented method of administering a betting market for sports, the method includes the steps of receiving game details for a game between two parties, which includes probabilities of each outcome in an array of possible outcomes of the game, calculating an array of odds on the game details and determining a pivot in the array of possible outcomes based on the array of odds, with a first and second group of outcomes defined on opposing sides of the pivot, respectively, or on the pivot. Thereafter, bets are received from participants, each bet relating to either the first or second group of outcomes, until a predefined cut off time or outcome, whereafter a game outcome is received, and a reward is calculated for those participants who betted on the group outcome in which the game outcome falls, based on the odds calculated for the game outcome.

MULTI-LEVEL WAGERING COMPETITIONS

Various embodiments that may generally relate to one or more competitions. Such competitions may include a plurality of rounds. A round may include a player attempting to choose a winner of an event on which a round is based. A surviving player after a number of rounds may be a winner of a competition. Various apparatus and methods are described.

Information processing device, information processing method, and program
11810430 · 2023-11-07 · ·

There is provided an information processing device that enables the purchase of a betting ticket at a timing when a desire to purchase increases according to the situation of the competition after the start of the competition. An information processing device includes: a competition situation acquisition unit that acquires a competition situation before and after the start of a competition between a plurality of competitors; a betting time setting unit that sets a betting time by setting a betting start trigger and a betting end trigger from a time when it is determined whether or not an order-of-finish determination part of any one of the plurality of competitors has reached a front to a predetermined time after the start of the competition; and a betting ticket purchase receiving unit that receives a purchase of a betting ticket within the set betting time.

SPORTSBOOK ODDS OPTIMIZATION AND CORRELATED PROPOSITION BET ANALYSIS
20230360492 · 2023-11-09 ·

A sportsbook odds optimization and parlay correlation analysis platform may be provided. The platform may be configured to assess the correlation value for proposition bet parlays. The platform may be employed by a sportsbooks or other betting event hosting establishment. The platform may be configured to establish parameters for processing at least one parlay offered to the establishment. The parameters may include, for example, but not be limited to, a correlation value and a payout type. Next, at least one parlay may be received for processing. A correlation value and a payout value associated with the at least one parlay may be calculated. The platform may be configured to determine whether to accept or decline the at least one parlay offering based on the parameters defined by the establishment. The at least one parlay may then be accepted or declined in accordance to the determination.

Location Based Restrictions On Networked Gaming

Networked gaming systems and methods with location-based restrictions. A gaming system includes a game administration server, a communication interface, and a memory containing program instructions to cause at least one processor of the game administration server to estimate a current location of a player using the gaming system, dynamically create a customized list of available games for a player at the current location based on a location of a player gaming client being used by the player, present the customized list of available games to the player gaming client through the communications interface, receive, from the player gaming client through the communications interface, a selection of a game by the player from the customized list of available games, initiate the game on a gaming server, and compensate the player with player winnings.

System and method for presenting a bingo game with an element of choice
11823535 · 2023-11-21 · ·

A gaming system is provided. The gaming system includes a plurality of game machines and a game server. The game server is programmed to associate each bingo card of a plurality of bingo cards to a game presentation object. The game server is also programmed to transmit, to at least two of a plurality of game machines, the game presentation objects. The game server is programmed to receive, from each of the at least two game machines, a selection of a game presentation object. The game server is programmed to evaluate each bingo card associated with a selected game presentation object against a ball call to determine at least one bingo card having a winning pattern. The game server is programmed to determine results for a competitive wagering game, and transmit the results to each of the at least two game machines.

AI-BASED HOPPING REWARD PROGRAM
20230377421 · 2023-11-23 ·

The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based player and other behaviors. The gaming system, device, and method tracks in real time gameplay behavior of a set of players in different gameplay sessions to generate real time gameplay data; based on the real time gameplay data, modifies a player behavior model corresponding to each player in the set of players and a collective behavior model representing a collective behavior of the set of players, for each player in the set of players, determines, by a selected player behavior model, a predicted gameplay behavior in response to a reward offering, compares a predicted gameplay behavior for each player to one or more player gameplay behavior eligibility thresholds and/or a predicted gameplay behavior of another player to select players eligible to receive the reward offering, and providing a reward indicator associated with the reward offering to a gaming device of each of the at least first and second players.

Integrated jackpot gaming systems and methods

A bonusing system for gaming devices provides a bonus award eligible to be won via participating gaming devices. A messaging application programming interface (API) receives wagering event messages in a first message format from third-party servers. A message queue receives wagering event messages from the messaging API in a second message format. A bonusing system server manages award determination for the bonus award. The system is configured to: receive, by the messaging API from a third-party server that manages wagering gaming sessions at a plurality of gaming tables, a first wagering event message indicating a wager event performed by a player at a first gaming table; convert, by the messaging API, the first wagering event message from the first message format to the second message format; transmit the first wagering event message for delivery to the bonusing system server; determine, by the bonusing system server, that the wagering event results in an award of the bonus award based on an output of a random number generator (RNG); and award the bonus award based on the determination.

Ticket checker for activating winning pre-printed game tickets so as to permit redemption of the tickets

A ticket checker is provided for activating a player's previously purchased ticket that is preprinted with game content and which is associated with a deal of tickets that includes at least some winning tickets. A previously purchased winning ticket cannot be redeemed until it is activated. Machine readable indicia is scanned on the previously purchased ticket at a ticket checker that is in communication with a ticket results database. A ticket activation database electronically records that the winning ticket was scanned at the ticket checker, thereby activating the winning ticket. Redemption of the winning ticket includes electronically verifying in the ticket activation database that the winning ticket was scanned at the ticket checker.