G07F17/3272

EPHEMERAL BETTING IN IMMERSIVE ENVIRONMENTS
20220351582 · 2022-11-03 ·

Described is a system and method for ephemeral betting within a panoramic video environment. A panoramic video environment is defined as a virtual experience, viewed on an information handling device (e.g., personal computers, mobile devices, virtual reality headsets, smart televisions, etc.) where the user views a panorama from a first person perspective relative to the camera capturing the video. The “view” may be a two-dimensional “portal” into the panoramic environment, or a stereoscopic view. The user will typically have directional control in the view portal, including the ability to pan, tilt, and zoom from the perspective of the camera. The described system and method creates wagering opportunities by combining the experience of viewing an event, simultaneously with other spectators, with real-time analytics and statistics derived from an object tracking system, thereby providing ephemeral wagering opportunities.

Network latency fairness in multi-user gaming platforms

Aspects of the present disclosure relate to wireless communications, and more particularly, to techniques that allow for enforcement of network latency fairness in multi-user gaming platforms. An example method generally includes identifying multiple user equipments (UEs) participating in a multi-user gaming platform across one or more wide area networks (WANs); and taking one or more actions to support latency fairness in delivery of information across the multiple users via the one or more WANs.

Method and Apparatus for Remote Game Play With Real-Time Commentary
20220339547 · 2022-10-27 · ·

This invention allows the players of multiplayer games like poker, chess, backgammon, go, board games, and video games to play the game online while commenting on the game and explaining their strategies to an online audience without sharing that information with their opponents.

METHOD AND SYSTEM FOR LINKING CASINO GAMES AND ON-LINE SOCIAL NETWORK GAMES
20230077571 · 2023-03-16 ·

Social media activities associated with an on-line social media system are linked to casino game activities and casino gaming machines. A player of a casino gaming machine may access a social media website via the casino gaming machine, such as to play a social media game at the casino gaming machine. A player may also access the social media system from a presentation computing device and, via that system, link to a casino gaming machine to play one or more casino wagering games. Social media currency and casino monetary credits may be exchanged or converted and other aspects of casino game play and social media activities may be integrated.

CHIP RECOGNITION SYSTEM
20230079194 · 2023-03-16 ·

According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.

DYNAMIC MULTIPLAYER GAMING PLATFORM
20230077588 · 2023-03-16 ·

Systems, methods, and computer readable media for providing a multiplayer game to players of a plurality of electronic gaming machines are described. When executed by a at least one processor, stored instructions cause the at least one processor to (i) cause to be displayed, on a multiplayer game display, a group metamorphic game element configured to interact with each of the plurality of electronic gaming machines, (ii) activate, during a first game play on a first electronic gaming machine, a multiplayer feature, (iii) cause the group metamorphic game element to transition one of the communal game elements from the multiplayer game display to an individual metamorphic game element associated with the first electronic gaming machine, and (iv) based on the transitioned communal game element, apply the activated multiplayer feature to a first game play on the first electronic gaming machine.

AN AUTOMATED GAMING ARRANGEMENT

The present disclosure generally relates to an automated gaming arrangement, specifically provided with means for reducing the need of continuous human surveillance. The present disclosure also relates to a corresponding method for operating such a gaming arrangement and a thereto related computer program product.

Reserve credits for use on gaming device
11605265 · 2023-03-14 · ·

Embodiments of the present invention are directed to methods and apparatus in which a player plays one of a plurality of networked gaming devices. Game awards below a predefined level are tracked and stored on the network. If the game awards are less than a predefined criterion, a pay command is sent over the network to the player's gaming device, which may be used for a free game. Implementation in a single gaming device is also disclosed.

PRIVATE EXCHANGE FOR ELECTRONIC SPORTS BETTING
20230128000 · 2023-04-27 ·

A system and method for establishing a private exchange for electronic sports events includes establishing consolidated odds for one or more electronic sports events, each electronic sports event including a multi-player video game, the consolidated odds being established based on a history of each player in the multi-player video game. A method includes subscribing one or more bettors on each electronic sports event to a private betting exchange established for each of the one or more electronic sports event, and receiving a books offer to lay each private betting exchange based on the consolidated odds established for each of the one or more electronic sports event. A method includes opening a matching period to match bets submitted by each subscribed bettor for selected ones of the of one or more electronic sports events, and matching the bets based on the consolidated odds.

Group gaming events at gaming devices
11600143 · 2023-03-07 · ·

A primary game having a plurality of outcomes is provided to a first player of a first gaming device. In response to one of the plurality of outcomes, a first game asset for a secondary game is provided to the first player. The secondary game includes a contest between the first player having the first game asset and a second player having a second game asset, and an outcome of the contest of the secondary game is based at least in part on comparing a first asset value of the first game asset and a second asset value of the second game asset. In some examples, the secondary game may be a fantasy sports game, a deck building card game, or a scavenger hunt game, in which some or all of the assets are obtained via the primary game(s).