G07F17/3297

PUSHER AMUSEMENT DEVICE WITH PIVOTING ARM AND GAME PIECE PROPULSION FEATURE
20230061253 · 2023-03-02 ·

A pusher-type amusement machine that includes a motorized coin track assembly for the introduction of coins that has an track end that sweeps across a playfield and includes a base, a coin hopper for collection and ejecting coins and a track that extends from the coin hopper to a track end opening and a control switch to activate the hopper to push coins through the track so that they are ejected from the end of the track towards a playfield on the machine.

PLAYER TRACKING SYSTEM WITH PRIZES AWARDED VIA SKILL/AMUSEMENT GAMING DEVICE PLAY
20230162558 · 2023-05-25 ·

A “dual” gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.

Gaming Machine for Picking up at Least One Object, Comprising a Rail Structure Able to Move Over a Standing Zone
20230141714 · 2023-05-11 ·

A gaming machine for picking up one object, and moving the object through a playing zone to a dispensing zone, the gaming machine includes a housing having at least one sidewall enclosing the playing zone and the dispensing zone, and a roof, said sidewall and roof being configured such that a standing zone is created below said roof outside the playing zone, a rail structure in the housing and extending in a first direction X, the rail structure being configured to move over said standing zone in a second direction Y, and a grabber attached to a carriage which is moveably attached to the rail structure, the carriage being configured to move along the rail structure, the grabber being configured to pick up the object.

System and method for awarding rewards to players of gaming machines via automated prize redemption centers

A rewards system awards a prize to a player of a gaming machine, where the prize is awarded separate from any winnings awarded by the gaming machine for a winning wagering game outcome. The rewards system may comprise an automated prize redemption device having a housing which defines a prize storage area and a rewards server configured to compare activity information obtained from the gaming machine to criteria associated with stored prize events and when met, command the gaming machine to issue a media from a media dispenser of the gaming machine to the player and store information regarding the media and an awarded prize, and when the media is read by a media reader of the prize redemption unit and compare the information regarding the media received from the prize redemption unit against the stored information to determine if the media is valid, and if so, cause the controller of said prize redemption to issue the awarded prize.

GAME MACHINE HAVING IMAGE DATA ANALYSIS FUNCTION
20170316638 · 2017-11-02 ·

The present disclosure provides a game machine having image data analysis function, including a machine body, an image photographing device, a processor and a controlled device. The machine body includes a controlling portion. The image photographing device photographs toward the controlling portion and generates an image data. The processor is electrically connected with the image photographing device for receiving the image data, with the processor generating a control command based on the image data. The controlled device is electrically connected with the processor for receiving the control command. The controlled device switches between different operation modes according to the control command. Thus, the entertainment effect of the game machine can be improved.

Touch Control Type Object Grabbing Machine
20170312621 · 2017-11-02 ·

A touch control type object grabbing machine includes a housing having a chamber. A grabbing device is mounted in the chamber. The grabbing device includes an actuating unit and a claw coupled to the actuating unit. The actuating unit drives the claw to operate. A touch control device is configured for outputting a graphical user interface permitting a user to input a plurality of touch control instructions. A processing unit is electrically connected to the grabbing device and the touch control device. The processing unit controls the actuating unit according to the plurality of touch control instructions, thereby moving the claw and causing the claw to make a grabbing movement.

Machine learning controller for prize dispensing entertainment machines

A system to rapidly set up new claw machines for different styles of prizes, while also providing an excellent player experience through dynamically changing claw machine behavior through machine learning algorithms. These systems can be readily installed on most any crane machine by replacing the controller card. The system is configured by means of a control wand physically connected to the controller. Teaching the machine about the prize is accomplished by physically inserting a sample prize into the grabber, and executed a command via control wand to tell the machine to learn. Once configured and taught the prize, the machine is autonomous, and will maintain its programmed profit margin throughout the prizes dispensed by learning player behavior and making adjustments after each play.

GAME SYSTEM AND PROGRAM

A game system includes a selection device and a game control device. The selection device may be configured to select, for selecting one or more base games, at least one of a) the number of one or more primary games; and b) a type of the one or more base games, using at least a predefined information. A game control device may be configured to start or advance a secondary game, which is subordinate to the one or more primary games, based at least in part on a game state of the one or more base games selected by the selection device.

Online crane game apparatus and crane game system
11244541 · 2022-02-08 ·

Disclosed is an online crane game apparatus. The crane game apparatus includes: a body accommodated therein with prizes; a camera for photographing an inside of the body to generate a game play image; a screen unit provided on at least one surface of the body and having a single color; a communication unit for synthesizing a background video or image to an area corresponding to the screen unit in the game play image to transmit the synthesized background video or image to an outside; and a control unit for controlling the communication unit. Accordingly, the user plays the game while watching the game play image that is more exciting, so that a dynamic and realistic game is implemented.

SYSTEMS AND METHODS FOR PROVIDING SKILL-BASED SELECTION OF PRIZES FOR GAMES OF CHANCE
20170236382 · 2017-08-17 ·

Systems and methods include a gaming device configured to receive a monetary value and a user interface configured to enable a player to select a wager for a game of chance and enable the player to initiate a cash out operation. The gaming device also includes a processor programmed to add the monetary value to a credit balance for the player, deduct the selected wager from the credit balance, and decrease the credit balance in response to the cash out operation. A prize selector is also provided that includes a plurality of randomly or skill based or partially skill based selectable bonus prizes that are selectable by operating the prize selector to oscillate or rotate the prize selector until the prize selector stops at a stopping position. The player is enabled to influence the stopping or starting position of the prize selector to influence the prize that is selected.