Patent classifications
G07F17/3297
DUAL WAGERING GAME AND AMUSEMENT-STYLE GAMING UNIT
A dual gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.
SYSTEM AND METHOD FOR AWARDING REWARDS TO PLAYERS OF GAMING MACHINES VIA AUTOMATED PRIZE REDEMPTION CENTERS
A rewards system awards a prize to a player of a gaming machine, where the prize is awarded separate from any winnings awarded by the gaming machine for a winning wagering game outcome. The rewards system may comprise an automated prize redemption device having a housing which defines a prize storage area and a rewards server configured to compare activity information obtained from the gaming machine to criteria associated with stored prize events and when met, command the gaming machine to issue a media from a media dispenser of the gaming machine to the player. The player may present the media to the automated prize redemption device to cause it to dispense the awarded prize.
Dual wagering game and amusement-style gaming unit
A dual gaming unit or machine is configured to implement both one or more traditional casino-style wagering games, such as games having outcomes determined primarily by chance and not skill, and one or more games which are traditionally not casino style games, such as amusement-type games or games having amusement-type game components, such as games where the outcome is determined substantially by skill. The wagering game portion of the gaming machine may award monetary awards to the player for winning wagering game outcomes, and the amusement portion of the gaming machine may be used to award promotional prizes to the player. A player rewards system may include such dual gaming units or other award dispensing mechanisms.
Game apparatus
A game apparatus provides a game using three-dimensional game objects rollable regardless of their orientation, and includes a circulating mechanism configured to circulate the three-dimensional game objects. The circulating mechanism includes: a conveyor device configured to transport the three-dimensional game objects from a first position to a second position higher than the first position; a first path configured to move the three-dimensional game objects from the second position to a third position lower than the second position; a supply path for supply of a part of the three-dimensional game objects to a game object utilizer that uses the supplied three-dimensional game objects in the game, the part entering the supply path at a position between the second position and the third position; and a second path configured to move a part of the three-dimensional game objects not entering the supply path, to the first position lower than the third position.
INTERACTIVE SYSTEMS AND METHODS WITH FEEDBACK DEVICES
A wearable device includes a first radio-frequency identification (RFID) tag, a second RFID tag, one or more feedback devices configured to provide feedback to a guest, and a microcontroller. The microcontroller is configured to generate a first control signal that causes a first type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a first frequency and the first RFID tag and to generate a second control signal that causes a second type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a second frequency and the second RFID tag.
Crane game with tubular target holders
The present invention is directed to an arcade type crane game that includes a target support structure with cylindrical, open ended target holders to prevent targets from toppling before, during, and after playing the game. Here, cylindrical is used in its broadest sense to mean a regular upright structure that supports a target that is round, square, oval, rectangular, etc., and not limited to circular cross sections. The cylindrical holders allow the targets to be lifted upward out of the holder without resistance, but prevents targets from tipping over and knocking other targets over in the process.
Arcade game with RFID reader
A crane-style arcade game has an enclosed prize chamber wherein the prizes comprise RFID tags with assigned point values. an RFID reader reads the RFID tag on a captured prize as the captured prize is moved past the RFID reader. A recording device is connected to the RFID reader to record the assigned point values of the RFID tags of captured prizes read by the RFID reader. A rotary table mechanism is used to move a captured prize past the RFID reader and then to a storage area below the enclosed prize chamber.
Coin pusher casino game
An improved coin pusher machine includes at least one player station. The at least one player station includes at least one memory device and processor, a pusher field configured to hold a plurality of tokens, a win slot configured to accept tokens that fall from the pusher field, and omitting any lose slot. The at least one player station includes a pusher mechanism configured to move in a reciprocating motion, a token launching mechanism configured to launch tokens onto the pusher field, and a token counter configured to count a number or value of tokens that fall into the win slot. The processor is configured to calculate a total value, including a base win value and a feature win value, of tokens falling into the win slot from the pusher field, and cause an indication associated with a game cycle to be transmitted to an external host computer.
GAMING CONSOLE SYSTEM
A game machine system that includes a remotely controllable game machine, a support arrangement for a web camera. The web camera is attachable by means of the support arrangement to capture video of the game machine. The game machine system further includes a communication interface for a remote control of the remotely controllable game machine.
Interactive systems and methods with feedback devices
A wearable device includes a first radio-frequency identification (RFID) tag, a second RFID tag, one or more feedback devices configured to provide feedback to a guest, and a microcontroller. The microcontroller is configured to generate a first control signal that causes a first type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a first frequency and the first RFID tag and to generate a second control signal that causes a second type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a second frequency and the second RFID tag.