G09B9/048

Vehicle remote instruction training device

A vehicle remote instruction training device that trains a remote commander who issues a remote instruction to an actual autonomous vehicle includes: a commander interface including an information output unit that shows a situation of the actual autonomous vehicle to the remote commander and an instruction input unit for the remote commander to input the remote instruction to the actual autonomous vehicle; a virtual situation display unit that shows a virtual situation of a virtual vehicle with time variation to a remote commander who is a trainee through the information output unit; a remote instruction input recognition unit that recognizes an input of the remote instruction input into the instruction input unit; and an evaluation unit that evaluates the remote commander based on timing at which they issue the remote instruction with respect to the virtual situation of the virtual vehicle or on a content of the remote instruction.

Vehicle remote instruction training device

A vehicle remote instruction training device that trains a remote commander who issues a remote instruction to an actual autonomous vehicle includes: a commander interface including an information output unit that shows a situation of the actual autonomous vehicle to the remote commander and an instruction input unit for the remote commander to input the remote instruction to the actual autonomous vehicle; a virtual situation display unit that shows a virtual situation of a virtual vehicle with time variation to a remote commander who is a trainee through the information output unit; a remote instruction input recognition unit that recognizes an input of the remote instruction input into the instruction input unit; and an evaluation unit that evaluates the remote commander based on timing at which they issue the remote instruction with respect to the virtual situation of the virtual vehicle or on a content of the remote instruction.

ASSESSING A TRAINING ACTIVITY PERFORMED BY A USER IN AN INTERACTIVE COMPUTER SIMULATION

An interactive computer-based training system, station and method for assessing a training activity performed by a user interacting with tangible instruments for controlling the virtual element in an interactive computer simulation. A processor module obtains a plurality of performance metric datasets related to the virtual element and obtains a plurality of expected maneuvers of the virtual element during the training activity. The processor module computes the plurality of performance metric datasets to identify actual maneuvers of the virtual element during the training activity, identifies one or more failed actual maneuvers of the virtual element during the training activity against corresponding ones of the expected maneuvers and performs computational regression on the actual maneuvers of the virtual element compared to the expected maneuvers of the virtual element to identify one or more root causes of the failed actual maneuvers.

ASSESSING A TRAINING ACTIVITY PERFORMED BY A USER IN AN INTERACTIVE COMPUTER SIMULATION

An interactive computer-based training system, station and method for assessing a training activity performed by a user interacting with tangible instruments for controlling the virtual element in an interactive computer simulation. A processor module obtains a plurality of performance metric datasets related to the virtual element and obtains a plurality of expected maneuvers of the virtual element during the training activity. The processor module computes the plurality of performance metric datasets to identify actual maneuvers of the virtual element during the training activity, identifies one or more failed actual maneuvers of the virtual element during the training activity against corresponding ones of the expected maneuvers and performs computational regression on the actual maneuvers of the virtual element compared to the expected maneuvers of the virtual element to identify one or more root causes of the failed actual maneuvers.

STANDARD OPERATING PROCEDURES FEEDBACK DURING AN INTERACTIVE COMPUTER SIMULATION

An interactive computer simulation system, station and method for training a user in the performance of a task through a training activity. A tangible instrument module allows a user to interact with the tangible instrument module for controlling a virtual element. A plurality of performance metric datasets representing results of the interactions between the user and the tangible instrument module is obtained. During execution of the interactive computer simulation, in the plurality of performance metric datasets, a plurality of actual maneuvers of the virtual element are detected during the training activity, one or more standard operating procedures (SOPs) are identified for the training activity from a plurality of the individually detected actual maneuvers. In real-time upon detection of the SOPs, information for display in the interactive computer simulation related the SOPs.

STANDARD OPERATING PROCEDURES FEEDBACK DURING AN INTERACTIVE COMPUTER SIMULATION

An interactive computer simulation system, station and method for training a user in the performance of a task through a training activity. A tangible instrument module allows a user to interact with the tangible instrument module for controlling a virtual element. A plurality of performance metric datasets representing results of the interactions between the user and the tangible instrument module is obtained. During execution of the interactive computer simulation, in the plurality of performance metric datasets, a plurality of actual maneuvers of the virtual element are detected during the training activity, one or more standard operating procedures (SOPs) are identified for the training activity from a plurality of the individually detected actual maneuvers. In real-time upon detection of the SOPs, information for display in the interactive computer simulation related the SOPs.

SYSTEM AND METHOD FOR GENERATING SIMULATED VEHICLES WITH CONFIGURED BEHAVIORS FOR ANALYZING AUTONOMOUS VEHICLE MOTION PLANNERS
20190163182 · 2019-05-30 ·

A system and method for generating simulated vehicles with configured behaviors for analyzing autonomous vehicle motion planners are disclosed. A particular embodiment includes: receiving perception data from a plurality of perception data sensors; obtaining configuration instructions and data including pre-defined parameters and executables defining a specific driving behavior for each of a plurality of simulated dynamic vehicles; generating a target position and target speed for each of the plurality of simulated dynamic vehicles, the generated target positions and target speeds being based on the perception data and the configuration instructions and data; and generating a plurality of trajectories and acceleration profiles to transition each of the plurality of simulated dynamic vehicles from a current position and speed to the corresponding target position and target speed.

DECISION SUPPORT SYSTEM FOR AIR MISSIONCOMMANDER DYNAMIC MISSION RE-PLANNING

A dynamic human machine interface system includes a mission commander application (MCA) unit including a control processor, the MCA active on one vehicle of a plurality of mission member vehicles, the MCA unit in communication with a data store, the control processor accessing executable instructions that cause the control processor to direct operations of components of the MCA unit, an alternate scenario evaluation unit accessing at least one of mission parameter records and flight member data records in the data store to recalculate mission parameters, a dynamic video interface unit to render the recalculated mission parameters on a mission control dashboard (MCD), the MCD presented to the mission commander on a display unit of the one vehicle, the MCD including a plurality of display pane areas selectable by a user interaction with an interactive interface, and each display area configurable by the user interaction to change content of the display pane.

METHOD AND SYSTEM FOR CREATING AND SIMULATING A REALISTIC 3D VIRTUAL WORLD
20180349526 · 2018-12-06 ·

A computer implemented method of creating data for a host vehicle simulation, comprising: in each of a plurality of iterations of a host vehicle simulation using at least one processor for: obtaining from an environment simulation engine a semantic-data dataset representing a plurality of scene objects in a geographical area, each one of the plurality of scene objects comprises at least object location coordinates and a plurality of values of semantically described parameters; creating a 3D visual realistic scene emulating the geographical area according to the dataset; applying at least one noise pattern associated with at least one sensor of a vehicle simulated by the host vehicle simulation engine on the virtual 3D visual realistic scene to create sensory ranging data simulation of the geographical area; converting the sensory ranging data simulation to an enhanced dataset emulating the geographical area, the enhanced dataset comprises a plurality of enhanced scene objects.

Remote Control Trailer Simulator
20180330632 · 2018-11-15 ·

A remote control trailer simulator where a miniature remote controlled cab and trailer are placed on a miniature course to train a driver simulating real world conditions on a small scale. The course includes obstacles, a loading dock and other things to mimic what a driver will experience when transitioning to a full size vehicle. Especially for training reversing with a trailer are provided a left and right directed camera pointed to side view mirrors to reflect an image similar to what would be seen in a real vehicle. These images are displayed in a remote control cockpit on displays positioned to be viewed like actual side view mirrors on a vehicle.