G09B9/085

MECHANCIAL TRIGGER DEVICE AND METHODS THEREOF

A mechanical trigger device comprises a reset screw configured to re-assemble the mechanical trigger device. The resettable screw may be disposed in a slot in a housing of the mechanical trigger device and coupled to a firing pin disposed within the housing. The reset screw may be configured to translate the firing pin within the housing and re-engage a sear after use of the mechanical trigger device.

VR emulator

Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can be connected to a communication network, and a master flight emulator may teleport into a slave flight emulator in order to observe, overtake, override, and/or assume control of the slave flight emulator. Inputs made via the control interface of the master flight emulator or during playback of a pre-recorded training exercise or flight mission are translated into the control interface, head-mounted display, and motion-control seat of the slave flight emulator to provide real-time feedback to the user of the slave flight emulator.

METHODS AND SYSTEMS TO FACILITATE THE INTERACTION OF STUDENT PILOTS WITH CERTIFIED FLIGHT INSTRUCTORS, AND AIRCRAFT OWNERS
20210287316 · 2021-09-16 ·

Methods and systems are provided to facilitate the interaction of student pilots with certified flight instructors and aircraft owners.

Device and method for replicating wave motion

A device includes a frame having a plurality of rails, each rail including a slider. A first rail support member is connected to a first end of the plurality of rails, and a second rail support member is connected to a second end of the plurality of rails. The second end is opposite the first end. A plurality of arms is connected to the sliders. Each arm includes a ball joint at one end connected to one of the sliders. Each arm includes another end, opposite the one end, connected to a platform via a hinge joint. The platform is configured to roll and pitch via changing positions of the sliders along the plurality of rails.

METHODS AND SYSTEMS OF FACILITATING MANAGEMENT OF AN AVIATION SERVICE FOR A STUDENT PILOT
20210134176 · 2021-05-06 ·

Disclosed herein is a method of facilitating management of an aviation service for a student pilot, in accordance with some embodiments. Accordingly, the method may include a step of receiving at least one student pilot data from at least one student pilot device. Further, the method may include a step of retrieving at least one regulation data from a database. Further, the method may include a step of analyzing the at least one student pilot data based on the at least one regulation data. Further, the method may include a step of identifying at least one of an instructor and an aircraft owner based on the analyzing. Further, the method may include a step of generating at least one notification based on the identifying. Further, the method may include a step of transmitting the at least one notification to the at least one student pilot device.

Method and system for determining a recirculation effect from an obstacle on a main rotor induced velocity of a simulated rotorcraft
10909875 · 2021-02-02 · ·

A method for determining an effect of a simulated obstacle on a main rotor induced velocity of a simulated rotorcraft in a simulation, comprising: receiving an aircraft airspeed of the simulated rotorcraft and a height above ground for the simulated rotorcraft; generating a line of sight vector having a source position located on the simulated rotorcraft, a direction and a given length; determining a distance between the simulated obstacle and the simulated rotorcraft using the line of sight vector, the distance being at most equal to the given length of the line of sight vector; determining an induced airflow velocity using the distance between the simulated obstacle and the simulated rotorcraft, the aircraft airspeed and the height above ground, the induced airflow velocity being caused by a downwash recirculation flow generated by the simulated obstacle; and outputting the induced airflow velocity.

BI-DIRECTIONAL COMMUNICATIONS FOR VEHICLE AND VIRTUAL GAME SITUATIONS

A method, includes transmitting data for presenting an augmented reality image of a virtual aircraft positioned at a geospatial location to a pilot operating a real vehicle, wherein the virtual aircraft is presented through a head mounted see-through optical system, transmitting an instruction to present a target lock indication to the pilot, receiving an indication that the pilot has initiated launch of a weapon from the vehicle's weapons system, wherein the indication of launch initiation is communicated to the simulation computer system and the simulation computer system generates a launched weapon, transmitting data for presenting an augmented reality image to the pilot representing the launched weapon and transmitting data for presenting an augmented reality image graphically illustrated as an explosion based at least in part on an estimated intersection of the virtual weapon and virtual aircraft by the simulation computing system.

SYSTEMS AND METHODS FOR REMOTELY MONITORING AN AIRCRAFT
20210004749 · 2021-01-07 ·

A system for remotely monitoring an aircraft includes at least one image sensor configured to observe a cockpit of an aircraft, at least one transceiver, and a processor. The processor is configured to execute instructions stored in a memory, which when executed, cause the processor to at least: receive image data from the at least one image sensor, relay the image data, via the transceiver, to a ground-based cockpit simulation system, the ground-based cockpit simulation system configured to display the image data to a ground-based observer, and receive, from the ground-based cockpit simulation system, feedback related to a performance of a crewmember in the cockpit of the aircraft.

Method of driving a main rotor of a rotorcraft in the context of simulating a failure of one of the engnes of the rotorcraft

A method of driving a main rotor of a rotorcraft in rotation while implementing an in-flight simulation mode that simulates failure of one of the engines of the rotorcraft. In simulation mode, and when a current speed of rotation (NR) of the main rotor is detected as being lower than a predetermined threshold speed of rotation (S), the simulation mode is kept active and a regulation command is generated in order to perform a controlled operation (A) of gradually increasing the power delivered by the engines by authorizing the limit imposed by a setpoint (OEI/2) for regulating operation of the engine in simulation mode to be exceeded. Said gradually increasing power is interrupted by the pilot staying under training and operating a collective pitch manoeuver of the blade of the main rotor providing a rotation of main rotor at the predetermined threshold speed in rotation.

Systems and methods for an immersive simulator

Systems, computer readable media, and method concern includes generating visual, auditory and other sensory depictions of a life-sized virtual crew member in an aircraft simulator. The virtual crew member simulates operational actions and behavioral and physiological responses of a crew member of an aircraft. The method includes collecting one or more responses of an operator using the aircraft simulator. The one or more responses comprise biofeedback data associated with the operator. The method includes generating, in response to the one or more responses, one or more simulated operational actions or simulated behavioral and physiological responses for the virtual crew member. The method includes collecting one or more additional responses of the operator. The one or more additional responses comprise additional biofeedback data of the operator that corresponds to an interaction with the one or more simulated operational actions or simulated behavioral and physiological responses for the virtual crew member.