G09B9/24

IN-FLIGHT TRAINING SIMULATION DISPLAYING A VIRTUAL ENVIRONMENT
20210295732 · 2021-09-23 · ·

Method and system for displaying virtual environment during in-flight simulation. A simulation environment is selected for a training simulation of an airborne platform operating in flight within a real environment. The position and orientation of a display viewable by an operator of the airborne platform is determined with respect to the selected simulation environment. The display displays at least one simulation image comprising a view from a virtual altitude of simulation environmental terrain in the selected simulation environment, while the airborne platform is in flight at a real altitude above the real environmental terrain in the real environment, the virtual altitude above the simulation environmental terrain being a lower altitude than the real altitude above the real environmental terrain. The simulation image is displayed in accordance with the determined position and orientation of the display, such that the simulation environment is adaptive to operator manipulations of the airborne platform.

IN-FLIGHT TRAINING SIMULATION DISPLAYING A VIRTUAL ENVIRONMENT
20210295732 · 2021-09-23 · ·

Method and system for displaying virtual environment during in-flight simulation. A simulation environment is selected for a training simulation of an airborne platform operating in flight within a real environment. The position and orientation of a display viewable by an operator of the airborne platform is determined with respect to the selected simulation environment. The display displays at least one simulation image comprising a view from a virtual altitude of simulation environmental terrain in the selected simulation environment, while the airborne platform is in flight at a real altitude above the real environmental terrain in the real environment, the virtual altitude above the simulation environmental terrain being a lower altitude than the real altitude above the real environmental terrain. The simulation image is displayed in accordance with the determined position and orientation of the display, such that the simulation environment is adaptive to operator manipulations of the airborne platform.

VR emulator

Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can be connected to a communication network, and a master flight emulator may teleport into a slave flight emulator in order to observe, overtake, override, and/or assume control of the slave flight emulator. Inputs made via the control interface of the master flight emulator or during playback of a pre-recorded training exercise or flight mission are translated into the control interface, head-mounted display, and motion-control seat of the slave flight emulator to provide real-time feedback to the user of the slave flight emulator.

VR emulator

Systems and methods include providing a virtual reality (“VR”) flight emulator system that simulates control, operation, and response of a vehicle. The flight emulator includes a control interface and a head-mounted display worn by a user. Motion, orientation, and/or forces experienced by the simulated vehicle are imparted to a user through a motion-control seat. Multiple flight emulators can be connected to a communication network, and a master flight emulator may teleport into a slave flight emulator in order to observe, overtake, override, and/or assume control of the slave flight emulator. Inputs made via the control interface of the master flight emulator or during playback of a pre-recorded training exercise or flight mission are translated into the control interface, head-mounted display, and motion-control seat of the slave flight emulator to provide real-time feedback to the user of the slave flight emulator.

ADAPTIVE TRAINING SYSTEM, METHOD AND APPARATUS

A system and method for training a student employ a simulation station that displays output to the student and receives input. The computer system has a rules engine operating on it and computer accessible data storage storing (i) learning object data including learning objects configured to provide interaction with the student at the simulation system and (ii) rule data defining a plurality of rules accessed by the rules engine. The rules data includes, for each rule, respective (a) if-portion data defining a condition of data and (b) then-portion data defining an action to be performed at the simulation station. The rules engine causes the computer system to perform the action when the condition of data is present in the data storage. For at least some of the rules, the action comprises output of one of the learning objects so as to interact with the student. The system may be networked with middleware and adapters that map data received over the network to rules engine memory.

HAPTIC INTERACTION-BASED VIRTUAL REALITY SIMULATOR AND OPERATION METHOD THEREFOR
20210141455 · 2021-05-13 ·

The present disclosure proposes a haptic interaction-based virtual reality simulator and a method for operating the same, wherein a virtual tactical training environment is implemented through a virtual display device (for example, HMD), and a haptic stimulus is delivered on the basis of the position, direction, and shape of a virtual hand displayed while being synchronized with a haptic interaction glove worn by a tactical trainee inside the virtual tactical training environment, thereby improving the effect of the tactical training.

SYSTEMS AND METHODS FOR CLIENT DEVICE FLIGHT SIMULATION USING SERVER SYSTEM DATA

Systems and methods are disclosed for providing data for flight simulation, or performing flight simulation using data provided by a remote server system. In some embodiments, a method for providing data for flight simulation a method may include: receiving, from a client device, a request to perform a flight management system function to generate flight management data usable by the client device for flight simulation; based on the request, performing the flight management function to generate the flight management data; and providing, to the client device, the generated flight management data so that the client device uses the generated flight management data, a guidance function executed on the client device, and a navigation function executed on the client device for flight simulation.

SYSTEMS AND METHODS FOR CLIENT DEVICE FLIGHT SIMULATION USING SERVER SYSTEM DATA

Systems and methods are disclosed for providing data for flight simulation, or performing flight simulation using data provided by a remote server system. In some embodiments, a method for providing data for flight simulation a method may include: receiving, from a client device, a request to perform a flight management system function to generate flight management data usable by the client device for flight simulation; based on the request, performing the flight management function to generate the flight management data; and providing, to the client device, the generated flight management data so that the client device uses the generated flight management data, a guidance function executed on the client device, and a navigation function executed on the client device for flight simulation.

Method And System For Modeling Aerodynamic Interactions In Complex eVTOL Configurations For Realtime Flight Simulations And Hardware Testing
20210125515 · 2021-04-29 ·

A method and system for modeling aerodynamic interactions in complex eVTOL configurations for realtime flight simulations and hardware testing which includes decomposing the aircraft into aerodynamic subcomponents, wherein the interactions between these components are handled by flow simulations of the surrounding fluid, which may be Euler flow CFD simulations. A computer generated simulation can be used to analyze the fluid flow and pressures, the forces delivered by an aircraft into the fluid and the forces onto the aircraft from the fluid, to determine the position and attitude of the aircraft, and other aspects. The system may be used as a flight simulator for pilot training in a realtime environment. The system may be used to support component testing using an interface to those components, such as flight electronics and actuators, to test the components in high fidelity simulations of actual flight demands on those components. The system may also be used to support design analysis in non-realtime to run numerous simulations on different designs and to provide comparative output.

Method And System For Modeling Aerodynamic Interactions In Complex eVTOL Configurations For Realtime Flight Simulations And Hardware Testing
20210125515 · 2021-04-29 ·

A method and system for modeling aerodynamic interactions in complex eVTOL configurations for realtime flight simulations and hardware testing which includes decomposing the aircraft into aerodynamic subcomponents, wherein the interactions between these components are handled by flow simulations of the surrounding fluid, which may be Euler flow CFD simulations. A computer generated simulation can be used to analyze the fluid flow and pressures, the forces delivered by an aircraft into the fluid and the forces onto the aircraft from the fluid, to determine the position and attitude of the aircraft, and other aspects. The system may be used as a flight simulator for pilot training in a realtime environment. The system may be used to support component testing using an interface to those components, such as flight electronics and actuators, to test the components in high fidelity simulations of actual flight demands on those components. The system may also be used to support design analysis in non-realtime to run numerous simulations on different designs and to provide comparative output.