Patent classifications
G09B23/12
Plasma flow interaction simulator
A plasma interaction simulator is presented. The simulator magnetically induces multiple distinct flows of plasma within a physical plasma vessel. The plasma flows collide with each other at flow interaction boundaries where discontinuities arising due to differences between the flows give rise to interactions. Sensors can be incorporated into the plasma simulator to observe and collect data about the plasma flow interactions.
Plasma flow interaction simulator
A plasma interaction simulator is presented. The simulator magnetically induces multiple distinct flows of plasma within a physical plasma vessel. The plasma flows collide with each other at flow interaction boundaries where discontinuities arising due to differences between the flows give rise to interactions. Sensors can be incorporated into the plasma simulator to observe and collect data about the plasma flow interactions.
SYSTEMS AND METHODS FOR PRESSURE MEASUREMENT
Apparatus, systems, and methods of measuring relative pressure based on the displacement of a Cartesian diver are provided. Within the system, various designs of divers, as well as a variety of measurement methods implementing such systems and apparatus, are illustrated. The systems and methods described herein are directed to precise pressure measurements traceable to the SI through the vertical displacement of a ludion within a two fluid system. The system is selectively optimized to ensure the buoyancy and mass of the ludion as well as the density of the gases and fluids involved are known and controlled.
Entertainment/Educational System and Associated Apparatus, Methods and Uses
The present specification discloses an entertainment/educational system having one or more interactive stations having associated systems comprising apparatus and activities that demonstrate various physical phenomenon. Each interactive station comprises a different system featuring differing apparatus that provides users the ability to form various types and numbers of bubbles that the users can experience and interact with. User progression and interaction with a particular set of/order of interactive stations is correlated with lessons about physical phenomena exemplified by the bubbles made at a particular station of the total stations visited. The lessons may be further enhanced by information provided to users via a poster, handout, booklet or other informative media or information provided by a guide/attendant escorting user(s) through the set of stations.
Entertainment/Educational System and Associated Apparatus, Methods and Uses
The present specification discloses an entertainment/educational system having one or more interactive stations having associated systems comprising apparatus and activities that demonstrate various physical phenomenon. Each interactive station comprises a different system featuring differing apparatus that provides users the ability to form various types and numbers of bubbles that the users can experience and interact with. User progression and interaction with a particular set of/order of interactive stations is correlated with lessons about physical phenomena exemplified by the bubbles made at a particular station of the total stations visited. The lessons may be further enhanced by information provided to users via a poster, handout, booklet or other informative media or information provided by a guide/attendant escorting user(s) through the set of stations.
Method and Apparatus for Simulated Hydrodynamics in Mixed-Reality Fluid Vessels
A haptic feedback system to stimulate physical sensation of handling a fluid in virtual spaces. The system includes a physical vessel containing a solid object and mechanical means to move the solid object therein, a virtual reality module to track a position of the physical vessel and a corresponding virtual vessel, logic to simulate a fluid contained in the virtual vessel based on the tracked position of the virtual vessel, logic to calculate coordinates of a center of gravity for the simulated fluid based on the tracked position of the virtual vessel, logic to translate the calculated coordinates of the center of gravity for the simulated fluid into cylindrical coordinates to which to move the solid object in the physical vessel, and logic to send instructions to the mechanical means to move the solid object in the physical vessel based on the cylindrical coordinates to shift the weight of the physical vessel in accordance with the center of gravity of the simulated fluid in the virtual vessel.
Method and Apparatus for Simulated Hydrodynamics in Mixed-Reality Fluid Vessels
A haptic feedback system to stimulate physical sensation of handling a fluid in virtual spaces. The system includes a physical vessel containing a solid object and mechanical means to move the solid object therein, a virtual reality module to track a position of the physical vessel and a corresponding virtual vessel, logic to simulate a fluid contained in the virtual vessel based on the tracked position of the virtual vessel, logic to calculate coordinates of a center of gravity for the simulated fluid based on the tracked position of the virtual vessel, logic to translate the calculated coordinates of the center of gravity for the simulated fluid into cylindrical coordinates to which to move the solid object in the physical vessel, and logic to send instructions to the mechanical means to move the solid object in the physical vessel based on the cylindrical coordinates to shift the weight of the physical vessel in accordance with the center of gravity of the simulated fluid in the virtual vessel.
Estimating Noise Characteristics in Physical System Simulations
Model elements of an executable model, representing a physical system, are partitioned into one or more linear portions and one or more nonlinear portions. Simulating behavior of the physical system, by executing the model, includes, for each of multiple simulation time intervals, for a first nonlinear portion, computing a correlation matrix characterizing noise associated with one or more ports of the model. A scattering matrix corresponds to a portion of the physical system represented by the first nonlinear portion without accounting for any noise within the portion of the physical system. The correlation matrix is derived from the scattering matrix based on noise within the portion of the physical system. Noise sources representing noise within the portion of the physical system are identified based on the correlation matrix. At least one characteristic of noise associated with each noise source is computed, and noise characteristics are output at selected ports.
Estimating Noise Characteristics in Physical System Simulations
Model elements of an executable model, representing a physical system, are partitioned into one or more linear portions and one or more nonlinear portions. Simulating behavior of the physical system, by executing the model, includes, for each of multiple simulation time intervals, for a first nonlinear portion, computing a correlation matrix characterizing noise associated with one or more ports of the model. A scattering matrix corresponds to a portion of the physical system represented by the first nonlinear portion without accounting for any noise within the portion of the physical system. The correlation matrix is derived from the scattering matrix based on noise within the portion of the physical system. Noise sources representing noise within the portion of the physical system are identified based on the correlation matrix. At least one characteristic of noise associated with each noise source is computed, and noise characteristics are output at selected ports.
ELECTRONIC PLUMBING FIXTURE FITTING INCLUDING DEMONSTRATION FEATURE
The present invention provides an electronic plumbing fixture fitting including a demonstration feature.