G09G5/395

METHOD AND APPARATUS FOR SHORTENING IMAGE DELAY, AND VIRTUAL REALITY APPARATUS
20170352334 · 2017-12-07 ·

A method for shortening image delay includes, but is not limited to refreshing a current frame image from a frame buffer area to the display screen from top to bottom, and notifying an application to draw next frame image when the current frame image is refreshed to a predetermined row. The method further includes updating content in predetermined rows from top of next frame image drawn by the application to the frame buffer area of the system, and replacing content in the predetermined rows of the current frame image that have already been displayed The method further includes updating the content in the remaining rows of next frame image drawn by the application to the frame buffer area, and replacing content in the remaining rows of the current frame image that have already been displayed.

SYSTEMS AND METHODS FOR IMPROVING OPERATING CHARACTERISTICS OF DISPLAYS

Systems and methods for improving operating characteristics of displays such as liquid crystal on silicon displays.

SYSTEMS AND METHODS FOR IMPROVING OPERATING CHARACTERISTICS OF DISPLAYS

Systems and methods for improving operating characteristics of displays such as liquid crystal on silicon displays.

Digitizing venue maps
09836706 · 2017-12-05 · ·

A system and methods provide for the automatic and computer-assisted generation of vectorized venue maps for event venues, including the outline, location, and label of each section in the venue, each row within each section, and in some cases, each individual seats in each row.

Digitizing venue maps
09836706 · 2017-12-05 · ·

A system and methods provide for the automatic and computer-assisted generation of vectorized venue maps for event venues, including the outline, location, and label of each section in the venue, each row within each section, and in some cases, each individual seats in each row.

Apparatus and method for verifying image data comprising mapped texture image data

The present application relates to an apparatus for verifying the integrity of image data comprising mapped texture data is provided and a method of operating thereof. A fragment shader unit is coupled to first and second frame buffers and at least one texture buffer. A first texture sampler unit is configured to output texture mapped fragments to the first frame buffer. A second texture sampler unit is configured to output texture mapped fragments to the second frame buffer. A comparator unit is further configured to compare the image data stored in the first frame buffer and in the second frame buffer. A fault indication signal is issued in case the image data of the first and the second frame buffers mismatch.

Apparatus and method for verifying image data comprising mapped texture image data

The present application relates to an apparatus for verifying the integrity of image data comprising mapped texture data is provided and a method of operating thereof. A fragment shader unit is coupled to first and second frame buffers and at least one texture buffer. A first texture sampler unit is configured to output texture mapped fragments to the first frame buffer. A second texture sampler unit is configured to output texture mapped fragments to the second frame buffer. A comparator unit is further configured to compare the image data stored in the first frame buffer and in the second frame buffer. A fault indication signal is issued in case the image data of the first and the second frame buffers mismatch.

SCREEN CONTROLLING METHOD AND ELECTRONIC DEVICE FOR SUPPORTING THE SAME

An electronic device includes a memory configured to store an application including a plurality of resources, each of the resources is matched to each of a plurality of characteristic information which include a first characteristic information of the electronic device and a second characteristic information of an external electronic device. A communication interface communicates with the external electronic device and a processor is operatively connected with the memory and the communication interface. The processor receives the second characteristic information of the external electronic device connected via the communication interface, selects at least one of the resources included in the application based on the second characteristic information of the external electronic device, generates a screen where the application is executed, using the at least one of the resources, and transmits data corresponding to the screen to the external electronic device.

REDUCING MEMORY SIZE AND BANDWIDTH REQUIREMENTS FOR A NON-RECTANGULAR DISPLAY AND APPARATUS

An address to perform a memory operation on a memory location in a rectangular frame buffer is received. A determination is made whether the received address identifies a memory location in a non-rectangular frame buffer corresponding to a memory location in the rectangular frame buffer. Based on the determination that the received address identifies the memory location in the non-rectangular buffer, the memory operation on the memory location in the non-rectangular buffer is performed based on the translated address. Based on the determination that the received address does not identify the memory location in the non-rectangular buffer, the memory operation in the non-rectangular frame buffer is not performed.

Apparatus and method for data transfer in display images unto LED panels

The present teaching relates to method, system, medium, and implementations for data transfer in LED display. A signal signaling a timing for a next data transfer is received. In response to the signal, a next data transfer instruction is obtained that instructs reading a bit-based image block of an image from a memory. The bit-based image block is transferred, according to the next data transfer instruction, from the memory via a bus connected thereto, to one of a pair of alternate buffers pointed to by a write buffer pointer. Then, the write buffer pointer is toggled to point to another of the pair of alternate buffers and the process repeats. The bit-based image blocks alternately stored in the buffers are later retrieved and displayed on the LED display.