G10H1/42

Cadence-based selection, playback, and transition between song versions

A system and methods for acquiring cadence and selecting a song version based on the acquired cadence are disclosed. If the system detects a new cadence, then a new song version that corresponds to the new cadence can be played. The new song version playback can start in a corresponding position as the location of playback in a currently-playing song version. Each related song version shares one or more characteristics, such as melody, but is different in at least one characteristic, such as tempo.

Cadence-based selection, playback, and transition between song versions

A system and methods for acquiring cadence and selecting a song version based on the acquired cadence are disclosed. If the system detects a new cadence, then a new song version that corresponds to the new cadence can be played. The new song version playback can start in a corresponding position as the location of playback in a currently-playing song version. Each related song version shares one or more characteristics, such as melody, but is different in at least one characteristic, such as tempo.

Pace-Aware Music Player
20210357175 · 2021-11-18 ·

An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects a tempo of songs for playback, by the audio processing circuitry based on position data generated by the positioning circuitry, a desired tempo, and whether the songs are stored locally or network-accessible. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may include runner's distance-per-stride data. The electronic device may include sensors operable to function as a pedometer. The pace tracking circuitry may update the distance-per-stride data based on the position data and based on data output by the one or more sensors.

Pace-Aware Music Player
20210357175 · 2021-11-18 ·

An electronic device may comprise audio processing circuitry, pace tracking circuitry, and positioning circuitry. The pace tracking circuitry may be operable to selects a tempo of songs for playback, by the audio processing circuitry based on position data generated by the positioning circuitry, a desired tempo, and whether the songs are stored locally or network-accessible. The position data may indicate the pace of a runner during a preceding, determined time interval. The pace tracking circuitry may control the song selection and/or time stretching based on a runner profile data stored in memory of the music device. The profile data may include runner's distance-per-stride data. The electronic device may include sensors operable to function as a pedometer. The pace tracking circuitry may update the distance-per-stride data based on the position data and based on data output by the one or more sensors.

Modifying an array of cells in a cell matrix for a step-sequencer
11169650 · 2021-11-09 · ·

A method of operating a UI for controlling a virtual musical instrument can include receiving a first input corresponding to a selection of an array of cells within a cell matrix, each array of the cell matrix assigned to audio sample data stored in a computer-readable medium that, when triggered, causes the audio sample data to output corresponding audio, and each cell within its particular array of the cell matrix, in response to being selected for playback and upon being triggered to begin playback, causes the audio sample data corresponding to the cell's particular array to be played. The method can further include receiving a second input corresponding to a changing of a number of cells within the particular selected array; and changing the number of cells within the selected array based on the second input and maintaining a number of cells in other arrays within the cell matrix.

Modifying an array of cells in a cell matrix for a step-sequencer
11169650 · 2021-11-09 · ·

A method of operating a UI for controlling a virtual musical instrument can include receiving a first input corresponding to a selection of an array of cells within a cell matrix, each array of the cell matrix assigned to audio sample data stored in a computer-readable medium that, when triggered, causes the audio sample data to output corresponding audio, and each cell within its particular array of the cell matrix, in response to being selected for playback and upon being triggered to begin playback, causes the audio sample data corresponding to the cell's particular array to be played. The method can further include receiving a second input corresponding to a changing of a number of cells within the particular selected array; and changing the number of cells within the selected array based on the second input and maintaining a number of cells in other arrays within the cell matrix.

Systems and methods for music simulation via motion sensing

The present disclosure relates to systems, methods, and devices for music simulation. The methods may include determining one or more simulation actions based on data associated with one or more simulation actions acquired by at least one sensor. The methods may further include determining, based on at least one of the one or more simulation actions and a mapping relationship between simulation actions and corresponding musical instruments, a simulation musical instrument that matches with the one or more simulation actions. The methods may further include determining, based on the one or more simulation actions, one or more first features associated with the simulation musical instrument. The methods may further include playing music based on the one or more first features.

Anatomical random rhythm generator
11756516 · 2023-09-12 ·

Disclosed is a random music or rhythm generator comprised of software and hardware that serves to augment the creativity of human musicians when creating musical compositions. The generator considers anatomical restrictions when creating music in order to generate humanly playable musical compositions. The generator also features extra components and features which allow musicians to configure, customize, randomize, and share their musical compositions.

Anatomical random rhythm generator
11756516 · 2023-09-12 ·

Disclosed is a random music or rhythm generator comprised of software and hardware that serves to augment the creativity of human musicians when creating musical compositions. The generator considers anatomical restrictions when creating music in order to generate humanly playable musical compositions. The generator also features extra components and features which allow musicians to configure, customize, randomize, and share their musical compositions.

APPARATUS, SYSTEM, AND METHOD FOR RECORDING AND RENDERING MULTIMEDIA
20230364961 · 2023-11-16 ·

A system may comprise a looper. The looper may further comprise an arrangement module. The arrangement module may arrange audio data into at least one of the following: a song comprised of at least one song part, at least one track within the at least one song part, and at least one layer within the at least one track. The system may also comprise an output module, the output module may be configured to enable playback of the arranged audio data. The system may also comprise an input module that may be configured to record subsequent audio data during the playback of the arranged audio data from the output module. The system may also comprise a processing module configured to modify playback of the arranged audio data. The system may also comprise an external device configured to control operation of at least one module associated with the looper.