Patent classifications
G10H2210/201
USER INTERFACES FOR VIRTUAL INSTRUMENTS
Embodiments of the present disclosure can provide systems, methods, and computer-readable medium for implementing user interfaces for interacting with a virtual instrument. For example, first touch input indicating a string location of a plurality of string locations within the note selection area. Audio output corresponding to the sting location may be presented on a speaker based at least in part on the first touch input. Second touch input corresponding to an ornamental interface element of the user interface may be received. In response to the first and second touch input, a series of two or more audio outputs may be presented on the speaker according to a predetermined pattern.
Synthetic musical instrument with touch dynamics and/or expressiveness control
Notwithstanding practical limitations imposed by mobile device platforms and applications, truly captivating musical instruments may be synthesized in ways that allow musically expressive performances to be captured and rendered in real-time. Synthetic musical instruments that provide a game, grading or instructional mode are described in which one or more qualities of a user's performance are assessed relative to a musical score. By providing a range of modes (from score-assisted to fully user-expressive), user interactions with synthetic musical instruments are made more engaging and tend to capture user interest over generally longer periods of time. Synthetic musical instruments are described in which force dynamics of user gestures (such as finger contact forces applied to a multi-touch sensitive display or surface and/or the temporal extent and applied pressure of sustained contact thereon) are captured and drive the digital synthesis in ways that enhance expressiveness of user performances.
Audio processing device, method of audio processing, storage medium, and electronic musical instrument
A delay time counter in a DSP cyclically counts a sampling clock from zero to a delay time sampling count and issues a delay time interrupt to a CPU each time the sampling clock count reaches the delay time sampling count. The CPU measures a time difference between each time the DSP issues the delay time interrupt and each time sequence clock interrupts occur a number of times corresponding to the delay time. Then, in order to reduce this time difference, the CPU increases or decreases a maximum count that is set to the sequence clock counter. Therefore, in the next delay process, the shift between the time by which the automatic performance is advanced by the CPU (which is equal to the delay time) and the timing of the delay process executed by the DSP (which is also equal in length to the delay time) will be corrected.
AUDIO PROCESSING DEVICE, METHOD OF AUDIO PROCESSING, STORAGE MEDIUM, AND ELECTRONIC MUSICAL INSTRUMENT
A delay time counter in a DSP cyclically counts a sampling clock from zero to a delay time sampling count and issues a delay time interrupt to a CPU each time the sampling clock count reaches the delay time sampling count. The CPU measures a time difference between each time the DSP issues the delay time interrupt and each time sequence clock interrupts occur a number of times corresponding to the delay time. Then, in order to reduce this time difference, the CPU increases or decreases a maximum count that is set to the sequence clock counter. Therefore, in the next delay process, the shift between the time by which the automatic performance is advanced by the CPU (which is equal to the delay time) and the timing of the delay process executed by the DSP (which is also equal in length to the delay time) will be corrected.
Vibrato tailpiece and method of output signal control for stringed instruments
A vibrato tailpiece system for a stringed instrument includes a tailpiece, a vibrato bar operable with the tailpiece and having an end portion rotatable about an axis of rotation, and a magnet attached to the end portion of the vibrato bar. A sensor chip is spaced from the magnet by a gap sufficiently small to enable the sensor chip to detect a change in the magnetic field due to a rotation of the vibrato bar. The sensor chip outputs a control signal based on the change in the magnetic field. A sensor circuit uses the control signal from the sensor chip to adjust or modify the pickup output signal based on the position of the vibrato bar and deliver an adjusted output signal to an output connector of the stringed instrument.
APPARATUS AND METHOD OF SOUND MODULATION USING TOUCH SCREEN WITH PRESSURE SENSOR
Disclosed are an apparatus and a method of generating a sound by using a touch screen. A sound modulation apparatus according to the present invention includes: a sensor information input unit configured to receive sensing information on a position, at which a touch input of a user is applied to the screen, and pressure according to the touch input applied to the screen; and a sound modulation unit configured to set a tone frequency and volume of a sound to be output, and set the tone frequency according to the position, to which the touch input of the user is applied, and set the volume according to a size of the pressure according to the touch input.
SYNTHETIC MUSICAL INSTRUMENT WITH TOUCH DYNAMICS AND/OR EXPRESSIVENESS CONTROL
Notwithstanding practical limitations imposed by mobile device platforms and applications, truly captivating musical instruments may be synthesized in ways that allow musically expressive performances to be captured and rendered in real-time. Synthetic musical instruments that provide a game, grading or instructional mode are described in which one or more qualities of a user's performance are assessed relative to a musical score. By providing a range of modes (from score-assisted to fully user-expressive), user interactions with synthetic musical instruments are made more engaging and tend to capture user interest over generally longer periods of time. Synthetic musical instruments are described in which force dynamics of user gestures (such as finger contact forces applied to a multi-touch sensitive display or surface and/or the temporal extent and applied pressure of sustained contact thereon) are captured and drive the digital synthesis in ways that enhance expressiveness of user performances.
Method and apparatus for editing audio special effect, device and storage medium
A method for editing an audio special effect includes that an audio input control, an audio playing control and an audio output control and at least one of an audio special effect control or an audio detection control are created based on a first creation operation triggered by a user; an audio output port of the audio input control is connected to an audio input port of the audio playing control, an audio output port of the audio playing control is connected to an audio input port of a second audio control, and an audio output port of the second audio control is connected to an input port of the audio output control; and an audio stream of to-be-processed audio is controlled to flow from the audio input control sequentially through the audio playing control, the second audio control and the audio output control to obtain target special effect audio.