Patent classifications
G10H2230/135
Music game software and input device utilizing a video player
A video game includes an audio-video stream combined with game graphics and game sounds. The game graphics are overlaid on the video stream and updated in synchronization with the stream. Update of the game graphics and sounds depends on inputs received from a game player. The game player may provide input using a game controller coupled to the video game by an adapter. The video game may play on a Blu-ray player.
ACOUSTIC APPARATUS
The present invention provides an acoustic apparatus which can be attached to the musical instrument without adding processing to reproduce. After the acoustic apparatus is detached, the user can enjoy playing the musical instrument itself same as before the acoustic apparatus is attached. An acoustic apparatus 1 has a vibration generator 2, a support body 3, a locking portion 4 and a drive circuit 5. The acoustic apparatus 1 is locked to a neck holder 301 of a stand 300, and a diaphragm 201 of the vibration generator 2 is arranged to face a sound hole 109 of a guitar 100. The drive circuit 5 drives the vibration generator 2 according to the inputted sound signal to resonate a sound box 103. Thus, rich sound can be reproduced.
Voice synthesizing method and voice synthesizing apparatus
A voice synthesizing apparatus includes a first receiver configured to receive first utterance control information generated by detecting a start of a manipulation on a manipulating member by a user, a first synthesizer configured to synthesize, in response to a reception of the first utterance control information, a first voice corresponding to a first phoneme in a phoneme sequence of a voice to be synthesized to output the first voice, a second receiver configured to receive second utterance control information generated by detecting a completion of the manipulation on the manipulating member or a manipulation on a different manipulating member, and a second synthesizer configured to synthesize, in response to a reception of the second utterance control information, a second voice including at least the first phoneme and a succeeding phoneme being subsequent to the first phoneme of the voice to be synthesized to output the second voice.
MUSIC GAME SOFTWARE AND INPUT DEVICE UTILIZING A VIDEO PLAYER
A video game includes an audio-video stream combined with game graphics and game sounds. The game graphics are overlaid on the video stream and updated in synchronization with the stream. Update of the game graphics and sounds depends on inputs received from a game player. The game player may provide input using a game controller coupled to the video game by an adapter. The video game may play on a Blu-ray player.
Strum pad
Various embodiments are provided generally relating to providing a strum pad on a user device. In some embodiments, a musical arrangement may be provided on a user device. A score of the musical arrangement may be tracked as it plays. In some embodiments, gestures may be detected on the user device while the user device plays the musical arrangement. In response to detecting the gesture, a component piece for the musical arrangement may be outputted. In some embodiments, the outputted component piece may correspond to the tracked score of the musical arrangement.
Capacitive musical instrument
A capacitive musical instrument includes an instrument body having a space, the space including at least one plate to separate the space into at least two areas for holding ingredients of a food object, a plurality of inputs that each receive a capacitive signal from a corresponding one of the ingredients of the food object when the ingredients are touched by a user, a touch capacitive shield connected to the plurality of inputs, a memory that stores audio signal data that corresponds to each of the plurality of inputs, a controller that receives the capacitive signals from the plurality of inputs, converts the capacitive signals into audio signals based on the audio signal data stored in the memory, and outputs the audio signals to an output that generates sound based on the audio signals.