Patent classifications
G11B27/038
Method and apparatus for providing content lists using connecting user interface elements
An approach is provided for providing content lists using connecting user interface elements. The content-based patching platform causes, at least in part, a rendering of a user interface depicting at least one location-based content list and at least one other location-based content list. Next, the content-based patching platform determines one or more interactions with at least one connecting user interface element to cause, at least in part, an association of the at least one location-based content list with the at least one other location-based content list. Then, the content-based patching platform determines to create at least one mixed content list from the at least one location-based content list, the at least one other location-based content list, or a combination thereof based, at least in part, on the association.
Method and apparatus for providing content lists using connecting user interface elements
An approach is provided for providing content lists using connecting user interface elements. The content-based patching platform causes, at least in part, a rendering of a user interface depicting at least one location-based content list and at least one other location-based content list. Next, the content-based patching platform determines one or more interactions with at least one connecting user interface element to cause, at least in part, an association of the at least one location-based content list with the at least one other location-based content list. Then, the content-based patching platform determines to create at least one mixed content list from the at least one location-based content list, the at least one other location-based content list, or a combination thereof based, at least in part, on the association.
TRANSITION FUNCTIONS OF DECOMPOSED SIGNALS
A device including: first and second input units providing first and second input signals of first and second audio tracks, a decomposition unit to decompose the first input audio signal to obtain decomposed signals, a playback unit to start playback of a first output signal obtained from recombining at least first and second decomposed signals at first and second volume levels, respectively, and a transition unit for performing a transition between playback of the first output signal and playback of a second output signal obtained from the second input signal. The transition unit is adapted for reducing the first/second volume levels according to first/second transition functions. The device includes an analyzing unit to analyze an audio signal to determine a song part junction between two song parts. The transition time interval of at least one of the transition functions is set such as to include the song part junction.
Server side crossfading for progressive download media
Systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service. Effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, in a manner that minimizes processing on the downstream side or client device. The cross-fade can be implemented after decoding the relevant chunks of each component clip, processing, recoding and rechunking, or, the cross-fade or other effect can be implemented on the relevant chunks to the effect in the compressed domain, thus obviating any loss of quality by re-encoding. A large scale personalized content delivery service can limit the processing to essentially the first and last chunks of any file, there being no need to processing the full clip.
Server side crossfading for progressive download media
Systems and methods are provided to implement and facilitate cross-fading, interstitials and other effects/processing of two or more media elements in a personalized media delivery service. Effects or crossfade processing can occur on the broadcast, publisher or server-side, but can still be personalized to a specific user, in a manner that minimizes processing on the downstream side or client device. The cross-fade can be implemented after decoding the relevant chunks of each component clip, processing, recoding and rechunking, or, the cross-fade or other effect can be implemented on the relevant chunks to the effect in the compressed domain, thus obviating any loss of quality by re-encoding. A large scale personalized content delivery service can limit the processing to essentially the first and last chunks of any file, there being no need to processing the full clip.
MUSIC CONTEXT SYSTEM AUDIO TRACK STRUCTURE AND METHOD OF REAL-TIME SYNCHRONIZATION OF MUSICAL CONTENT
A system is described that permits identified musical phrases or themes to be synchronized and linked into changing real-world events. The achieved synchronization includes a seamless musical transition—achieved using a timing offset, such as relative advancement of an significant musical “onset,” that is inserted to align with a pre-existing but identified music signature, beat or timebase—between potentially disparate pre-identified musical phrases having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods.
MUSIC CONTEXT SYSTEM AUDIO TRACK STRUCTURE AND METHOD OF REAL-TIME SYNCHRONIZATION OF MUSICAL CONTENT
A system is described that permits identified musical phrases or themes to be synchronized and linked into changing real-world events. The achieved synchronization includes a seamless musical transition—achieved using a timing offset, such as relative advancement of an significant musical “onset,” that is inserted to align with a pre-existing but identified music signature, beat or timebase—between potentially disparate pre-identified musical phrases having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods.
Systems and methods for implementing cross-fading, interstitials and other effects downstream
Systems and methods are presented for cross-fading (or other multiple clip processing) of information streams on a user or client device, such as a telephone, tablet, computer or MP3 player, or any consumer device with audio playback. Multiple clip processing can be accomplished at a client end according to directions sent from a service provider that specify a combination of (i) the clips involved; (ii) the device on which the cross-fade or other processing is to occur and its parameters; and (iii) the service provider system. For example, a consumer device with only one decoder, can utilize that decoder (typically hardware) to decompress one or more elements that are involved in a cross-fade at faster than real time, thus pre-fetching the next element(s) to be played in the cross-fade at the end of the currently being played element. The next elements(s) can, for example, be stored in an input buffer, then decoded and stored in a decoded sample buffer, all prior to the required presentation time of the multiple element effect. At the requisite time, a client device component can access the respective samples of the decoded audio clips as it performs the cross-fade, mix or other effect. Such exemplary embodiments use a single decoder and thus do not require synchronized simultaneous decodes.
Systems and methods for implementing cross-fading, interstitials and other effects downstream
Systems and methods are presented for cross-fading (or other multiple clip processing) of information streams on a user or client device, such as a telephone, tablet, computer or MP3 player, or any consumer device with audio playback. Multiple clip processing can be accomplished at a client end according to directions sent from a service provider that specify a combination of (i) the clips involved; (ii) the device on which the cross-fade or other processing is to occur and its parameters; and (iii) the service provider system. For example, a consumer device with only one decoder, can utilize that decoder (typically hardware) to decompress one or more elements that are involved in a cross-fade at faster than real time, thus pre-fetching the next element(s) to be played in the cross-fade at the end of the currently being played element. The next elements(s) can, for example, be stored in an input buffer, then decoded and stored in a decoded sample buffer, all prior to the required presentation time of the multiple element effect. At the requisite time, a client device component can access the respective samples of the decoded audio clips as it performs the cross-fade, mix or other effect. Such exemplary embodiments use a single decoder and thus do not require synchronized simultaneous decodes.
Processing Audio with an Audio Processing Operation
An apparatus or method to allow a user to control an audio processing operation of an internal and/or external microphone(s). The method includes providing a configurable user interface which enables mixing of audio signals through interaction with the user interface. The audio signals may be captured with internal or external micorphones.