G02B2027/0158

Integration of tracked facial features for VR users in virtual reality environments
10636217 · 2020-04-28 · ·

A method for rendering a virtual reality (VR) scene viewable via a head mounted display (HMD) is provided. The method includes detecting eye gaze of a user using one or more eye gaze sensors disposed in a display housing of the HMD. And, capturing images of a mouth of the user using one or more cameras disposed on the HMD, wherein the images of the mouth include movements of the mouth. Then, the method includes generating a virtual face of the user. The virtual face includes virtual eye movement obtained from the eye gaze of the user and virtual mouth movement obtained from said captured images of the mouth. The method includes presenting an avatar of the user in the VR scene with the virtual face. The avatar of the user is viewable by another user having access to view the VR scene from a perspective that enables viewing of the avatar having the virtual face of the user. Facial expressions and movements of the mouth of the user wearing the HMD are viewable by said other user, and the virtual face of the user is presented without the HMD.

Convertible headphone/visual experience apparatus
10609486 · 2020-03-31 ·

An apparatus has a left earpiece having one or more left audio speakers integrated therein, and a left rotatable member that rotates about an axis of the left earpiece while the left earpiece is stationary. The apparatus also has a right earpiece having one more right audio speakers integrated therein, and a right rotatable member that rotates about an axis of the right earpiece while the right earpiece is stationary. The apparatus has a headband that is operably connected to the left rotatable member and the right rotatable member. The headband is rotated to a headphone position on top of a head of a user during operation of the apparatus as a set of headphones, whereas the headband is rotated to a visual experience position at an eyebrow position of the user. The apparatus also has a display device that is operably connected to the headband.

Display systems and methods for determining registration between display and eyes of user

A wearable device may include a head-mounted display (HMD) for rendering a three-dimensional (3D) virtual object which appears to be located in an ambient environment of a user of the display. The relative positions of the HMD and one or more eyes of the user may not be in desired positions to receive, or register, image information outputted by the HMD. For example, the HMD-to-eye alignment may vary for different users and may change over time (e.g., as a given user moves around or as the HMD slips or otherwise becomes displaced). The wearable device may determine a relative position or alignment between the HMD and the user's eyes by determining whether features of the eye are at certain vertical positions relative to the HMD. Based on the relative positions, the wearable device may determine if it is properly fitted to the user, provide feedback on the quality of the fit to the user, and take actions to reduce or minimize effects of any misalignment.

NOSE PAD STRUCTURE AND HEAD-MOUNTED DEVICE USING THE SAME
20200064653 · 2020-02-27 · ·

A nose pad structure suited for a head-mounted device is provided. The nose pad structure includes a first nose pad and a second nose pad. The first nose pad has a first fixing portion assembled to the head-mounted device and a first free portion. The second nose pad has a second fixing portion assembled to the head-mounted device and a second free portion being movably overlapped with the first free portion. When a user wears the head-mounted device, the first and the second nose pads cover and contact the user's nose, and an overlapping status of the first and the second free portions is adjusted according to the user's nose shape.

ELECTRONIC DEVICE
20200013226 · 2020-01-09 · ·

To alleviate the load on the eyeglasses type electronic device, the present disclosure provides an electronic device comprising an optical driving assembly configured to emit image light corresponding to augmented reality information, an optical element in which the emitted image light is incident to form an output area, a front frame coupled to the optical element, a side frame coupled to the front frame to form a body of an eyeglasses shape together with the front frame, and a support member of a pad type coupled to the front frame to support at least one region of a wearer's nose, in which the support member includes a fixing area fixed to two left points and two right points of the front frame, and a flexible area deformable to closely fit the wearer's nose between the two left fixing areas and the two right fixing areas.

CONTEXTUAL ADJUSTMENT TO AUGMENTED REALITY GLASSES

A computing device includes an interface configured to interface and communicate with augmented reality glasses associated with a user, a memory that stores operational instructions, and processing circuitry operably coupled to the interface and to the memory that is configured to execute the operational instructions to perform various operations. The computing device receives the information that is related to the position and/or movement of the augmented reality glasses with respect to the user from monitoring component(s) of the augmented reality glasses. The computing device processes that information to determine the position and/or the movement of the augmented reality glasses with respect to the user. The computing device transmits media to the reality display of the augmented reality glasses to be consumed by the user and modify at least a portion of the media based on the position and/or movement of the augmented reality glasses with respect to the user.

DISPLAY SYSTEMS AND METHODS FOR DETERMINING REGISTRATION BETWEEN A DISPLAY AND EYES OF USER
20240111164 · 2024-04-04 ·

A display system may include a wearable display for rendering a three-dimensional virtual image content which appears to be located in an environment of a user of the display. The relative positions of the display and one or more eyes of the user may not be in desired positions to receive, or register, image information outputted by the display. For example, the display-to-eye alignment may vary for different users and/or may change over time (e.g., as a user moves or as the display becomes displaced). The wearable device may determine a relative position and/or alignment between the display and the user's eyes by determining whether features of the eye are at certain vertical positions relative to the display. Based on the relative positions, the wearable device may determine if it is properly fitted to the user, and position render camera(s) accordingly to present virtual image content.

Display device

A display device includes a frame that includes a front portion, temple portions, and a pad portion, and is mounted on head of an observer, and an image display device attached to the frame. The image display device includes an image forming device, and an optical device on which light emitted from the image forming device is incident and from which the light is emitted toward the observer. One end portion of the optical device is fixed to a temple portion side of the front portion. Other end portion of the optical device is on a pad portion side of the front portion. A light shielding member that prevents external light from being incident on the other end portion of the optical device from above the other end portion of the optical device is attached to the pad portion side of the front portion.

APPARATUS FOR PROTECTING EYES FROM RADIATION
20190290491 · 2019-09-26 ·

The invention relates to an apparatus for protecting eyes from radiation, in particular for protecting the lenses of the eyes of medical personnel from x-ray radiation or other ionizing radiation during medical examinations. The apparatus is easy to handle and ensures shielding of the eyes from x-ray radiation, but nonetheless offers the best working and viewing conditions for the wearer. This is achieved by a housing made of a shell-type frame, which encloses the eye area and laterally the temples of the wearer, and a support device for placement on the head and with a nose rest for positioning on the bridge of the nose. The frame includes a frontal opening, in which a shield opaque to x-ray radiation is fitted, and at least one video playback device is arranged on the rear side of the shield, facing toward the eyes, inside the frame, and being coupled to an optical recording device or a camera, which is arranged on the side of the shield that faces away from the wearer.

VIRTUAL REALITY GLASSES, LENS BARREL ADJUSTMENT METHOD AND DEVICE
20190293942 · 2019-09-26 ·

This application discloses virtual reality (VR) glasses, and a lens barrel adjustment method and apparatus, and relates to the field of VR technologies. The VR glasses includes a glasses body and two lens barrels that are symmetrically disposed within the glasses body. Each of the two lens barrels includes a lens barrel body and a lens barrel kit. The lens barrel kit is provided with a first adjustment component. The lens barrel body is provided with a second adjustment component. The lens barrel kit and the lens barrel body are configured to perform relative movement through coordination of the first adjustment component and the second adjustment component.