Patent classifications
G06F3/0219
INPUT DEVICE AND CONTROL METHOD
An input device includes: a surface layer; a design sheet disposed on a front surface side or a back surface side of the surface layer; a cushion layer disposed on the back surface side of the surface layer and having a void therein; a plate-shaped frame disposed on a side of the cushion layer opposite to the surface layer; a main body that movably holds the frame in a first direction, in which the surface layer and the frame are stacked, when the surface layer is pressed; and a push-in detector mechanically connected to the frame. The design sheet includes a first portion in which a design is disposed and a second portion in which the design is not disposed in a plan view, and each of the surface layer and the cushion layer extends across the first portion and the second portion in the plan view.
Method for operating an active input element and corresponding input element, input arrangement and computer program product
The present invention refers to a method for operating an active input element and a corresponding input element, input arrangement and computer program product, comprising the steps: a) set value C of clock counter to 0 (S2); b) increase value C of clock counter by 1 and shift data in shift register (5) by one Bit, when detecting a clock information (S3); c) compare (S4) value C of clock counter with a cycle length CLL, and return to step b) if comparison result is negative or proceed to step d) if comparison result is positive; d) read data (D.sub.FIFO) from shift register (S5); e) compare (S6) said read data (D.sub.FIFO) from shift register (5) with predetermined first data value (D1), and proceed to step f) if comparison result is positive or proceed to step a) if comparison result is negative; f) write data (D.sub.IE) derived from analog input device (S) into shift register (S7) and return to step a).
USER INTERFACES ASSOCIATED WITH REMOTE INPUT DEVICES
In some embodiments, an electronic device displays user interfaces associated with games in response to detecting input devices having been connected to the electronic device. In some embodiments, an electronic device displays a reduced user interface in response to detecting that a cover has covered a portion of the display of the electronic device. In some embodiments, an electronic device displays a user interface via a display generation component of an input device. In some embodiments, an electronic device projects a user interface via a projection device of an input device. In some embodiments, an electronic device directs inputs from an input device to different user interfaces depending on the mode in which the input device is operating.
Portable touch screen device, method, and graphical user interface for using emoji characters
In some embodiments, a computer-implemented method performed at a portable electronic device with a touch screen display includes simultaneously displaying a character input area operable to display text character input and emoji character input selected by a user, a keyboard display area, and a plurality of emoji category icons. In response to detecting a gesture on a respective emoji category icon, the method also includes simultaneously displaying: a first subset of emoji character keys for the respective emoji category in the keyboard display area and a plurality of subset-sequence-indicia icons for the respective emoji category. The method also includes detecting a gesture in the keyboard display area and, in response: replacing display of the first subset of emoji character keys with display of a second subset of emoji character keys for the respective emoji category, and updating the information provided by the subset-sequence-indicia icons.
Artificial reality collaborative working environments
- Michael James LeBeau ,
- Manuel Ricardo Freire Santos ,
- Aleksejs Anpilogovs ,
- Alexander Sorkine Hornung ,
- Björn WANBO ,
- Connor Treacy ,
- Fangwei Lee ,
- Federico Ruiz ,
- Jonathan Mallinson ,
- Jonathan Richard Mayoh ,
- Marcus Tanner ,
- Panya Inversin ,
- Sarthak Ray ,
- Sheng Shen ,
- William Arthur Hugh Steptoe ,
- Alessia Marra ,
- Gioacchino Noris ,
- Derrick Readinger ,
- Jeffrey Wai-King Lock ,
- Jeffrey Witthuhn ,
- Jennifer Lynn Spurlock ,
- Larissa Heike LAICH ,
- Javier Alejandro Sierra Santos
Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.
Systems, methods and devices for gesture recognition
A method including receiving sound data captured by a wearable device of the user, the sound data indicative of contact between a first portion of the user wearing the wearable device and a second portion of the user wearing the wearable device; receiving motion data captured by the wearable device of the user, the motion data indicative of at least a movement of the first portion of the user wearing the wearable device; and determining, by a processor, based at least in part on the sound data and the motion data, a user input associated with the contact between a first portion of the user wearing the wearable device and a second portion of the user wearing the wearable device and the movement of the first portion of the user wearing the wearable device.
SPI keyboard module for a parking meter and a parking meter having an SPI keyboard module
A serial peripheral interface (SPI) keyboard module for a parking meter comprises a plurality of key switches and at least one controller configured to detect a key press, determine a predetermined indicator associated with the pressed key and transmit the indicator to a keyboard interface of the parking meter. The SPI keyboard module provides a low power keyboard module that can be easily adapted to provide different keyboards or layouts without requiring significant changes to the parking meter electronics.
Part display apparatus, electronic music apparatus, and part display method
Provided is a part display apparatus. The part display apparatus includes: a tab display unit configured to display a plurality of tabs respectively corresponding to a plurality of part groups; a digest information display unit configured to display, in each tab of the plurality of tabs, digest information of each part of the part group corresponding to that tab; a tab selection reception unit configured to receive selection of any one of the plurality of tabs; and a detailed information display unit configured to display a part detail screen including detailed information of the part group corresponding to the selected tab.
Multi-functional notebook
A multi-functional notebook includes a first body, a processing unit, a second body, and two joysticks. The first body has two accommodating spaces and a first wireless module. The processing unit is disposed in the first body and coupled to the first wireless module, and serves as a control core. The second body is connected to the first body and has a display unit coupled to the processing unit. The two joysticks are detachably disposed in the two accommodating spaces respectively and are coupled to the processing unit. Each of the joysticks has a second wireless module, and the two second wireless modules are coupled to the first wireless module for signal transmission. The processing unit is adapted to detect a connection state between each of the joysticks and the first body to switch to a corresponding operation mode.
Memory Device
A learning and memory device is disclosed. The learning and memory device includes a flexible plate with manually pressable and resettable buttons disposed in the plate for assisting with memory. Each button includes a button head including an upper protrusion and an underside protrusion. In another aspect the device includes a flexible plate with manually pressable and resettable buttons disposed in the plate for assisting with memory. Each button includes a button head including an upper protrusion and an underside protrusion. The button head of each button is connected to a tapered conical portion. The tapered conical portion extends from a periphery of the button head outwardly to connect with the flexible plate. The conical portion allows for the button head to be pressed into the flexible plate and allows the button head to snap into the pressed in position.