Patent classifications
G06F3/0334
Touch sensitive control system for non-electronic display substrate surfaces
A touch sensitive control system is disclosed, capable of providing touch activated control for use on substrate surfaces such as walls, flooring, doors, furniture, cabinetry, vehicles and machinery. The system may find particular application in large area substrates such as building walls, floors or ceilings, but may alternatively or additionally find application in any other non-active, non-electronic substrate such as furniture, cupboard doors or drawers, or tables for example. The touch sensitive system comprises at least one electrically active layer having at least one electrical property and configured to be applied to the substrate and an electronic controller. The electrically conductive active layer is configured to have an electrical connection with the electronic controller wherein a differentiated touch on the substrate disrupts the electrical property of the electrically active layer; and wherein the disruption is detected by the electronic controller to provide a control signal. The differentiated touch is selected from: one or more of multiple sequential touches, and/or one or more touches of extended duration.
Motor training
A method for motor training comprising: receiving from one or more sensors an orientation of a head mounted display of the subject; adapting a base video signal representing an avatar of the subject in a virtual reality to be displayed on the head mounted display wherein the avatar comprises a virtual limb corresponding to the limb that is injured; and sending the base video signal to the head mounted display for visualization. The method further comprises in response to a trigger signal from the subject, sending an exercise video signal representing the avatar in the virtual reality performing an exercise to start the visual rendering of the exercise in the head mounted display, even though the corresponding real limb is substantially immobile and provides no input at all. Such exercise is aimed at rehabilitation of the limb from the injury with the virtual limb corresponding to the immobile limb and it is displayed taking into account the orientation of the head mounted display. A computer program and computing systems for providing a treatment session for motor training are also disclosed.
SMART FOOTWEAR WITH WIRELESS CHARGING
A smart footwear system including a wireless charging system directed to measuring and capturing pressure data exerted on a shoe footwear item. The smart footwear system is operable to be used with virtual reality systems and provide controlled movements for an avatar in a virtual environment based on a user's movements.
MEDIA PLAYER CONTROL DEVICE
There are disclosed devices, system and methods for a control device that controls a media player of a computer. The control device includes a circuit and various actuators that can be used to control the player. The actuators may be located in a pattern to be and may be configured to be activated by being stepped on. The control device sends loop in, loop out and a loop clear commands to the player upon receiving signals from a loop actuator. It also sends first speed, a second speed, a third speed, and a speed clear commands to the player upon receiving signals from a speed actuator. It sends pause, play and a global reset commands to the player upon receiving signals from a play/pause actuator. It may send skip backward and skip forward commands to the media player upon receiving signals from skip backward or skip forward actuators.
Foot-mounted sensor systems for tracking body movement
A method is disclosed for foot sensors to be used to determine at least two characteristics of a subject's activity by using a combination of sensors for force and foot orientation/motion/position. A wearable footwear ecosystem is comprised of the subject's footwear, sensor-enabled insoles or insertable devices, in- or on-footwear electronics that is hard wired to the sensors and may contain additional sensors such as accelerometers, a master device and means to communicate (typically wirelessly) among the various sensor platforms, and the master device including clock synchronization. Correlating the time stamps for data among various sensors, and the master device communicating wirelessly is critical to accurate determination of the desired characteristics. Multiple force-sensitive resistors on a common substrate are individually optimized for dynamic range. Pulse sensors using arrays of such force-sensitive resistors are implemented. The resultant system can profitably be used for gaming, biometric monitoring, and activity tracking.
Systems, methods, and apparatus for assigning three-dimensional spatial data to sounds and audio files
Various embodiments may include systems and non-transitory computer-readable media for assigning three-dimensional spatial data to sounds and audio files. In one embodiment, a method can include receiving at least one audio signal, receiving sonic spatial data via a foot pedal, associating the sonic spatial data with the at least one audio signal, associating the at least one audio signal and sonic spatial data with a time code generated by a video camera, storing the sonic spatial data, the at least one audio signal, and time code in an encoded sound file, and directing playback of the encoded sound file.
Media player control device
There are disclosed devices, system and methods for a control device that controls a media player of a computer. The control device includes a circuit and various actuators that can be used to control the player. The actuators may be located in a pattern to be and may be configured to be activated by being stepped on. The control device sends loop in, loop out and a loop clear commands to the player upon receiving signals from a loop actuator. It also sends first speed, a second speed, a third speed, and a speed clear commands to the player upon receiving signals from a speed actuator. It sends pause, play and a global reset commands to the player upon receiving signals from a play/pause actuator. It may send skip backward and skip forward commands to the media player upon receiving signals from skip backward or skip forward actuators.
REMOTE PILOTING APPARATUS
An apparatus for piloting a remote controlled vehicle comprising a frame for supporting a user, right and left hand mechanical controllers coupled to the frame, a position sensor and sensor conditioner to receive an electrical positioning signal from the position sensor, and a transmitter for transmitting a control signal to a remote controlled vehicle. The control system can remotely adjust at least one propulsion mechanism or control surface on the remote controlled vehicle for piloting the vehicle.
Foot operated navigation and interaction for virtual reality experiences
An apparatus for creating movement in a virtual reality for a user includes a computer includes a virtual reality headset in communication with the computer that is worn on the head of the user so the user sees the virtual reality shown by the headset and produced by the computer in the headset. The apparatus includes a foot controller in communication with the computer against which the user moves at least one of his feet to create control signals with the foot to cause movement in the virtual reality. A method for creating movement in a virtual reality for a user having the steps of the user seeing the virtual reality shown by a virtual headset and produced by a computer in the headset, a virtual reality headset in communication with the computer that is worn on the head of the user. There is the step of the user moving at least one of his feet against a foot controller to create control signals with the foot to cause movement in the virtual reality by the computer, the foot controller in communication with the computer. A computer software program for creating movement in a virtual reality for a user.
METHODS FOR ACTIVELY ENGAGING AND DISENGAGING TELEOPERATION OF A SURGICAL ROBOTIC SYSTEM
A method for engaging and disengaging a surgical instrument of a surgical robotic system including receiving a sequence of user inputs from one or more user interface devices of the surgical robotic system; determining, by one or more processors communicatively coupled to the user interface devices and the surgical instrument, whether the sequence of user inputs indicates an intentional engagement or disengagement of a teleoperation mode in which the surgical instrument is controlled by user inputs received from the user interface devices; in response to determining of engagement, transition the surgical robotic system into the teleoperation mode; and in response to determining of disengagement, transition the surgical robotic system out of the teleoperation mode such that the user interface devices are prevented from controlling the surgical instrument.