Patent classifications
G06Q20/4014
Virtual Currency Exchange Platform
Techniques are disclosed for exchanging digital gaming currency directly between an online service system platform and an online gaming system platform. Various techniques disclosed describe integration of the online service system platform with the online gaming system platform and linking user accounts between the platforms. Integrating the online service system platform with the online gaming system platform and linking user accounts between the platforms allows for direct transferring of digital gaming currency between user accounts located in the online service system platform. Additionally, digital gaming currency may be directly deposited into a user's account on the online gaming system platform from the online service system platform.
Systems and methods for monitoring for and lowering the risk of addiction-related or restriction violation-related behavior(s)
Exemplary embodiments are disclosed of systems and methods for monitoring for and lowering the risk of addiction-related or restriction violation-related behavior(s).
Step-Up Trusted Security Authentication Based on Wireless Detection and Identification of Local Device(s) with Unique Hardware Addresses
Information security processes, systems, and machines for authenticating users, wirelessly detecting a user's local devices, calculating a trust score based on the local devices, and setting a transaction limit are disclosed. An ATM or POS machine can read a card, authenticate a user, and wirelessly read MAC or other unique hardware addresses for one or more of the user's local devices. Trust scores can be calculated based on the number of local devices that are detected in relation to the number of the user's devices that are registered, the historical presence of the user's devices during prior transactions, historical usage of the ATM or POS machine, geolocating, biometric authentication(s), etc. Dynamic transaction limits, types, and rights may be set for transactions corresponding to the trust score values. Transactions may be conducted wholly or partially in a contactless fashion.
METHOD FOR PERFORMING AN OFFLINE TRANSACTION
The present disclosure generally relates to a novel computer implemented method for performing an offline transaction between a first user operating a first electronic device and a second user operating a second electronic device. The present disclosure also relates to a corresponding first electronic device and a computer program product.
System and Computer-Implemented Method for Fulfilling an Order Request
The present disclosure relates to a system and computer-implemented method for fulfilling an order request. The method includes receiving information regarding a transaction between a user and a merchant, and information regarding an error while processing the transaction. Further, based on a received assurance value from the merchant, requesting one or more entities for providing at least one of a partial or total of the assurance value. Furthermore, in response to the request, a contribution value is received from each of the one or more entities, where the contribution value is one of the partial or total of the assurance value. Finally, an assurance message is provided to the merchant indicating successful payment for fulfilling the order request of the user upon determining the contribution value received from the one or more entities is summing up to the assurance value.
Automated banking machine firmware flow control
Described in example embodiments herein are techniques for implementing an automated banking machine such as an ATM. An example embodiments, tracks the flow of a note through an ATM. Another embodiment corrects errors detected during a note flow. Some embodiments are in the form of security protocols for communications or other communication protocols, or techniques for monitoring devices operating in the ATM. Yet another example embodiment is directed to security of a currency cassette. Still yet another embodiment is directed to detecting tampering of the ATM's gate and/or shuttle. Yet still another embodiment determines if notes in a shuttle were delivered.
INFORMATION PROCESSING SERVER, INFORMATION PROCESSING SYSTEM, DETERMINATION DEVICE, AND METHOD
An information processing server for managing a ticket, including: a server storage unit storing feature quantity data obtainable from biological information and created in advance, feature quantity identification information associated with the feature quantity data, and prescribed data that is identical to prescribed data stored in a determination device for determining a usage validity of a ticket; and a server control unit determining an item of feature quantity data from a piece of biological information on a user who is to use a ticket, determine a piece of feature quantity identification information based on a comparison between the determined item of feature quantity data and items of feature quantity data stored in the server storage unit, generate a code to be attached to the ticket based on an assigned piece of ticket identification information, the determined piece of feature quantity identification information, and the prescribed data, and generate ticket data.
Neural network systems and methods for generating distributed representations of electronic transaction information
Systems and methods are provided for authorizing an electronic transaction. In one implementation at least one processor is programmed to receive electronic transaction data and historical transaction data, the electronic transaction data including an entity identifier component and an amount component of an electronic transaction; determine, based on the entity identifier component and the amount component, a location of the electronic transaction in a space of a distributed representation space, the distributed representation space comprising a mapping of electronic transaction components in a high-order space; determine locations of the historical transaction data in the distributed representation space; determine a decision boundary in the distributed representation space based on the locations of the historical transaction data; and authorize the electronic transaction based on the location of the electronic transaction being within the decision boundary.
Digital administration of gaming units
Methods, systems, processes and others are provided for digital administration of gaming units including, for example, receiving a real-time request for gaming units; determining that the gaming unit administration application executing on the mobile device is located at the particular gaming location of the gaming establishment; determining that the real-time request for gaming units does not exceed the gaming unit limit of the account pre-approved by the gaming establishment; identifying a gamer distribution module associated with the particular gaming location for the current gaming activity associated with the request; and providing an authorization to distribute to the gamer associated with the request one or more requested gaming units.
TOKEN PROCESSING WITH SELECTIVE DE-TOKENIZATION FOR PROXIMITY BASED ACCESS DEVICE INTERACTIONS
A method includes providing an initial communication, by an access device to a user device. The access device can receive the user identifier and the access token and receive a secret associated with the user. The access device can determine, using the user identifier and/or the access token, if the transaction is authorized by an authorizing entity computer associated with the access device or by an authorizing entity not associated with the access device. If the transaction is authorized by the authorizing entity computer associated with the access device, the access device can transmit an authorization request message comprising the user identifier, the secret, and the access token to the authorizing entity computer. The authorizing entity computer validates the secret, retrieves a real credential of the user using the user identifier, and authorizes the transaction.