G07F17/3206

GAME STATE DETECTION AND CONFIGURATION UPDATING METHOD AND APPARATUS, DEVICE AND STORAGE MEDIUM
20220406125 · 2022-12-22 ·

The embodiments of the disclosure provide a game state detection and configuration updating method and apparatus, a device and a storage medium. The method includes that: description information of multiple configuration files of a first game table is acquired from a cloud; first description information is determined from the description information of the multiple configuration files, the version of a first configuration file described by the first description information being higher than that of a first local configuration file of the corresponding first game table; the first configuration file is acquired from the cloud to update the first local configuration file; and a game state of the first game table is detected according to the updated first local configuration file, as well as a first image collected for the first game table. The disclosure improves the accuracy of game state detection and the efficiency of configuration updating.

Gaming service automation system with graphical user interface

A robot management system (RMS) includes a plurality of service robots deployed within an operations venue that includes a plurality of gaming devices, an operator terminal presenting a graphical user interface (GUI) to an operator, and a robot management system server (RMS server) configured in networked communication with the plurality of service robots. The RMS server is configured to: identify location data for the service robots; create an interactive overlay map of the operations venue that includes a static map of the operations venue, overlay data showing the location data of the plurality of service robots over the static map, and an interactive icon for each service robot of the plurality of service robots; display, via the GUI, the overlay map; receive a first input indicating a selection of a first interactive icon associated with a first service robot; and display current status information associated with the first service robot.

RECOGNITION SYSTEM
20220398891 · 2022-12-15 ·

A recognition system of a chip in a game parlor having a game table includes a game recording device which records a state of the chips stacked on the game table as an image using a camera and a chip determination device which analyzes an image of the state of the recorded chips to determine the number and the type of the chips bet by a player. The chip determination device has a function of storing a characteristic of an image of a predetermined state of the chip, and of outputting and displaying, as a determination result, a fact of an unclear determination when the image obtained from the game recording device at the time of determining is the image of the predetermined state.

Artificial skin on gaming devices
11527126 · 2022-12-13 · ·

The present disclosure relates generally to a gaming device or system that detects, at each input electrode location of a plurality of elastically deformable input electrode locations, an amount of pressure applied to an elastically deformable outer layer at a corresponding input electrode location in response to deformation of the elastically deformable outer layer by physical contact with a player of a gaming device; determines that the player has applied pressure to the plurality of elastically deformable input electrode locations continuously over at least a predetermined time interval; determines a pressure pattern corresponding to the plurality of elastically deformable input electrode locations; compares the pressure pattern to a plurality of different pressure patterns corresponding to a plurality of different player gestures to determine a player gesture corresponding to the pressure pattern; and determines, based on the determined player gesture and a comparison of the amount of applied pressure to a threshold magnitude, an operation of the gaming device.

SYSTEMS AND METHODS FOR COLLUSION DETECTION

According to one aspect of the present disclosure, a system comprises a processor configured to execute instructions that cause operations to, in response to automatic shuffling of a set of cards by a shuffler, detect a first anomaly associated with a first card of high value that was used during a round of play for a first card game in which a first player participated at a gaming table. The processor is further configured to execute instructions that cause operations to, in response to analysis by the processor of shuffler data, detect a relationship between the first anomaly and a second anomaly. The second anomaly is associated with a second card of high value that was used during a round of play for a second card game in which a second player participated. The processor is further configured to execute instructions that cause operations to, in response to detecting the relationship between the first anomaly and the second anomaly, relate a first identifier for the first player with a second identifier for the second player.

CONTROLLING A NETWORK CARD GAME
20220383692 · 2022-12-01 ·

According to one aspect of the present disclosure, a system is provided for controlling a network game. In some instances, a processor of the system selects a winning card value of an undealt playing card for the network game. The network game spans a plurality of gaming tables having a deck of cards used for individual card games separate from the network game. A shuffler at each table shuffles the deck of cards for the individual card games. The system further detects, in response to analyzing image data at each of the gaming tables by a machine learning model, that a playing card, having the winning card value, is dealt. The system further determines, by a machine learning model, a participant to whom the playing card was dealt. The system further electronically validates a win for the network game with an electronic account for the participant.

SKILL-BASED WAGERING METHODS, DEVICES AND SYSTEMS INCLUDING VARIABLE GAME EQUIPMENT

Embodiments of the invention comprise skill-based wagering games, systems and devices. In one embodiment of the invention, the game is configured so that the odds of winning the game, and thus the payout for a winning outcome, depends upon the game equipment which is selected to be used in playing the game. In other embodiments, the payouts or awards offered to players are fixed and the difficultly level for achieving a winning outcome is adjusted by changing the game equipment used to play the game.

Fraud detection system in a casino
11587398 · 2023-02-21 · ·

A fraud detection system which detects fraud in a game of performing collection and redemption of chips in accordance with a win or lose result includes a camera which captures an image of chips contained in a chip tray of a dealer, an image analyzing apparatus which analyses the image captured by the camera to detect an amount of the chips contained in the chip tray, a card distribution device which determines a win or lose result of a game, and a control device which compares the win or lose result of the game and the amount of the chips contained in the chip tray before and after collection and redemption of the chips to detect fraud.

SLIDABLE GAMING CHAIR INCLUDING RETURN-TO-HOME FEATURE

An electronic gaming system is described. The electronic gaming system includes an upper assembly including a chair and at least one sensor. The electronic gaming system also includes a lower assembly coupled to the upper assembly by a support structure wherein the lower assembly includes a centering system and wherein the centering system is configured to return the chair to a predefined home position in response to the at least one sensor of the upper assembly detecting a weight below a predefined threshold.

Determining a player's emotional state using player gaze movement at gaming devices
11587388 · 2023-02-21 · ·

Gaming devices, systems, and methods include a gaming device that includes a display device and an image capture device to capture a plurality of images of an eye of a player of the gaming device at a plurality of respective times. The gaming device generates, for each image of the plurality of images, gaze direction data indicative of a gaze direction of the eye of the player at the respective time corresponding to the image. The gaming device accesses a player database including player data for a plurality of players, the player data including, for each player, stored gaze data. Based on the gaze direction data and the stored gaze data, the gaming device determines a player parameter value corresponding to a player parameter for the player. Based on the player parameter value, the gaming device modifies a game feature of a wagering game at the gaming device.